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extra recipes
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@ -15,7 +15,7 @@ local recipes = {
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{ "technic:stainless_steel_dust 4", "technic:wrought_iron_dust 3", "technic:chromium_dust" },
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{ "technic:brass_dust 3", "technic:copper_dust 2", "technic:zinc_dust" },
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{ "technic:chernobylite_dust", "default:sand", "technic:uranium3_dust" },
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{ "default:dirt 4", "default:sand", "default:gravel", "default:clay_lump 2" },
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{ "default:dirt 4", "default:sand", "default:gravel", "default:clay_lump 4" },
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}
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local function uranium_dust(p)
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@ -32,7 +32,15 @@ if minetest.get_modpath("bushes_classic") then
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end
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if minetest.get_modpath("farming") then
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if minetest.get_modpath("cottages") then
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-- work as a mechanized threshing floor
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table.insert(recipes, { "farming:wheat", "farming:seed_wheat", "cottages:straw_mat" })
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table.insert(recipes, { "farming:barley", "farming:seed_barley", "cottages:straw_mat" })
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else
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-- work in a less fancy and less efficient manner
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table.insert(recipes, { "farming:wheat 4", "farming:seed_wheat 3", "default:dry_shrub 1" })
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table.insert(recipes, { "farming:barley 4", "farming:seed_barley 3", "default:dry_shrub 1" })
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end
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end
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for _, data in pairs(recipes) do
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