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Fix radiation protection when armor group is not set
The radiation damage group can be not set when armor completely protects against radiation or when no mod has set a default value for the damage group. We want to apply radiation damage in the second case but not in the first.
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@ -294,6 +294,8 @@ local function calculate_damage_multiplier(object)
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end
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if ag.radiation then
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return 0.01 * ag.radiation
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elseif armor_enabled then
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return 0
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end
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if ag.fleshy then
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return math.sqrt(0.01 * ag.fleshy)
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