Fix negative tool discharging and a few other tweaks...

Disable the flashlight by default.
Use itemstack:{get,set}_{metadata,name,wear,...} rather than {to,from}_table.
Improve the style of part of the code of mischelaneous tools
This commit is contained in:
ShadowNinja
2013-10-18 22:22:39 -04:00
parent 66e4b5ede4
commit eac4844175
9 changed files with 362 additions and 374 deletions

View File

@ -2,52 +2,57 @@ local sonic_screwdriver_max_charge = 15000
technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
minetest.register_tool("technic:sonic_screwdriver", {
description = "Sonic Screwdriver",
inventory_image = "technic_sonic_screwdriver.png",
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to facedir applicable node
if pointed_thing.type~="node" then return end
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
if minetest.registered_nodes[node_name].paramtype2 == "facedir" or minetest.registered_nodes[node_name].paramtype2 == "wallmounted" then
if node.param2==nil then return end
item=itemstack:to_table()
local meta1=get_item_meta(item["metadata"])
if meta1==nil then return end --tool not charghed
if meta1["charge"]==nil then return end
charge=meta1["charge"]
if charge-100>0 then
minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.3, max_hear_distance = 10,})
local n = node.param2
if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
n = n+1
if n == 4 then n = 0 end
else
n = n+1
if n == 6 then n = 0 end
end
-- hacky_swap_node, unforunatly.
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
node.param2 = n
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
meta:from_table(meta0)
description = "Sonic Screwdriver",
inventory_image = "technic_sonic_screwdriver.png",
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to facedir applicable node
if pointed_thing.type ~= "node" then
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
local node = minetest.get_node(pos)
local node_name = node.name
if minetest.registered_nodes[node_name].paramtype2 ~= "facedir" and
minetest.registered_nodes[node_name].paramtype2 ~= "wallmounted" then
return itemstack
end
if node.param2 == nil then
return
end
local meta1 = get_item_meta(itemstack:get_metadata())
if not meta1 or not meta1.charge then
return
end
if meta1.charge - 100 > 0 then
minetest.sound_play("technic_sonic_screwdriver",
{pos = pos, gain = 0.3, max_hear_distance = 10})
local p = node.param2
if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
p = p + 1
if p == 4 then
p = 0
end
else
p = p + 1
if p == 6 then
p = 0
end
end
-- hacky_swap_node, unforunatly.
local meta = minetest.get_meta(pos)
local meta0 = meta:to_table()
node.param2 = p
minetest.set_node(pos, node)
meta = minetest.get_meta(pos)
meta:from_table(meta0)
charge=charge-100;
meta1["charge"]=charge
item["metadata"]=set_item_meta(meta1)
technic.set_RE_wear(item,charge,sonic_screwdriver_max_charge)
itemstack:replace(item)
end
return itemstack
else
return itemstack
end
end,
})
meta1.charge = meta1.charge - 100
itemstack:set_metadata(set_item_meta(meta1))
technic.set_RE_wear(itemstack, meta1.charge, sonic_screwdriver_max_charge)
end
return itemstack
end,
})
minetest.register_craft({
output = "technic:sonic_screwdriver",