Partial rewrite

This commit is contained in:
ShadowNinja
2013-07-17 15:34:35 -04:00
parent 48ea6fb99d
commit ee0765804c
123 changed files with 5513 additions and 8341 deletions

View File

@ -20,7 +20,7 @@ minetest.register_craft({
})
mk1_on = function(pos, node)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local pos1={}
pos1.x=pos.x
@ -34,7 +34,7 @@ mk1_on = function(pos, node)
if node.name == "technic:constructor_mk1_off" then
hacky_swap_node(pos,"technic:constructor_mk1_on")
nodeupdate(pos)
local node1=minetest.env:get_node(pos1)
local node1=minetest.get_node(pos1)
deploy_node (inv,"slot1",pos1,node1,node)
end
end
@ -57,7 +57,7 @@ minetest.register_node("technic:constructor_mk1_off", {
mesecons= {effector={action_on=mk1_on}},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Constructor MK1]"..
@ -70,7 +70,7 @@ minetest.register_node("technic:constructor_mk1_off", {
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("slot1")
end,
@ -91,7 +91,7 @@ minetest.register_node("technic:constructor_mk1_on", {
--Constructor MK2
mk2_on = function(pos, node)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local pos1={}
local pos2={}
@ -109,9 +109,9 @@ mk2_on = function(pos, node)
if node.name == "technic:constructor_mk2_off" then
hacky_swap_node(pos,"technic:constructor_mk2_on")
nodeupdate(pos)
local node1=minetest.env:get_node(pos1)
local node1=minetest.get_node(pos1)
deploy_node (inv,"slot1",pos1,node1,node)
local node1=minetest.env:get_node(pos2)
local node1=minetest.get_node(pos2)
deploy_node (inv,"slot2",pos2,node1,node)
end
end
@ -133,7 +133,7 @@ minetest.register_node("technic:constructor_mk2_off", {
mesecons= {effector={action_on=mk2_on}},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Constructor MK2]"..
@ -149,7 +149,7 @@ minetest.register_node("technic:constructor_mk2_off", {
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false then return false end
return true
@ -170,7 +170,7 @@ minetest.register_node("technic:constructor_mk2_on", {
-- Constructor MK3
mk3_on = function(pos, node)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local pos1={}
@ -202,13 +202,13 @@ mk3_on = function(pos, node)
if node.name == "technic:constructor_mk3_off" then
hacky_swap_node(pos,"technic:constructor_mk3_on")
nodeupdate(pos)
local node1=minetest.env:get_node(pos1)
local node1=minetest.get_node(pos1)
deploy_node (inv,"slot1",pos1,node1,node)
local node1=minetest.env:get_node(pos2)
local node1=minetest.get_node(pos2)
deploy_node (inv,"slot2",pos2,node1,node)
local node1=minetest.env:get_node(pos3)
local node1=minetest.get_node(pos3)
deploy_node (inv,"slot3",pos3,node1,node)
local node1=minetest.env:get_node(pos4)
local node1=minetest.get_node(pos4)
deploy_node (inv,"slot4",pos4,node1,node)
end
end
@ -230,7 +230,7 @@ minetest.register_node("technic:constructor_mk3_off", {
mesecons= {effector={action_on=mk3_on}},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Constructor MK2]"..
@ -253,7 +253,7 @@ minetest.register_node("technic:constructor_mk3_off", {
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end
return true
@ -279,7 +279,7 @@ deploy_node =function (inv, slot_name, pos1, node1, node)
local def = stack1[1]:get_definition()
if def.type == "node" then
node_to_be_placed={name=stack1[1]:get_name(), param1=0, param2=node.param2}
minetest.env:set_node(pos1,node_to_be_placed)
minetest.set_node(pos1,node_to_be_placed)
stack1[1]:take_item()
inv:set_stack(slot_name, 1, stack1[1])
elseif def.type == "craft" then
@ -334,10 +334,10 @@ deploy_node =function (inv, slot_name, pos1, node1, node)
end
loop = loop + 1
end
minetest.env:remove_node(pos1)
minetest.remove_node(pos1)
elseif type(drop) == "string" then
inv:add_item(slot_name,drop)
minetest.env:remove_node(pos1)
minetest.remove_node(pos1)
end
end