Sync with indev branch, bump version to 0.4.7

This commit is contained in:
RealBadAngel
2013-06-30 07:12:02 +02:00
parent c687e8cb7b
commit 8e03d7ded6
95 changed files with 3397 additions and 970 deletions

View File

@ -10,6 +10,8 @@ unified_inventory.filtered_items_list = {}
unified_inventory.activefilter = {}
unified_inventory.alternate = {}
unified_inventory.current_item = {}
unified_inventory.crafts_table ={}
unified_inventory.crafts_table_count=0
-- default inventory page
unified_inventory.default = "craft"
@ -26,8 +28,18 @@ minetest.after(0.01, function()
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
and def.description and def.description ~= "" then
table.insert(unified_inventory.items_list, name)
local recipes=minetest.get_all_craft_recipes(name)
if unified_inventory.crafts_table[name]==nil then
unified_inventory.crafts_table[name] = {}
end
if recipes then
for i=1,#recipes,1 do
table.insert(unified_inventory.crafts_table[name],recipes[i])
end
end
end
end
--print(dump(unified_inventory.crafts_table))
table.sort(unified_inventory.items_list)
unified_inventory.items_list_size = #unified_inventory.items_list
print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
@ -37,7 +49,6 @@ end)
minetest.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
unified_inventory.players[player_name]={}
unified_inventory.players[player_name]["sound_volume"]=minetest.setting_get("sound_volume")*10
unified_inventory.current_index[player_name] = 1
unified_inventory.filtered_items_list[player_name] = {}
unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
@ -47,8 +58,8 @@ minetest.register_on_joinplayer(function(player)
unified_inventory.alternate[player_name] = 1
unified_inventory.current_item[player_name] =nil
unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
--crafting guide inventories
--crafting guide inventories
local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
allow_put = function(inv, listname, index, stack, player)
return 0
@ -64,8 +75,8 @@ local inv = minetest.create_detached_inventory(player:get_player_name().."craftr
return 0
end,
})
inv:set_size("output", 1)
inv:set_size("build", 3*3)
inv:set_size("output", 1)
inv:set_size("build", 3*3)
-- refill slot
unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
@ -82,7 +93,6 @@ unified_inventory.refill = minetest.create_detached_inventory(player_name.."refi
end,
})
unified_inventory.refill:set_size("main", 1)
end)
-- trash slot
unified_inventory.trash = minetest.create_detached_inventory("trash", {
@ -100,24 +110,18 @@ unified_inventory.trash = minetest.create_detached_inventory("trash", {
end,
})
unified_inventory.trash:set_size("main", 1)
end)
-- set_inventory_formspec
unified_inventory.set_inventory_formspec = function(player,formspec)
if player then
if minetest.setting_getbool("creative_mode") then
-- if creative mode is on then wait a bit
minetest.after(0.01,function()
player:set_inventory_formspec(formspec)
end)
else
player:set_inventory_formspec(formspec)
end
end
end
-- get_formspec
unified_inventory.get_formspec = function(player,page)
if player==nil then return "" end
if player==nil then return "" end
local player_name = player:get_player_name()
unified_inventory.current_page[player_name]=page
@ -206,9 +210,9 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec.."label[2,0;"..item_name.."]"
local alternates = 0
local alternate = unified_inventory.alternate[player_name]
local crafts = crafts_table[item_name]
local crafts = unified_inventory.crafts_table[item_name]
if crafts ~= nil then
if crafts ~= nil and #crafts>0 then
alternates = #crafts
local craft = crafts[alternate]
local method = "Crafting"
@ -440,7 +444,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if item_name then
local alternates = 0
local alternate=unified_inventory.alternate[player_name]
local crafts = crafts_table[item_name]
local crafts = unified_inventory.crafts_table[item_name]
if crafts ~= nil then
alternates = #crafts
end
@ -537,134 +541,63 @@ end
-- update_recipe
unified_inventory.update_recipe = function(player, stack_name, alternate)
--print("Lookup:"..stack_name)
local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
for i=0,inv:get_size("build"),1 do
inv:set_stack("build", i, nil)
end
inv:set_stack("cook", 1, nil)
inv:set_stack("fuel", 1, nil)
inv:set_stack("output", 1, stack_name)
local def
inv:set_stack("output", 1, nil)
alternate = tonumber(alternate) or 1
local crafts = crafts_table[stack_name]
if crafts == nil then
--minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name)
return
end
local crafts = unified_inventory.crafts_table[stack_name]
print(dump(crafts))
local next=next
if next(crafts) == nil then return end -- no craft recipes
if alternate < 1 or alternate > #crafts then
alternate = 1
end
local craft = crafts[alternate]
--print (dump(craft))
--minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
local itemstack = ItemStack(craft.output)
inv:set_stack("output", 1, itemstack)
inv:set_stack("output", 1, craft.output)
local items=craft.items
-- cook, fuel, grinding recipes
if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
def=unified_inventory.find_item_def(craft.recipe)
def=unified_inventory.find_item_def(craft["items"][1])
if def then
inv:set_stack("build", 1, def)
end
return
end
-- build (shaped or shapeless)
if craft.recipe[1] then
def=unified_inventory.find_item_def(craft.recipe[1])
if def then
inv:set_stack("build", 1, def)
else
def=unified_inventory.find_item_def(craft.recipe[1][1])
if def then
inv:set_stack("build", 1, def)
end
def=unified_inventory.find_item_def(craft.recipe[1][2])
if def then
inv:set_stack("build", 2, def)
end
def=unified_inventory.find_item_def(craft.recipe[1][3])
if def then
inv:set_stack("build", 3, def)
end
if craft.width==0 then
local build_table={1,2,3}
for i=1,3,1 do
if craft.items[i] then
def=unified_inventory.find_item_def(craft.items[i])
if def then inv:set_stack("build", build_table[i], def) end
end
end
if craft.recipe[2] then
def=unified_inventory.find_item_def(craft.recipe[2])
if def then
inv:set_stack("build", 2, def)
else
def=unified_inventory.find_item_def(craft.recipe[2][1])
if def then
inv:set_stack("build", 4, def)
end
if craft.width==1 then
local build_table={1,4,7}
for i=1,3,1 do
if craft.items[i] then
def=unified_inventory.find_item_def(craft.items[i])
if def then inv:set_stack("build", build_table[i], def) end
end
end
end
if craft.width==2 then
local build_table={1,2,4,5,7,8}
for i=1,6,1 do
if craft.items[i] then
def=unified_inventory.find_item_def(craft.items[i])
if def then inv:set_stack("build", build_table[i], def) end
end
end
end
if craft.width==3 then
for i=1,9,1 do
if craft.items[i] then
def=unified_inventory.find_item_def(craft.items[i])
if def then inv:set_stack("build", i, def) end
end
def=unified_inventory.find_item_def(craft.recipe[2][2])
if def then
inv:set_stack("build", 5, def)
end
def=unified_inventory.find_item_def(craft.recipe[2][3])
if def then
inv:set_stack("build", 6, def)
end
end
end
if craft.recipe[3] then
def=unified_inventory.find_item_def(craft.recipe[3])
if def then
inv:set_stack("build", 3, def)
else
def=unified_inventory.find_item_def(craft.recipe[3][1])
if def then
inv:set_stack("build", 7, def)
end
def=unified_inventory.find_item_def(craft.recipe[3][2])
if def then
inv:set_stack("build", 8, def)
end
def=unified_inventory.find_item_def(craft.recipe[3][3])
if def then
inv:set_stack("build", 9, def)
end
end
end
if craft.recipe[4] then
def=unified_inventory.find_item_def(craft.recipe[4])
if def then
inv:set_stack("build", 4, def)
end
end
if craft.recipe[5] then
def=unified_inventory.find_item_def(craft.recipe[5])
if def then
inv:set_stack("build", 5, def)
end
end
if craft.recipe[6] then
def=unified_inventory.find_item_def(craft.recipe[6])
if def then
inv:set_stack("build", 6, def)
end
end
if craft.recipe[7] then
def=unified_inventory.find_item_def(craft.recipe[7])
if def then
inv:set_stack("build", 7, def)
end
end
if craft.recipe[8] then
def=unified_inventory.find_item_def(craft.recipe[8])
if def then
inv:set_stack("build", 8, def)
end
end
if craft.recipe[9] then
def=unified_inventory.find_item_def(craft.recipe[9])
if def then
inv:set_stack("build", 9, def)
end
end
end
@ -674,14 +607,39 @@ if type(def1)=="string" then
if string.find(def1, "group:") then
def1=string.gsub(def1, "group:", "")
def1=string.gsub(def1, '\"', "")
for name,def in pairs(minetest.registered_items) do
if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
return def
end
end
local items=unified_inventory.items_in_group(def1)
return items[1]
else
return def1
return def1
end
end
return nil
end
unified_inventory.items_in_group = function(group)
local items = {}
for name, item in pairs(minetest.registered_items) do
for _, g in ipairs(group:split(',')) do
if item.groups[g] then
table.insert(items,name)
end
end
end
return items
end
-- register_craft
unified_inventory.register_craft = function(options)
if options.output == nil then
return
end
local itemstack = ItemStack(options.output)
if itemstack:is_empty() then
return
end
if unified_inventory.crafts_table[itemstack:get_name()]==nil then
unified_inventory.crafts_table[itemstack:get_name()] = {}
end
table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
--crafts_table_count=crafts_table_count+1
end

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@ -1,2 +1 @@
aaa_recipeshook
creative

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