Partial rewrite

This commit is contained in:
ShadowNinja
2013-07-17 15:34:35 -04:00
parent 48ea6fb99d
commit ee0765804c
123 changed files with 5513 additions and 8341 deletions

View File

@ -3,7 +3,7 @@ local chainsaw_max_charge = 30000 -- 30000 - Maximum charge of the saw
local chainsaw_charge_per_node = 12 -- 12 - Gives 2500 nodes on a single charge (about 50 complete normal trees)
local chainsaw_leaves = true -- true - Cut down entire trees, leaves and all
technic.register_power_tool ("technic:chainsaw",chainsaw_max_charge)
technic.register_power_tool("technic:chainsaw", chainsaw_max_charge)
minetest.register_tool("technic:chainsaw", {
description = "Chainsaw",
@ -50,6 +50,16 @@ if chainsaw_leaves == true then
timber_nodenames["default:leaves"] = true
end
-- technic_worldgen defines rubber trees if moretrees isn't installed
if minetest.get_modpath("technic_worldgen") or
minetest.get_modpath("moretrees") then
timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true
timber_nodenames["moretrees:rubber_tree_trunk"] = true
if chainsaw_leaves then
timber_nodenames["moretrees:rubber_tree_leaves"] = true
end
end
-- Support moretrees if it is there
if( minetest.get_modpath("moretrees") ~= nil ) then
timber_nodenames["moretrees:apple_tree_trunk"] = true
@ -66,9 +76,7 @@ if( minetest.get_modpath("moretrees") ~= nil ) then
timber_nodenames["moretrees:palm_trunk_sideways"] = true
timber_nodenames["moretrees:pine_trunk"] = true
timber_nodenames["moretrees:pine_trunk_sideways"] = true
timber_nodenames["moretrees:rubber_tree_trunk"] = true
timber_nodenames["moretrees:rubber_tree_trunk_sideways"] = true
timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true
timber_nodenames["moretrees:rubber_tree_trunk_sideways_empty"] = true
timber_nodenames["moretrees:sequoia_trunk"] = true
timber_nodenames["moretrees:sequoia_trunk_sideways"] = true
@ -79,7 +87,7 @@ if( minetest.get_modpath("moretrees") ~= nil ) then
timber_nodenames["moretrees:jungletree_trunk"] = true
timber_nodenames["moretrees:jungletree_trunk_sideways"] = true
if chainsaw_leaves == true then
if chainsaw_leaves then
timber_nodenames["moretrees:apple_tree_leaves"] = true
timber_nodenames["moretrees:oak_leaves"] = true
timber_nodenames["moretrees:sequoia_leaves"] = true
@ -90,7 +98,6 @@ if( minetest.get_modpath("moretrees") ~= nil ) then
timber_nodenames["moretrees:spruce_leaves"] = true
timber_nodenames["moretrees:pine_leaves"] = true
timber_nodenames["moretrees:willow_leaves"] = true
timber_nodenames["moretrees:rubber_tree_leaves"] = true
timber_nodenames["moretrees:jungletree_leaves_green"] = true
timber_nodenames["moretrees:jungletree_leaves_yellow"] = true
timber_nodenames["moretrees:jungletree_leaves_red"] = true

View File

@ -1,7 +1,7 @@
-- original code comes from walkin_light mod by Echo http://minetest.net/forum/viewtopic.php?id=2621
local flashlight_max_charge=30000
technic.register_power_tool ("technic:flashlight",flashlight_max_charge)
local flashlight_max_charge = 30000
technic.register_power_tool("technic:flashlight", flashlight_max_charge)
minetest.register_tool("technic:flashlight", {
description = "Flashlight",
@ -14,9 +14,9 @@ minetest.register_tool("technic:flashlight", {
minetest.register_craft({
output = "technic:flashlight",
recipe = {
{"technic:rubber","glass","technic:rubber"},
{"technic:stainless_steel_ingot","technic:battery","technic:stainless_steel_ingot"},
{"","technic:battery",""}
{"technic:rubber", "glass", "technic:rubber"},
{"technic:stainless_steel_ingot", "technic:battery", "technic:stainless_steel_ingot"},
{"", "technic:battery", ""}
}
})
@ -33,87 +33,80 @@ minetest.register_on_joinplayer(function(player)
table.insert(players, player_name)
local pos = player:getpos()
local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
player_positions[player_name] = {}
player_positions[player_name]["x"] = rounded_pos.x;
player_positions[player_name]["y"] = rounded_pos.y;
player_positions[player_name]["z"] = rounded_pos.z;
player_positions[player_name] = rounded_pos
end)
minetest.register_on_leaveplayer(function(player)
local player_name = player:get_player_name()
for i,v in ipairs(players) do
for i, v in ipairs(players) do
if v == player_name then
table.remove(players, i)
last_wielded[player_name] = nil
-- Neuberechnung des Lichts erzwingen
local pos = player:getpos()
local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
minetest.env:add_node(rounded_pos,{type="node",name="technic:light_off"})
minetest.env:add_node(rounded_pos,{type="node",name="air"})
player_positions[player_name]["x"] = nil
player_positions[player_name]["y"] = nil
player_positions[player_name]["z"] = nil
player_positions[player_name]["m"] = nil
player_positions[player_name] = nil
local nodename = minetest.get_node(rounded_pos).name
if nodename == "technic:light_off" or nodename == "technic:light" then
minetest.remove_node(rounded_pos)
end
if player_positions[player_name] then
player_positions[player_name] = nil
end
end
end
end)
minetest.register_globalstep(function(dtime)
for i,player_name in ipairs(players) do
local player = minetest.env:get_player_by_name(player_name)
for i, player_name in ipairs(players) do
local player = minetest.get_player_by_name(player_name)
if player then
flashlight_weared=check_for_flashlight(player)
local pos = player:getpos()
local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
local old_pos = {x=player_positions[player_name]["x"], y=player_positions[player_name]["y"], z=player_positions[player_name]["z"]}
if last_wielded[player_name] and not flashlight_weared then --remove light, flashlight weared out or was removed from hotbar
local node=minetest.env:get_node_or_nil(old_pos)
if node then
if node.name=="technic:light" then
minetest.env:add_node(old_pos,{type="node",name="technic:light_off"})
minetest.env:add_node(old_pos,{type="node",name="air"})
last_wielded[player_name]=false
end
end
end
flashlight_weared = check_for_flashlight(player)
local pos = player:getpos()
local rounded_pos = {x=round(pos.x), y=round(pos.y)+1, z=round(pos.z)}
local old_pos = vector.new(player_positions[player_name])
if last_wielded[player_name] and not flashlight_weared then --remove light, flashlight weared out or was removed from hotbar
local node = minetest.get_node_or_nil(old_pos)
if node and node.name == "technic:light" then
minetest.add_node(old_pos,{name="air"})
last_wielded[player_name] = false
end
player_moved=not(old_pos.x==rounded_pos.x and old_pos.y==rounded_pos.y and old_pos.z==rounded_pos.z)
if player_moved and last_wielded[player_name] and flashlight_weared then
local node=minetest.env:get_node_or_nil(rounded_pos)
if node then
if node.name=="air" then
minetest.env:add_node(rounded_pos,{type="node",name="technic:light"})
end
player_moved = not(old_pos.x == rounded_pos.x and old_pos.y == rounded_pos.y and old_pos.z == rounded_pos.z)
if player_moved and last_wielded[player_name] and flashlight_weared then
local node=minetest.env:get_node_or_nil(rounded_pos)
if node then
if node.name=="air" then
minetest.env:add_node(rounded_pos,{type="node",name="technic:light"})
end
end
local node=minetest.env:get_node_or_nil(old_pos)
if node then
if node.name=="technic:light" then
minetest.env:add_node(old_pos,{type="node",name="technic:light_off"})
minetest.env:add_node(old_pos,{type="node",name="air"})
end
end
player_positions[player_name]["x"] = rounded_pos.x
player_positions[player_name]["y"] = rounded_pos.y
player_positions[player_name]["z"] = rounded_pos.z
elseif not last_wielded[player_name] and flashlight_weared then
local node=minetest.env:get_node_or_nil(rounded_pos)
if node then
if node.name=="air" then
minetest.env:add_node(rounded_pos,{type="node",name="technic:light"})
end
end
player_positions[player_name]["x"] = rounded_pos.x
player_positions[player_name]["y"] = rounded_pos.y
player_positions[player_name]["z"] = rounded_pos.z
last_wielded[player_name]=true
end
end
local node=minetest.env:get_node_or_nil(old_pos)
if node then
if node.name=="technic:light" then
minetest.env:add_node(old_pos,{type="node",name="technic:light_off"})
minetest.env:add_node(old_pos,{type="node",name="air"})
end
end
player_positions[player_name]["x"] = rounded_pos.x
player_positions[player_name]["y"] = rounded_pos.y
player_positions[player_name]["z"] = rounded_pos.z
else if not last_wielded[player_name] and flashlight_weared then
local node=minetest.env:get_node_or_nil(rounded_pos)
if node then
if node.name=="air" then
minetest.env:add_node(rounded_pos,{type="node",name="technic:light"})
end
end
player_positions[player_name]["x"] = rounded_pos.x
player_positions[player_name]["y"] = rounded_pos.y
player_positions[player_name]["z"] = rounded_pos.z
last_wielded[player_name]=true
end
end
end
end
end
end)
@ -160,7 +153,7 @@ local hotbar=inv:get_list("main")
if meta["charge"]==nil then return false end
charge=meta["charge"]
if charge-2>0 then
charge =charge-2;
charge =charge-2;
technic.set_RE_wear(item,charge,flashlight_max_charge)
meta["charge"]=charge
item["metadata"]=set_item_meta(meta)

View File

@ -1,12 +1,12 @@
local path = technic.modpath.."/tools"
if technic.config:getBool("enable_mining_drill") then
if technic.config:get_bool("enable_mining_drill") then
dofile(path.."/mining_drill.lua")
end
if technic.config:getBool("enable_mining_laser") then
if technic.config:get_bool("enable_mining_laser") then
dofile(path.."/mining_laser_mk1.lua")
end
if technic.config:getBool("enable_flashlight") then
if technic.config:get_bool("enable_flashlight") then
dofile(path.."/flashlight.lua")
end
dofile(path.."/cans.lua")

View File

@ -1,9 +1,9 @@
local mining_drill_max_charge=60000
local mining_drill_mk2_max_charge=240000
local mining_drill_mk3_max_charge=960000
local mining_drill_power_usage=200
local mining_drill_mk2_power_usage=600
local mining_drill_mk3_power_usage=1800
local mining_drill_max_charge = 60000
local mining_drill_mk2_max_charge = 240000
local mining_drill_mk3_max_charge = 960000
local mining_drill_power_usage = 200
local mining_drill_mk2_power_usage = 600
local mining_drill_mk3_power_usage = 1800
minetest.register_craft({
output = 'technic:mining_drill',
@ -30,14 +30,14 @@ minetest.register_craft({
}
})
for i=1,4,1 do
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head' , 'technic:diamond_drill_head' , 'technic:diamond_drill_head' },
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot' },
{'', 'technic:blue_energy_crystal', ''},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
end
function drill_dig_it (pos, player,drill_type,mode)
@ -220,7 +220,7 @@ function drill_dig_it4 (pos,player)
drill_dig_it0 (pos,player)
end
technic.register_power_tool ("technic:mining_drill",mining_drill_max_charge)
technic.register_power_tool("technic:mining_drill", mining_drill_max_charge)
minetest.register_tool("technic:mining_drill", {
description = "Mining Drill Mk1",
inventory_image = "technic_mining_drill.png",
@ -253,20 +253,21 @@ minetest.register_tool("technic:mining_drill_mk2", {
return itemstack
end,
})
technic.register_power_tool ("technic:mining_drill_mk2",mining_drill_mk2_max_charge)
technic.register_power_tool("technic:mining_drill_mk2", mining_drill_mk2_max_charge)
for i=1,4,1 do
technic.register_power_tool ("technic:mining_drill_mk2_"..i,mining_drill_mk2_max_charge)
minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = "Mining Drill Mk2 in Mode "..i,
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png",
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk2_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk2_"..i, mining_drill_mk2_max_charge)
minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = "Mining Drill Mk2 in Mode "..i,
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png",
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk2_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
end
minetest.register_tool("technic:mining_drill_mk3", {
@ -277,20 +278,21 @@ minetest.register_tool("technic:mining_drill_mk3", {
return itemstack
end,
})
technic.register_power_tool ("technic:mining_drill_mk3",mining_drill_mk3_max_charge)
technic.register_power_tool("technic:mining_drill_mk3", mining_drill_mk3_max_charge)
for i=1,5,1 do
technic.register_power_tool ("technic:mining_drill_mk3_"..i,mining_drill_mk3_max_charge)
minetest.register_tool("technic:mining_drill_mk3_"..i, {
description = "Mining Drill Mk3 in Mode "..i,
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk3.png",
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk3_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk3_"..i, mining_drill_mk3_max_charge)
minetest.register_tool("technic:mining_drill_mk3_"..i, {
description = "Mining Drill Mk3 in Mode "..i,
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk3.png",
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk3_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
end
function mining_drill_mk2_handler (itemstack,user,pointed_thing)
@ -392,3 +394,4 @@ function mining_drill_mk3_setmode(user,itemstack)
itemstack:replace(item)
return itemstack
end

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@ -1,5 +1,5 @@
local laser_mk1_max_charge=40000
technic.register_power_tool ("technic:laser_mk1",laser_mk1_max_charge)
local laser_mk1_max_charge = 40000
technic.register_power_tool("technic:laser_mk1", laser_mk1_max_charge)
local laser_shoot = function(itemstack, player, pointed_thing)
local laser_straight_mode=0

View File

@ -1,5 +1,5 @@
local sonic_screwdriver_max_charge=15000
technic.register_power_tool ("technic:sonic_screwdriver",sonic_screwdriver_max_charge)
local sonic_screwdriver_max_charge = 15000
technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
minetest.register_tool("technic:sonic_screwdriver", {
description = "Sonic Screwdriver",

View File

@ -1,53 +1,60 @@
minetest.register_tool("technic:treetap", {
description = "Tree Tap",
inventory_image = "technic_tree_tap.png",
on_use = function(itemstack,user,pointed_thing)
if pointed_thing.type~="node" then return end
if user:get_inventory():room_for_item("main",ItemStack("technic:raw_latex")) then
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
if node_name == "moretrees:rubber_tree_trunk" then
node.name = "moretrees:rubber_tree_trunk_empty"
user:get_inventory():add_item("main",ItemStack("technic:raw_latex"))
minetest.env:set_node(pos,node)
local item=itemstack:to_table()
local item_wear=tonumber((item["wear"]))
item_wear=item_wear+819
if item_wear>65535 then itemstack:clear() return itemstack end
item["wear"]=tostring(item_wear)
itemstack:replace(item)
return itemstack
else
return itemstack
end
else return end
end,
})
minetest.register_tool("technic:treetap", {
description = "Tree Tap",
inventory_image = "technic_tree_tap.png",
on_use = function(itemstack,user,pointed_thing)
if pointed_thing.type ~= "node" then
return
end
if user:get_inventory():room_for_item("main",ItemStack("technic:raw_latex")) then
local pos = minetest.get_pointed_thing_position(pointed_thing,above)
local node = minetest.env:get_node(pos)
local node_name = node.name
if node_name == "moretrees:rubber_tree_trunk" then
node.name = "moretrees:rubber_tree_trunk_empty"
user:get_inventory():add_item("main", ItemStack("technic:raw_latex"))
minetest.set_node(pos,node)
local item = itemstack:to_table()
local item_wear = tonumber((item["wear"]))
item_wear = item_wear + 819
if item_wear > 65535 then
itemstack:clear()
return itemstack
end
item["wear"] = tostring(item_wear)
itemstack:replace(item)
return itemstack
else
return itemstack
end
else
return
end
end,
})
minetest.register_craft({
output = "technic:treetap",
recipe = {
{"pipeworks:tube", "default:wood", "default:stick"},
{"", "default:stick", "default:stick"}
},
})
minetest.register_craft({
output = "technic:treetap",
recipe = {
{"pipeworks:tube", "group:wood", "default:stick"},
{"", "default:stick", "default:stick"}
},
})
minetest.register_craftitem("technic:raw_latex", {
description = "Raw Latex",
inventory_image = "technic_raw_latex.png",
})
minetest.register_craftitem("technic:raw_latex", {
description = "Raw Latex",
inventory_image = "technic_raw_latex.png",
})
minetest.register_craft({
type = "cooking",
output = "technic:rubber",
recipe = "technic:raw_latex",
})
minetest.register_craftitem("technic:rubber", {
description = "Rubber Fiber",
inventory_image = "technic_rubber.png",
})
minetest.register_craft({
type = "cooking",
output = "technic:rubber",
recipe = "technic:raw_latex",
})
minetest.register_craftitem("technic:rubber", {
description = "Rubber Fiber",
inventory_image = "technic_rubber.png",
})
minetest.register_abm({
nodenames = {"moretrees:rubber_tree_trunk_empty"},
@ -55,6 +62,7 @@ minetest.register_abm({
chance = 15,
action = function(pos, node)
node.name = "moretrees:rubber_tree_trunk"
minetest.env:set_node(pos, node)
minetest.set_node(pos, node)
end
})