Fix negative tool discharging and a few other tweaks...

Disable the flashlight by default.
Use itemstack:{get,set}_{metadata,name,wear,...} rather than {to,from}_table.
Improve the style of part of the code of mischelaneous tools
This commit is contained in:
ShadowNinja
2013-10-18 22:22:39 -04:00
parent 66e4b5ede4
commit eac4844175
9 changed files with 362 additions and 374 deletions

View File

@ -26,48 +26,46 @@ minetest.register_tool("technic:water_can", {
stack_max = 1,
liquids_pointable = true,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return end
n = minetest.env:get_node(pointed_thing.under)
item=itemstack:to_table()
local load=nil
if item["metadata"]=="" then load=0
else load=tonumber(item["metadata"])
return
end
if n.name == "default:water_source" then
if load+1<17 then
minetest.env:add_node(pointed_thing.under, {name="air"})
load=load+1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,water_can_max_load)
itemstack:replace(item)
end
return itemstack
end
item=itemstack:to_table()
if load==0 then return end
if n.name == "default:water_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
load=load-1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,water_can_max_load)
itemstack:replace(item)
return itemstack
end
node = minetest.get_node(pointed_thing.under)
n = minetest.env:get_node(pointed_thing.above)
if n.name == "air" then
minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
load=load-1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,water_can_max_load)
itemstack:replace(item)
local charge = nil
if itemstack:get_metadata() == "" then
charge = 0
else
charge = tonumber(itemstack:get_metadata())
end
if node.name == "default:water_source" then
if charge + 1 < 17 then
minetest.remove_node(pointed_thing.under)
charge = charge + 1
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, water_can_max_load)
end
return itemstack
end
end
if charge == 0 then
return
end
if node.name == "default:water_flowing" then
minetest.set_node(pointed_thing.under, {name="default:water_source"})
charge = charge - 1
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, water_can_max_load)
return itemstack
end
node = minetest.get_node(pointed_thing.above)
if node.name == "air" then
minetest.set_node(pointed_thing.above, {name="default:water_source"})
charge = charge - 1;
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, water_can_max_load)
return itemstack
end
end,
})
@ -77,44 +75,45 @@ minetest.register_tool("technic:lava_can", {
stack_max = 1,
liquids_pointable = true,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then return end
n = minetest.env:get_node(pointed_thing.under)
item=itemstack:to_table()
local load=nil
if item["metadata"]=="" then load=0
else load=tonumber(item["metadata"])
if pointed_thing.type ~= "node" then
return
end
if n.name == "default:lava_source" then
if load+1<17 then
minetest.env:add_node(pointed_thing.under, {name="air"})
load=load+1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,lava_can_max_load)
itemstack:replace(item)
end
return itemstack
node = minetest.get_node(pointed_thing.under)
local charge = 0
if itemstack:get_metadata() == "" then
charge = 0
else
charge = tonumber(itemstack:get_metadata())
end
item=itemstack:to_table()
if load==0 then return end
if n.name == "default:lava_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:lava_source"})
load=load-1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,lava_can_max_load)
itemstack:replace(item)
return itemstack
end
n = minetest.env:get_node(pointed_thing.above)
if n.name == "air" then
minetest.env:add_node(pointed_thing.above, {name="default:lava_source"})
load=load-1;
item["metadata"]=tostring(load)
technic.set_RE_wear(item,load,lava_can_max_load)
itemstack:replace(item)
if node.name == "default:lava_source" then
if charge + 1 < 17 then
minetest.remove_node(pointed_thing.under)
charge = charge + 1
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, lava_can_max_load)
end
return itemstack
end
end
if charge == 0 then
return
end
if node.name == "default:lava_flowing" then
minetest.set_node(pointed_thing.under, {name="default:lava_source"})
charge = charge - 1
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, lava_can_max_load)
return itemstack
end
node = minetest.get_node(pointed_thing.above)
if node.name == "air" then
minetest.set_node(pointed_thing.above, {name="default:lava_source"})
charge = charge - 1
itemstack:set_metadata(tostring(charge))
technic.set_RE_wear(itemstack, charge, lava_can_max_load)
return itemstack
end
end,
})

View File

@ -6,27 +6,28 @@ local chainsaw_leaves = true -- true - Cut down entire trees, leaves
technic.register_power_tool("technic:chainsaw", chainsaw_max_charge)
minetest.register_tool("technic:chainsaw", {
description = "Chainsaw",
inventory_image = "technic_chainsaw.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type=="node" then
item=itemstack:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil then return end --tool not charged
if meta["charge"]==nil then return end
-- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes.
local charge=meta["charge"]
if charge < chainsaw_charge_per_node then return end -- only cut if charged
description = "Chainsaw",
inventory_image = "technic_chainsaw.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
return itemstack
end
local meta = get_item_meta(itemstack:get_metadata())
if not meta or not meta.charge then
return
end
-- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes.
if mata.charge < chainsaw_charge_per_node then
return
end
charge=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge)
technic.set_RE_wear(item,charge,chainsaw_max_charge)
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
itemstack:replace(item)
return itemstack
end
end,
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
meta.charge = chainsaw_dig_it(pos, user, mata.charge)
technic.set_RE_wear(itemstack, meta.charge, chainsaw_max_charge)
itemstack:set_metadata(set_item_meta(meta))
return itemstack
end,
})
minetest.register_craft({

View File

@ -140,28 +140,26 @@ minetest.register_node("technic:light_off", {
},
})
function check_for_flashlight (player)
if player==nil then return false end
local inv = player:get_inventory()
local hotbar=inv:get_list("main")
for i=1,8,1 do
if hotbar[i]:get_name() == "technic:flashlight" then
local item=hotbar[i]:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil then return false end --flashlight not charghed
if meta["charge"]==nil then return false end
charge=meta["charge"]
if charge-2>0 then
charge =charge-2;
technic.set_RE_wear(item,charge,flashlight_max_charge)
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
hotbar[i]:replace(item)
inv:set_stack("main",i,hotbar[i])
return true
function check_for_flashlight(player)
if player == nil then
return false
end
local inv = player:get_inventory()
local hotbar = inv:get_list("main")
for i = 1, 8 do
if hotbar[i]:get_name() == "technic:flashlight" then
local meta = get_item_meta(hotbar[i]:get_metadata())
if not meta or not meta.charge then
return false
end
if meta.charge - 2 > 0 then
meta.charge = meta.charge - 2;
technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
hotbar[i]:set_metadata(set_item_meta(meta))
inv:set_stack("main", i, hotbar[i])
return true
end
end
return false
end
return false
end

View File

@ -8,28 +8,28 @@ local mining_drill_mk3_power_usage = 1800
minetest.register_craft({
output = 'technic:mining_drill',
recipe = {
{'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'},
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
{'', 'technic:red_energy_crystal', 'moreores:copper_ingot'},
{'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'},
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
{'', 'technic:red_energy_crystal', 'moreores:copper_ingot'},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk2',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'},
{'', 'technic:green_energy_crystal', ''},
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'},
{'', 'technic:green_energy_crystal', ''},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
for i=1,4,1 do
for i = 1, 4 do
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
@ -40,25 +40,23 @@ for i=1,4,1 do
})
end
function drill_dig_it (pos, player,drill_type,mode)
function drill_dig_it(pos, player, drill_type, mode)
local charge
if mode==1 then
drill_dig_it0 (pos,player)
if mode == 1 then
drill_dig_it0(pos, player)
end
if mode==2 then -- 3 deep
dir=drill_dig_it1(player)
if dir==0 then -- x+
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
if mode == 2 then -- 3 deep
dir = drill_dig_it1(player)
if dir == 0 then -- x+
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
end
if dir==1 then -- x-
drill_dig_it0 (pos,player)
if dir == 1 then -- x-
drill_dig_it0(pos, player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
pos.x=pos.x-1
@ -226,22 +224,21 @@ minetest.register_tool("technic:mining_drill", {
inventory_image = "technic_mining_drill.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type=="node" then
local item=itemstack:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil then return end --tool not charghed
if meta["charge"]==nil then return end
local charge=meta["charge"]
if charge-mining_drill_power_usage>0 then
charge_to_take=drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,1,1)
charge =charge-mining_drill_power_usage;
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
technic.set_RE_wear(item,charge,mining_drill_max_charge)
itemstack:replace(item)
end
return itemstack
if pointed_thing.type ~= "node" then
return itemstack
end
local meta = get_item_meta(itemstack:get_metadata())
if not meta or not meta.charge then
return
end
if meta.charge - mining_drill_power_usage > 0 then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
charge_to_take = drill_dig_it(pos, user, 1, 1)
meta.charge = meta.charge - mining_drill_power_usage
itemstack:set_metadata(set_item_meta(meta))
technic.set_RE_wear(itemstack, meta.charge, mining_drill_max_charge)
end
return itemstack
end,
})
@ -249,14 +246,14 @@ minetest.register_tool("technic:mining_drill_mk2", {
description = "Mining Drill Mk2",
inventory_image = "technic_mining_drill_mk2.png",
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk2_handler(itemstack,user,pointed_thing)
return itemstack
mining_drill_mk2_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk2", mining_drill_mk2_max_charge)
for i=1,4,1 do
for i = 1, 4 do
technic.register_power_tool("technic:mining_drill_mk2_"..i, mining_drill_mk2_max_charge)
minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = "Mining Drill Mk2 in Mode "..i,
@ -295,56 +292,54 @@ for i=1,5,1 do
})
end
function mining_drill_mk2_handler (itemstack,user,pointed_thing)
local keys=user:get_player_control()
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil or keys["sneak"]==true then return mining_drill_mk2_setmode(user,itemstack) end
if meta["mode"]==nil then return mining_drill_mk2_setmode(user,itemstack) end
if pointed_thing.type~="node" then return end
if meta["charge"]==nil then return end
charge=meta["charge"]
if charge-mining_drill_power_usage>0 then
local charge_to_take=drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,2,meta["mode"])
charge=charge-charge_to_take;
if charge<0 then charge=0 end
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
technic.set_RE_wear(item,charge,mining_drill_mk2_max_charge)
itemstack:replace(item)
function mining_drill_mk2_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = get_item_meta(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_mk2_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not meta.charge then
return
end
if meta.charge - mining_drill_power_usage > 0 then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
local charge_to_take = drill_dig_it(pos, user, 2, meta.mode)
meta.charge = meta.charge - charge_to_take
meta.charge = math.max(meta.charge, 0)
itemstack:set_metadata(set_item_meta(meta))
technic.set_RE_wear(itemstack, meta.charge, mining_drill_mk2_max_charge)
end
return itemstack
end
function mining_drill_mk3_handler (itemstack,user,pointed_thing)
local keys=user:get_player_control()
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil or keys["sneak"]==true then return mining_drill_mk3_setmode(user,itemstack) end
if meta["mode"]==nil then return mining_drill_mk3_setmode(user,itemstack) end
if pointed_thing.type~="node" then return end
if meta["charge"]==nil then return end
local charge=meta["charge"]
if charge-mining_drill_power_usage>0 then
local charge_to_take=drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,3,meta["mode"])
charge=charge-charge_to_take;
if charge<0 then charge=0 end
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
technic.set_RE_wear(item,charge,mining_drill_mk3_max_charge)
itemstack:replace(item)
function mining_drill_mk3_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = get_item_meta(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_mk3_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not meta.charge then
return
end
if meta.charge - mining_drill_power_usage > 0 then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
local charge_to_take = drill_dig_it(pos, user, 3, meta.mode)
meta.charge = meta.charge - charge_to_take
meta.charge = math.max(meta.charge, 0)
itemstack:set_metadata(set_item_meta(meta))
technic.set_RE_wear(itemstack, meta.charge, mining_drill_mk3_max_charge)
end
return itemstack
end
mining_drill_mode_text={
{"Single node."},
{"3 nodes deep."},
{"3 modes wide."},
{"3 modes tall."},
{"3x3 nodes."},
mining_drill_mode_text = {
{"Single node."},
{"3 nodes deep."},
{"3 modes wide."},
{"3 modes tall."},
{"3x3 nodes."},
}
function mining_drill_mk2_setmode(user,itemstack)

View File

@ -1,52 +1,52 @@
local laser_mk1_max_charge = 40000
technic.register_power_tool("technic:laser_mk1", laser_mk1_max_charge)
local laser_shoot = function(itemstack, player, pointed_thing)
local laser_straight_mode=0
local playerpos=player:getpos()
local dir=player:get_look_dir()
if pointed_thing.type=="node" then
pos=minetest.get_pointed_thing_position(pointed_thing, above)
local node = minetest.env:get_node(pos)
if node.name~="ignore" then
minetest.node_dig(pos,node,player)
end
laser_straight_mode=1
end
direction_y=math.abs(math.floor(dir.y*100))
if direction_y>50 then entity_name="technic:laser_beam_entityV"
else entity_name="technic:laser_beam_entity" end
if laser_straight_mode==1 then
pos1=minetest.get_pointed_thing_position(pointed_thing, under)
pos1.x=math.floor(pos1.x)
pos1.y=math.floor(pos1.y)
pos1.z=math.floor(pos1.z)
obj=minetest.env:add_entity(pos1,entity_name)
else
obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.6,z=playerpos.z},entity_name)
end
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
if laser_straight_mode==1 and direction_y<50 then
obj:setvelocity({x=dir.x*8, y=0, z=dir.z*8})
else if laser_straight_mode==1 and direction_y>50 then
obj:setvelocity({x=0, y=dir.y*8, z=dir.z*8})
end
end
if laser_straight_mode==0 then
obj:setvelocity({x=dir.x*8, y=dir.y*8, z=dir.z*8})
end
obj:setacceleration({x=0, y=0, z=0})
obj:setyaw(player:get_look_yaw()+math.pi)
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
--obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
minetest.sound_play("technic_laser", {pos = playerpos, gain = 1.0, max_hear_distance = 10,})
return true
local laser_shoot = function(player, pointed_thing)
local laser_straight_mode=0
local playerpos=player:getpos()
local dir=player:get_look_dir()
if pointed_thing.type=="node" then
pos=minetest.get_pointed_thing_position(pointed_thing, above)
local node = minetest.env:get_node(pos)
if node.name~="ignore" then
minetest.node_dig(pos,node,player)
end
laser_straight_mode=1
end
direction_y=math.abs(math.floor(dir.y*100))
if direction_y>50 then entity_name="technic:laser_beam_entityV"
else entity_name="technic:laser_beam_entity" end
if laser_straight_mode==1 then
pos1=minetest.get_pointed_thing_position(pointed_thing, under)
pos1.x=math.floor(pos1.x)
pos1.y=math.floor(pos1.y)
pos1.z=math.floor(pos1.z)
obj=minetest.env:add_entity(pos1,entity_name)
else
obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.6,z=playerpos.z},entity_name)
end
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
if laser_straight_mode==1 and direction_y<50 then
obj:setvelocity({x=dir.x*8, y=0, z=dir.z*8})
else if laser_straight_mode==1 and direction_y>50 then
obj:setvelocity({x=0, y=dir.y*8, z=dir.z*8})
end
end
if laser_straight_mode==0 then
obj:setvelocity({x=dir.x*8, y=dir.y*8, z=dir.z*8})
end
obj:setacceleration({x=0, y=0, z=0})
obj:setyaw(player:get_look_yaw()+math.pi)
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
--obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
minetest.sound_play("technic_laser", {pos = playerpos, gain = 1.0, max_hear_distance = 10,})
return true
end
@ -55,18 +55,15 @@ minetest.register_tool("technic:laser_mk1", {
inventory_image = "technic_mining_laser_mk1.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
item=itemstack:to_table()
local meta=get_item_meta(item["metadata"])
if meta==nil then return end --tool not charghed
if meta["charge"]==nil then return end
charge=meta["charge"]
if charge-400>0 then
laser_shoot(item, user, pointed_thing)
charge = charge-400;
technic.set_RE_wear(item,charge,laser_mk1_max_charge)
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)
itemstack:replace(item)
local meta = get_item_meta(itemstack:get_metadata())
if not meta or not meta.charge then
return
end
if meta.charge - 400 > 0 then
laser_shoot(user, pointed_thing)
meta.charge = meta.charge - 400
technic.set_RE_wear(itemstack, meta.charge, laser_mk1_max_charge)
itemstack:set_metadata(set_item_meta(meta))
end
return itemstack
end,

View File

@ -2,52 +2,57 @@ local sonic_screwdriver_max_charge = 15000
technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
minetest.register_tool("technic:sonic_screwdriver", {
description = "Sonic Screwdriver",
inventory_image = "technic_sonic_screwdriver.png",
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to facedir applicable node
if pointed_thing.type~="node" then return end
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
if minetest.registered_nodes[node_name].paramtype2 == "facedir" or minetest.registered_nodes[node_name].paramtype2 == "wallmounted" then
if node.param2==nil then return end
item=itemstack:to_table()
local meta1=get_item_meta(item["metadata"])
if meta1==nil then return end --tool not charghed
if meta1["charge"]==nil then return end
charge=meta1["charge"]
if charge-100>0 then
minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.3, max_hear_distance = 10,})
local n = node.param2
if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
n = n+1
if n == 4 then n = 0 end
else
n = n+1
if n == 6 then n = 0 end
end
-- hacky_swap_node, unforunatly.
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
node.param2 = n
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
meta:from_table(meta0)
description = "Sonic Screwdriver",
inventory_image = "technic_sonic_screwdriver.png",
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to facedir applicable node
if pointed_thing.type ~= "node" then
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
local node = minetest.get_node(pos)
local node_name = node.name
if minetest.registered_nodes[node_name].paramtype2 ~= "facedir" and
minetest.registered_nodes[node_name].paramtype2 ~= "wallmounted" then
return itemstack
end
if node.param2 == nil then
return
end
local meta1 = get_item_meta(itemstack:get_metadata())
if not meta1 or not meta1.charge then
return
end
if meta1.charge - 100 > 0 then
minetest.sound_play("technic_sonic_screwdriver",
{pos = pos, gain = 0.3, max_hear_distance = 10})
local p = node.param2
if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
p = p + 1
if p == 4 then
p = 0
end
else
p = p + 1
if p == 6 then
p = 0
end
end
-- hacky_swap_node, unforunatly.
local meta = minetest.get_meta(pos)
local meta0 = meta:to_table()
node.param2 = p
minetest.set_node(pos, node)
meta = minetest.get_meta(pos)
meta:from_table(meta0)
charge=charge-100;
meta1["charge"]=charge
item["metadata"]=set_item_meta(meta1)
technic.set_RE_wear(item,charge,sonic_screwdriver_max_charge)
itemstack:replace(item)
end
return itemstack
else
return itemstack
end
end,
})
meta1.charge = meta1.charge - 100
itemstack:set_metadata(set_item_meta(meta1))
technic.set_RE_wear(itemstack, meta1.charge, sonic_screwdriver_max_charge)
end
return itemstack
end,
})
minetest.register_craft({
output = "technic:sonic_screwdriver",