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https://github.com/minetest-mods/technic.git
synced 2025-06-30 07:10:56 +02:00
Added Mineclone2 support apart from special machines own recipes within the machines
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@ -19,7 +19,7 @@ if technic_cnc.use_technic then
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minetest.register_craft({
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output = 'technic:cnc',
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recipe = {
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{'default:glass', 'technic:diamond_drill_head', 'default:glass'},
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{glass_ingrediant, 'technic:diamond_drill_head', glass_ingrediant},
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{'technic:control_logic_unit', 'technic:machine_casing', 'basic_materials:motor'},
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{'technic:carbon_steel_ingot', 'technic:lv_cable', 'technic:carbon_steel_ingot'},
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},
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@ -34,9 +34,9 @@ else
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minetest.register_craft({
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output = 'technic:cnc',
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recipe = {
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{'default:glass', 'default:diamond', 'default:glass'},
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{glass_ingrediant, diamond_ingrediant, glass_ingrediant},
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{'basic_materials:ic', 'default:steelblock', 'basic_materials:motor'},
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{'default:steel_ingot', 'default:mese', 'default:steel_ingot'},
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{'default:steel_ingot', mese_block_ingrediant, 'default:steel_ingot'},
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},
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})
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@ -1,131 +1,130 @@
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-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
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-----------------------------------------------------------
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local S = technic_cnc.getter
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-- Conditional variables for MineClone2 compatibility
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local is_mcl = minetest.get_modpath("mcl_core")
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-- Textures and names for MineClone2
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local dirt_texture = is_mcl and "default_dirt.png" or "default_dirt.png"
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local grass_texture = is_mcl and "default_grass.png" or "default_grass.png"
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local wood_texture = is_mcl and "default_wood.png" or "default_wood.png"
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local stone_texture = is_mcl and "default_stone.png" or "default_stone.png"
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local cobble_texture = is_mcl and "default_cobble.png" or "default_cobble.png"
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local brick_texture = is_mcl and "default_brick.png" or "default_brick.png"
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local sandstone_texture = is_mcl and "default_sandstone.png" or "default_sandstone.png"
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local leaves_texture = is_mcl and "default_leaves.png" or "default_leaves.png"
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local tree_texture = is_mcl and "default_tree.png" or "default_tree.png"
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local bronzeblock_texture = is_mcl and "mcl_core_bronze_block.png" or "default_bronze_block.png"
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-- DIRT
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-------
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technic_cnc.register_all("default:dirt",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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{"default_dirt.png"},
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S("Dirt"))
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technic_cnc.register_all(is_mcl and "mcl_core:dirt" or "default:dirt",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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{dirt_texture},
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S("Dirt"))
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-- (DIRT WITH) GRASS
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--------------------
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technic_cnc.register_all("default:dirt_with_grass",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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{"default_grass.png"},
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S("Grassy dirt"))
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technic_cnc.register_all(is_mcl and "mcl_core:dirt_with_grass" or "default:dirt_with_grass",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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{grass_texture},
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S("Grassy dirt"))
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-- WOOD
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-------
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technic_cnc.register_all("default:wood",
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{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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{"default_wood.png"},
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S("Wooden"))
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technic_cnc.register_all(is_mcl and "mcl_core:wood" or "default:wood",
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{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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{wood_texture},
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S("Wooden"))
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-- STONE
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--------
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technic_cnc.register_all("default:stone",
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{cracky=3, not_in_creative_inventory=1},
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{"default_stone.png"},
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S("Stone"))
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technic_cnc.register_all(is_mcl and "mcl_core:stone" or "default:stone",
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{cracky=3, not_in_creative_inventory=1},
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{stone_texture},
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S("Stone"))
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-- COBBLE
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---------
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technic_cnc.register_all("default:cobble",
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{cracky=3, not_in_creative_inventory=1},
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{"default_cobble.png"},
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S("Cobble"))
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technic_cnc.register_all(is_mcl and "mcl_core:cobble" or "default:cobble",
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{cracky=3, not_in_creative_inventory=1},
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{cobble_texture},
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S("Cobble"))
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-- BRICK
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--------
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technic_cnc.register_all("default:brick",
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{cracky=3, not_in_creative_inventory=1},
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{"default_brick.png"},
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S("Brick"))
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technic_cnc.register_all(is_mcl and "mcl_core:brick" or "default:brick",
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{cracky=3, not_in_creative_inventory=1},
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{brick_texture},
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S("Brick"))
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-- SANDSTONE
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------------
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technic_cnc.register_all("default:sandstone",
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{crumbly=2, cracky=3, not_in_creative_inventory=1},
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{"default_sandstone.png"},
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S("Sandstone"))
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technic_cnc.register_all(is_mcl and "mcl_core:sandstone" or "default:sandstone",
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{crumbly=2, cracky=3, not_in_creative_inventory=1},
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{sandstone_texture},
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S("Sandstone"))
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-- LEAVES
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---------
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technic_cnc.register_all("default:leaves",
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{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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{"default_leaves.png"},
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S("Leaves"))
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technic_cnc.register_all(is_mcl and "mcl_core:leaves" or "default:leaves",
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{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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{leaves_texture},
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S("Leaves"))
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-- TREE
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-------
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technic_cnc.register_all("default:tree",
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{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
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{"default_tree.png"},
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S("Tree"))
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technic_cnc.register_all(is_mcl and "mcl_core:tree" or "default:tree",
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{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
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{tree_texture},
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S("Tree"))
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-- Bronze
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--------
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technic_cnc.register_all("default:bronzeblock",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{"default_bronze_block.png"},
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S("Bronze"))
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if not is_mcl then
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technic_cnc.register_all("default:bronzeblock",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{bronzeblock_texture},
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S("Bronze"))
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end
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local steeltex = "default_steel_block.png"
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local steelname = "Steel"
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local steeltex = is_mcl and "default_steel_block.png" or "default_steel_block.png"
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local steelname = is_mcl and "Iron" or "Steel"
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if technic_cnc.technic_modpath then
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steeltex = "technic_wrought_iron_block.png"
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steelname = "Wrought Iron"
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if not is_mcl then
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steeltex = "technic_wrought_iron_block.png"
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steelname = "Wrought Iron"
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-- Stainless Steel
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--------
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technic_cnc.register_all("technic:stainless_steel_block",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{"technic_stainless_steel_block.png"},
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S("Stainless Steel"))
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-- Stainless Steel
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technic_cnc.register_all("technic:stainless_steel_block",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{"technic_stainless_steel_block.png"},
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S("Stainless Steel"))
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-- Marble
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------------
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technic_cnc.register_all("technic:marble",
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{cracky=3, not_in_creative_inventory=1},
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{"technic_marble.png"},
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S("Marble"))
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-- Marble
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technic_cnc.register_all("technic:marble",
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{cracky=3, not_in_creative_inventory=1},
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{"technic_marble.png"},
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S("Marble"))
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-- Granite
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------------
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technic_cnc.register_all("technic:granite",
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{cracky=1, not_in_creative_inventory=1},
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{"technic_granite.png"},
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S("Granite"))
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-- Blast-resistant concrete
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---------------------------
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technic_cnc.register_all("technic:blast_resistant_concrete",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"technic_blast_resistant_concrete_block.png"},
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S("Blast-resistant concrete"))
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-- Blast-resistant concrete
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technic_cnc.register_all("technic:blast_resistant_concrete",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"technic_blast_resistant_concrete_block.png"},
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S("Blast-resistant concrete"))
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end
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end
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-- STEEL
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---------------
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technic_cnc.register_all("default:steelblock",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{steeltex},
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S(steelname))
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technic_cnc.register_all(is_mcl and "mcl_core:iron_block" or "default:steelblock",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{steeltex},
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S(steelname))
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-- CONCRETE AND CEMENT
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----------------------
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if minetest.get_modpath("basic_materials") then
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technic_cnc.register_all("basic_materials:concrete_block",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"basic_materials_concrete_block.png"},
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S("Concrete"))
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technic_cnc.register_all("basic_materials:concrete_block",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"basic_materials_concrete_block.png"},
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S("Concrete"))
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technic_cnc.register_all("basic_materials:cement_block",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"basic_materials_cement_block.png"},
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S("Cement"))
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technic_cnc.register_all("basic_materials:cement_block",
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{cracky=2, level=2, not_in_creative_inventory=1},
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{"basic_materials_cement_block.png"},
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S("Cement"))
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technic_cnc.register_all("basic_materials:brass_block",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{"basic_materials_brass_block.png"},
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S("Brass block"))
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technic_cnc.register_all("basic_materials:brass_block",
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{cracky=1, level=2, not_in_creative_inventory=1},
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{"basic_materials_brass_block.png"},
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S("Brass block"))
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end
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@ -1,3 +1,4 @@
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name = technic_cnc
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depends = default, basic_materials
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optional_depends = technic
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depends = basic_materials
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optional_depends = technic, default, mcl_core
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supported_games = minetest_game,mineclone2
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