Simplify music player interface

Having a track selected now implies playing it, rather than
playing/stopped being a hidden state separate from track selection.
This commit is contained in:
Zefram 2014-08-14 15:29:50 +01:00
parent 1d0687556a
commit 6cc471e986
5 changed files with 42 additions and 49 deletions

View File

@ -113,6 +113,7 @@ Production at %d%% = Produktion bei %d%%
Choose Milling Program: = Waehle ein Fraesprogramm:
Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe:
Current track %s = Aktueller Titel %s
Stopped =
Keeping %d/%d map blocks loaded =
## CNC

View File

@ -107,6 +107,7 @@ Power level = Nivel de Poder
%s. Supply: %d Demand: %d = %s. Alimentacion: %d Demanda: %d
# $1: Production percent
Production at %d%% = Produccion en %d%%
Stopped =
Keeping %d/%d map blocks loaded =
## CNC Machine

View File

@ -110,6 +110,7 @@ Production at %d%% = Produzione a %d%%
Choose Milling Program: = Scegliere un programma di Fresatura
Slim Elements half / normal height: = Metà elementi sottili / altezza normale:
Current track %s = Traccia corrente %s
Stopped =
Keeping %d/%d map blocks loaded =
## CNC

View File

@ -118,6 +118,7 @@ Production at %d%% =
Choose Milling Program: =
Slim Elements half / normal height: =
Current track %s =
Stopped =
Keeping %d/%d map blocks loaded =
## CNC

View File

@ -15,22 +15,6 @@ minetest.register_craft({
local music_handles = {}
local music_player_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("%s Music Player"):format("LV").."]"..
"button[4,1;1,1;track1;1]"..
"button[5,1;1,1;track2;2]"..
"button[6,1;1,1;track3;3]"..
"button[4,2;1,1;track4;4]"..
"button[5,2;1,1;track5;5]"..
"button[6,2;1,1;track6;6]"..
"button[4,3;1,1;track7;7]"..
"button[5,3;1,1;track8;8]"..
"button[6,3;1,1;track9;9]"..
"button[4,4;1,2;play;Play]"..
"button[6,4;1,2;stop;Stop]"..
"label[4,0;"..S("Current track %s"):format("--").."]"
local function play_track(pos, track)
return minetest.sound_play("technic_track"..tostring(track),
{pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,})
@ -85,6 +69,27 @@ local function stop_player(pos, node)
end
end
local function set_display(meta)
meta:set_string("formspec",
"size[4,4.5]"..
"item_image[0,0;1,1;technic:music_player]"..
"label[1,0;"..S("%s Music Player"):format("LV").."]"..
"button[0,1;1,1;track1;1]"..
"button[1,1;1,1;track2;2]"..
"button[2,1;1,1;track3;3]"..
"button[0,2;1,1;track4;4]"..
"button[1,2;1,1;track5;5]"..
"button[2,2;1,1;track6;6]"..
"button[0,3;1,1;track7;7]"..
"button[1,3;1,1;track8;8]"..
"button[2,3;1,1;track9;9]"..
"button[3,1;1,1;stop;Stop]"..
"label[0,4;"..minetest.formspec_escape(
meta:get_int("active") == 0 and
S("Stopped") or
S("Current track %s"):format(meta:get_int("current_track"))).."]")
end
minetest.register_node("technic:music_player", {
description = S("%s Music Player"):format("LV"),
tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png",
@ -94,42 +99,26 @@ minetest.register_node("technic:music_player", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Music Player"):format("LV"))
meta:set_int("active", 0)
meta:set_int("current_track", 1)
meta:set_string("formspec", music_player_formspec)
set_display(meta)
end,
on_receive_fields = function(pos, formanme, fields, sender)
local meta = minetest.get_meta(pos)
local current_track = meta:get_int("current_track")
if fields.track1 then current_track = 1 end
if fields.track2 then current_track = 2 end
if fields.track3 then current_track = 3 end
if fields.track4 then current_track = 4 end
if fields.track5 then current_track = 5 end
if fields.track6 then current_track = 6 end
if fields.track7 then current_track = 7 end
if fields.track8 then current_track = 8 end
if fields.track9 then current_track = 9 end
meta:set_int("current_track", current_track)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;"..S("%s Music Player"):format("LV").."]"..
"button[4,1;1,1;track1;1]"..
"button[5,1;1,1;track2;2]"..
"button[6,1;1,1;track3;3]"..
"button[4,2;1,1;track4;4]"..
"button[5,2;1,1;track5;5]"..
"button[6,2;1,1;track6;6]"..
"button[4,3;1,1;track7;7]"..
"button[5,3;1,1;track8;8]"..
"button[6,3;1,1;track9;9]"..
"button[4,4;1,2;play;Play]"..
"button[6,4;1,2;stop;Stop]"..
"label[4,0;"..S("Current track %s")
:format(current_track).."]")
if fields.play or fields.stop then
local new_track = nil
if fields.stop then new_track = 0 end
if fields.track1 then new_track = 1 end
if fields.track2 then new_track = 2 end
if fields.track3 then new_track = 3 end
if fields.track4 then new_track = 4 end
if fields.track5 then new_track = 5 end
if fields.track6 then new_track = 6 end
if fields.track7 then new_track = 7 end
if fields.track8 then new_track = 8 end
if fields.track9 then new_track = 9 end
if new_track then
stop_player(pos)
meta:set_int("active", fields.play and 1 or 0)
local meta = minetest.get_meta(pos)
meta:set_int("active", new_track == 0 and 0 or 1)
meta:set_int("current_track", new_track)
set_display(meta)
end
end,
on_destruct = stop_player,