Fixed bad code fragments

This commit is contained in:
h-v-smacker 2017-10-27 21:02:24 +03:00
parent 51e0b52181
commit be5bb54bc7

View File

@ -20,42 +20,39 @@
]]
-- Configuration
local lawn_trimmer_max_charge = 10000 -- 10000 - Maximum charge of the lawn trimmer
local lawn_trimmer_charge_per_object = 25 -- 25 - Can mow 400 'group:flora' blocks
local lawn_trimmer_max_charge = 10000 -- default: 10000 - Same as the chainsaw
local lawn_trimmer_charge_per_object = 25 -- default: 25 - Can mow 400 'group:flora' blocks
local S = technic.getter
local lawn_trimmer_mode_text = {
{S("immediately around the user")},
{S("sweep 1 block wide")},
{S("sweep 2 blocks wide")},
{S("sweep 3 blocks wide")}
S("immediately around the user"),
S("sweep 1 block wide"),
S("sweep 2 blocks wide"),
S("sweep 3 blocks wide")
}
-- Mode switcher for the tool
local function lawn_trimmer_setmode(user,itemstack)
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=minetest.deserialize(item["metadata"])
local mode
if meta==nil then
meta={}
mode=0
local meta=minetest.deserialize(itemstack:get_metadata())
if meta == nil then
meta = {mode = 0}
end
if meta["mode"]==nil then
if meta.mode == nil then
minetest.chat_send_player(player_name, S("Use while sneaking to change Lawn Trimmer modes."))
meta["mode"]=0
mode=0
meta.mode = 0
end
mode=(meta["mode"])
mode=mode+1
meta.mode = meta.mode + 1
if mode>4 then mode=1 end
if meta.mode > 4 then
meta.mode = 1
end
minetest.chat_send_player(player_name, S("Lawn Trimmer Mode %d"):format(mode)..": "..lawn_trimmer_mode_text[mode][1])
itemstack:set_name("technic:lawn_trimmer_"..mode);
meta["mode"]=mode
minetest.chat_send_player(player_name, S("Lawn Trimmer Mode %d"):format(meta.mode) .. ": " .. lawn_trimmer_mode_text[meta.mode])
itemstack:set_name("technic:lawn_trimmer_" .. meta.mode);
itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end
@ -65,7 +62,7 @@ end
local function trim_the_lawn(itemstack, user)
local meta = minetest.deserialize(itemstack:get_metadata())
local keys = user:get_player_control()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return lawn_trimmer_setmode(user, itemstack)
end
@ -83,14 +80,16 @@ local function trim_the_lawn(itemstack, user)
local pos = user:getpos()
local inv = user:get_inventory()
-- Defining the area for the search needs two positions
local start_pos = user:getpos()
start_pos.x = start_pos.x - meta.mode + 1
start_pos.z = start_pos.z - meta.mode + 1
start_pos.y = start_pos.y - 1 -- the tool can hardly be lowered a lot while standing, but we'll allow 1 node
local end_pos = user:getpos()
end_pos.x = end_pos.x + meta.mode - 1
end_pos.z = end_pos.z + meta.mode - 1
end_pos.y = end_pos.y + 1 -- cannot be raised too high either, though mostly for safety reasons
local start_pos = {
x = pos.x - meta.mode + 1,
z = pos.z - meta.mode + 1,
y = pos.y - 1
} -- the tool can hardly be lowered a lot while standing, but we'll allow 1 node
local end_pos = {
x = pos.x + meta.mode - 1,
z = pos.z + meta.mode - 1,
y = pos.y + 1
} -- cannot be raised too high either, though mostly for safety reasons
-- Since nodes sometimes cannot be removed, we cannot rely on repeating find_node_near() and removing found nodes
local found_flora = minetest.find_nodes_in_area(start_pos, end_pos, {"group:flora"})
@ -149,8 +148,8 @@ local trigger = mesecons_button and "mesecons_button:button_off" or "default:mes
minetest.register_craft({
output = 'technic:lawn_trimmer',
recipe = {
{'', 'default:stick', trigger},
{'technic:motor', 'default:stick', 'technic:battery'},
{'technic:stainless_steel_ingot', '', ''},
{'', 'default:stick', trigger},
{'technic:motor', 'default:stick', 'technic:battery'},
{'technic:stainless_steel_ingot', '', ''},
}
})