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Use connected nodeboxes for cables
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@ -10,9 +10,9 @@ local S = technic.getter
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minetest.register_craft({
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output = 'technic:geothermal',
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recipe = {
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{'technic:granite', 'default:diamond', 'technic:granite'},
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{'technic:granite', 'default:diamond', 'technic:granite'},
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{'technic:fine_copper_wire', 'technic:machine_casing', 'technic:fine_copper_wire'},
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{'technic:granite', 'technic:lv_cable0', 'technic:granite'},
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{'technic:granite', 'technic:lv_cable', 'technic:granite'},
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}
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})
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@ -82,8 +82,9 @@ minetest.register_node("technic:geothermal", {
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description = S("Geothermal %s Generator"):format("LV"),
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tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
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"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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technic_machine=1, technic_lv=1},
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paramtype2 = "facedir",
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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@ -99,7 +100,8 @@ minetest.register_node("technic:geothermal_active", {
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tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
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"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop = "technic:geothermal",
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