redo top/bottom textures for supply converter

delete back/bottom texture for power monitor
use "machine bottom" for bottom of force field generator
add cable connection overlay, use it on various machines' bottoms/sides, as appropriate
This commit is contained in:
Vanessa Ezekowitz 2017-04-11 08:31:17 -04:00
parent 8479a8c984
commit 54004f4951
11 changed files with 56 additions and 17 deletions

View File

@ -12,6 +12,8 @@ local forcefield_power_drain = 10
local S = technic.getter local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({ minetest.register_craft({
output = "technic:forcefield_emitter_off", output = "technic:forcefield_emitter_off",
recipe = { recipe = {
@ -258,7 +260,14 @@ end
minetest.register_node("technic:forcefield_emitter_off", { minetest.register_node("technic:forcefield_emitter_off", {
description = S("%s Forcefield Emitter"):format("HV"), description = S("%s Forcefield Emitter"):format("HV"),
tiles = {"technic_forcefield_emitter_off.png"}, tiles = {
"technic_forcefield_emitter_off.png",
"technic_machine_bottom.png"..cable_entry,
"technic_forcefield_emitter_off.png",
"technic_forcefield_emitter_off.png",
"technic_forcefield_emitter_off.png",
"technic_forcefield_emitter_off.png"
},
groups = {cracky = 1, technic_machine = 1, technic_hv = 1}, groups = {cracky = 1, technic_machine = 1, technic_hv = 1},
on_receive_fields = forcefield_receive_fields, on_receive_fields = forcefield_receive_fields,
on_construct = function(pos) on_construct = function(pos)
@ -282,7 +291,14 @@ minetest.register_node("technic:forcefield_emitter_off", {
minetest.register_node("technic:forcefield_emitter_on", { minetest.register_node("technic:forcefield_emitter_on", {
description = S("%s Forcefield Emitter"):format("HV"), description = S("%s Forcefield Emitter"):format("HV"),
tiles = {"technic_forcefield_emitter_on.png"}, tiles = {
"technic_forcefield_emitter_on.png",
"technic_machine_bottom.png"..cable_entry,
"technic_forcefield_emitter_on.png",
"technic_forcefield_emitter_on.png",
"technic_forcefield_emitter_on.png",
"technic_forcefield_emitter_on.png"
},
groups = {cracky = 1, technic_machine = 1, technic_hv = 1, groups = {cracky = 1, technic_machine = 1, technic_hv = 1,
not_in_creative_inventory=1}, not_in_creative_inventory=1},
drop = "technic:forcefield_emitter_off", drop = "technic:forcefield_emitter_off",

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@ -2,6 +2,7 @@
local S = technic.getter local S = technic.getter
local tube_entry = "^pipeworks_tube_connection_metallic.png" local tube_entry = "^pipeworks_tube_connection_metallic.png"
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({ minetest.register_craft({
recipe = { recipe = {
@ -211,11 +212,11 @@ minetest.register_node("technic:quarry", {
description = S("%s Quarry"):format("HV"), description = S("%s Quarry"):format("HV"),
tiles = { tiles = {
"technic_carbon_steel_block.png"..tube_entry, "technic_carbon_steel_block.png"..tube_entry,
"technic_carbon_steel_block.png", "technic_carbon_steel_block.png"..cable_entry,
"technic_carbon_steel_block.png", "technic_carbon_steel_block.png"..cable_entry,
"technic_carbon_steel_block.png", "technic_carbon_steel_block.png"..cable_entry,
"technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png^default_tool_mesepick.png",
"technic_carbon_steel_block.png" "technic_carbon_steel_block.png"..cable_entry
}, },
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1}, groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1},

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@ -4,6 +4,8 @@
local S = technic.getter local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_alias("water_mill", "technic:water_mill") minetest.register_alias("water_mill", "technic:water_mill")
minetest.register_craft({ minetest.register_craft({
@ -68,9 +70,14 @@ end
minetest.register_node("technic:water_mill", { minetest.register_node("technic:water_mill", {
description = S("Hydro %s Generator"):format("LV"), description = S("Hydro %s Generator"):format("LV"),
tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", tiles = {
"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_top.png",
"technic_water_mill_side.png", "technic_water_mill_side.png"}, "technic_machine_bottom.png"..cable_entry,
"technic_water_mill_side.png",
"technic_water_mill_side.png",
"technic_water_mill_side.png",
"technic_water_mill_side.png"
},
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
technic_machine=1, technic_lv=1}, technic_machine=1, technic_lv=1},

View File

@ -4,6 +4,8 @@
local S = technic.getter local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({ minetest.register_craft({
output = "technic:power_monitor", output = "technic:power_monitor",
recipe = { recipe = {
@ -17,10 +19,10 @@ minetest.register_node("technic:power_monitor",{
description = S("Power Monitor"), description = S("Power Monitor"),
tiles = { tiles = {
"technic_power_monitor_sides.png", "technic_power_monitor_sides.png",
"technic_power_monitor_bottom_back.png", "technic_power_monitor_sides.png"..cable_entry,
"technic_power_monitor_sides.png", "technic_power_monitor_sides.png",
"technic_power_monitor_sides.png", "technic_power_monitor_sides.png",
"technic_power_monitor_bottom_back.png", "technic_power_monitor_sides.png"..cable_entry,
"technic_power_monitor_front.png" "technic_power_monitor_front.png"
}, },
paramtype2 = "facedir", paramtype2 = "facedir",

View File

@ -11,6 +11,8 @@ local digilines_path = minetest.get_modpath("digilines")
local S = technic.getter local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
local function set_supply_converter_formspec(meta) local function set_supply_converter_formspec(meta)
local formspec = "size[5,2.25]".. local formspec = "size[5,2.25]"..
"field[0.3,0.5;2,1;power;"..S("Input Power")..";"..meta:get_int("power").."]" "field[0.3,0.5;2,1;power;"..S("Input Power")..";"..meta:get_int("power").."]"
@ -158,9 +160,14 @@ end
minetest.register_node("technic:supply_converter", { minetest.register_node("technic:supply_converter", {
description = S("Supply Converter"), description = S("Supply Converter"),
tiles = {"technic_supply_converter_top.png", "technic_supply_converter_bottom.png", tiles = {
"technic_supply_converter_side.png", "technic_supply_converter_side.png", "technic_supply_converter_tb.png"..cable_entry,
"technic_supply_converter_side.png", "technic_supply_converter_side.png"}, "technic_supply_converter_tb.png"..cable_entry,
"technic_supply_converter_side.png",
"technic_supply_converter_side.png",
"technic_supply_converter_side.png",
"technic_supply_converter_side.png"
},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
technic_machine=1, technic_all_tiers=1}, technic_machine=1, technic_all_tiers=1},
connect_sides = {"top", "bottom"}, connect_sides = {"top", "bottom"},

View File

@ -39,6 +39,8 @@ local digilines_path = minetest.get_modpath("digilines")
local S = technic.getter local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({ minetest.register_craft({
output = "technic:switching_station", output = "technic:switching_station",
recipe = { recipe = {
@ -57,9 +59,13 @@ end
minetest.register_node("technic:switching_station",{ minetest.register_node("technic:switching_station",{
description = S("Switching Station"), description = S("Switching Station"),
tiles = {"technic_water_mill_top_active.png", "technic_water_mill_top_active.png", tiles = {
"technic_water_mill_top_active.png", "technic_water_mill_top_active.png", "technic_water_mill_top_active.png",
"technic_water_mill_top_active.png", "technic_water_mill_top_active.png"}, "technic_water_mill_top_active.png"..cable_entry,
"technic_water_mill_top_active.png",
"technic_water_mill_top_active.png",
"technic_water_mill_top_active.png",
"technic_water_mill_top_active.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_all_tiers=1}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_all_tiers=1},
connect_sides = {"bottom"}, connect_sides = {"bottom"},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),

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