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Added technic_compat mod to keep compatability functions accessable to the whole modpack
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10
technic_compat/mcl/textures.lua
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10
technic_compat/mcl/textures.lua
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local dirt_texture = technic_compat.mcl and "default_dirt.png" or "default_dirt.png"
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local grass_texture = technic_compat.mcl and "mcl_core_palette_grass.png" or "default_grass.png"
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local wood_texture = technic_compat.mcl and "default_wood.png" or "default_wood.png"
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local stone_texture = technic_compat.mcl and "default_stone.png" or "default_stone.png"
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local cobble_texture = technic_compat.mcl and "default_cobble.png" or "default_cobble.png"
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local brick_texture = technic_compat.mcl and "default_brick.png" or "default_brick.png"
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local sandstone_texture = technic_compat.mcl and "mcl_core_sandstone_top.png" or "default_sandstone.png"
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local leaves_texture = technic_compat.mcl and "default_leaves.png" or "default_leaves.png"
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local tree_texture = technic_compat.mcl and "default_tree.png" or "default_tree.png"
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local bronzeblock_texture = technic_compat.mcl and "mcl_core_bronze_block.png" or "default_bronze_block.png"
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