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https://github.com/minetest-mods/technic.git
synced 2024-12-27 03:10:29 +01:00
More global localiztions
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@ -121,6 +121,7 @@ minetest.register_abm({
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-- Power off automatically if no longer connected to a switching station
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-- Power off automatically if no longer connected to a switching station
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technic.switching_station_timeout_count(pos, "LV")
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technic.switching_station_timeout_count(pos, "LV")
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local src_item = nil
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if srcstack then
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if srcstack then
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src_item = srcstack:to_table()
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src_item = srcstack:to_table()
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end
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end
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@ -60,7 +60,7 @@ minetest.register_abm({
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-- Power off automatically if no longer connected to a switching station
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-- Power off automatically if no longer connected to a switching station
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technic.switching_station_timeout_count(pos, "MV")
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technic.switching_station_timeout_count(pos, "MV")
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srcstack = inv:get_stack("src", 1)
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local srcstack = inv:get_stack("src", 1)
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if inv:is_empty("src") or
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if inv:is_empty("src") or
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srcstack:get_wear() == 0 or
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srcstack:get_wear() == 0 or
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srcstack:get_name() == "technic:water_can" or
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srcstack:get_name() == "technic:water_can" or
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@ -67,7 +67,7 @@ minetest.register_node("technic:switching_station",{
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-- A node must be touched by the station continuously in order to function
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-- A node must be touched by the station continuously in order to function
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function technic.switching_station_timeout_count(pos, tier)
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function technic.switching_station_timeout_count(pos, tier)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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timeout = meta:get_int(tier.."_EU_timeout")
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local timeout = meta:get_int(tier.."_EU_timeout")
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if timeout == 0 then
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if timeout == 0 then
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meta:set_int(tier.."_EU_input", 0)
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meta:set_int(tier.."_EU_input", 0)
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else
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else
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@ -27,10 +27,34 @@ local players = {}
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local player_positions = {}
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local player_positions = {}
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local last_wielded = {}
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local last_wielded = {}
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function round(num)
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local function round(num)
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return math.floor(num + 0.5)
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return math.floor(num + 0.5)
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end
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end
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local function check_for_flashlight(player)
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if player == nil then
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return false
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end
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local inv = player:get_inventory()
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local hotbar = inv:get_list("main")
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for i = 1, 8 do
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if hotbar[i]:get_name() == "technic:flashlight" then
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local meta = minetest.deserialize(hotbar[i]:get_metadata())
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if not meta or not meta.charge then
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return false
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end
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if meta.charge - 2 > 0 then
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meta.charge = meta.charge - 2;
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technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
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hotbar[i]:set_metadata(minetest.serialize(meta))
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inv:set_stack("main", i, hotbar[i])
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return true
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end
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end
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end
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return false
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end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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table.insert(players, player_name)
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table.insert(players, player_name)
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@ -143,27 +167,3 @@ minetest.register_node("technic:light_off", {
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},
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},
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})
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})
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function check_for_flashlight(player)
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if player == nil then
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return false
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end
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local inv = player:get_inventory()
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local hotbar = inv:get_list("main")
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for i = 1, 8 do
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if hotbar[i]:get_name() == "technic:flashlight" then
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local meta = minetest.deserialize(hotbar[i]:get_metadata())
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if not meta or not meta.charge then
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return false
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end
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if meta.charge - 2 > 0 then
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meta.charge = meta.charge - 2;
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technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
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hotbar[i]:set_metadata(minetest.serialize(meta))
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inv:set_stack("main", i, hotbar[i])
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return true
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end
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end
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end
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return false
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end
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