Added Mineclone2 support apart from special machines own recipes within the machines

This commit is contained in:
James David Clarke
2023-12-20 08:20:56 +00:00
parent b221d69717
commit cfe2ee2133
68 changed files with 902 additions and 495 deletions

View File

@ -1,5 +1,34 @@
local modpath = minetest.get_modpath("technic_worldgen")
-- Mineclone Support
stone_sounds = nil
if minetest.get_modpath("mcl_sounds") then
stone_sounds = mcl_sounds.node_sound_stone_defaults()
else
stone_sounds = default.node_sound_stone_defaults()
end
node_sounds = nil
if minetest.get_modpath("mcl_sounds") then
node_sounds = mcl_sounds.node_sound_defaults()
else
node_sounds = default.node_sound_defaults()
end
wood_sounds = nil
if minetest.get_modpath("mcl_sounds") then
wood_sounds = mcl_sounds.node_sound_wood_defaults()
else
wood_sounds = default.node_sound_wood_defaults()
end
leaves_sounds = nil
if minetest.get_modpath("mcl_sounds") then
leaves_sounds = mcl_sounds.node_sound_leaves_defaults()
else
leaves_sounds = default.node_sound_leaves_defaults()
end
technic = rawget(_G, "technic") or {}
technic.worldgen = {
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,