split chests off into a separate modpack component

This commit is contained in:
RealBadAngel
2013-04-05 04:30:33 +02:00
parent dca23bbdb3
commit fd3f25b5e0
114 changed files with 163 additions and 172 deletions

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chest_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}
chest_groups2 = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1}
tubes_properties = {insert_object=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("main",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"}
chest_can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end
def_allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end
def_allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end
def_allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end
def_on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
end
def_on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end
def_on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end
function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end

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minetest.register_craft({
output = 'technic:copper_chest 1',
recipe = {
{'moreores:copper_ingot','moreores:copper_ingot','moreores:copper_ingot'},
{'moreores:copper_ingot','technic:iron_chest','moreores:copper_ingot'},
{'moreores:copper_ingot','moreores:copper_ingot','moreores:copper_ingot'},
}
})
minetest.register_craft({
output = 'technic:copper_locked_chest 1',
recipe = {
{'moreores:copper_ingot','moreores:copper_ingot','moreores:copper_ingot'},
{'moreores:copper_ingot','technic:iron_locked_chest','moreores:copper_ingot'},
{'moreores:copper_ingot','moreores:copper_ingot','moreores:copper_ingot'},
}
})
minetest.register_craft({
output = 'technic:copper_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:copper_chest'},
}
})
minetest.register_craftitem(":technic:copper_chest", {
description = "Copper Chest",
stack_max = 99,
})
minetest.register_craftitem(":technic:copper_locked_chest", {
description = "Copper Locked Chest",
stack_max = 99,
})
minetest.register_node(":technic:copper_chest", {
description = "Copper Chest",
tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
"technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_front.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[10,9;]"..
"list[current_name;main;0,0;10,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Copper Chest")
local inv = meta:get_inventory()
inv:set_size("main", 10*4)
end,
can_dig = chest_can_dig,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
minetest.register_node(":technic:copper_locked_chest", {
description = "Copper Locked Chest",
tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
"technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_locked.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,legacy_facedir_simple = true,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Copper Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[10,9;]"..
"list[current_name;main;0,0;10,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Copper Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 10*4)
end,
can_dig = chest_can_dig,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})

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default
moreores
pipeworks

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local chest_mark_colors = {
'_black',
'_blue',
'_brown',
'_cyan',
'_dark_green',
'_dark_grey',
'_green',
'_grey',
'_magenta',
'_orange',
'_pink',
'_red',
'_violet',
'_white',
'_yellow',
}
minetest.register_craft({
output = 'technic:gold_chest 1',
recipe = {
{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
{'moreores:gold_ingot','technic:silver_chest','moreores:gold_ingot'},
{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
}
})
minetest.register_craft({
output = 'technic:gold_locked_chest 1',
recipe = {
{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
{'moreores:gold_ingot','technic:silver_locked_chest','moreores:gold_ingot'},
{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
}
})
minetest.register_craft({
output = 'technic:gold_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:gold_chest'},
}
})
minetest.register_craftitem(":technic:gold_chest", {
description = "Gold Chest",
stack_max = 99,
})
minetest.register_craftitem(":technic:gold_locked_chest", {
description = "Gold Locked Chest",
stack_max = 99,
})
gold_chest_formspec = "invsize[12,9;]"..
"list[current_name;main;0,0;12,4;]"..
"list[current_player;main;0,5;8,4;]"
gold_chest_inv_size = 12*4
minetest.register_node(":technic:gold_chest", {
description = "Gold Chest",
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",gold_chest_formspec)
meta:set_string("infotext", "Gold Chest")
local inv = meta:get_inventory()
inv:set_size("main", gold_chest_inv_size)
end,
can_dig = chest_can_dig,
on_punch = function (pos, node, puncher)
chest_punched (pos,node,puncher);
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",gold_chest_formspec)
end,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
for i, state in ipairs(chest_mark_colors) do
minetest.register_node(":technic:gold_chest".. state, {
description = "Gold Chest",
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
paramtype2 = "facedir",
groups = chest_groups2,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:gold_chest",
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",gold_chest_formspec)
meta:set_string("infotext", "Gold Chest")
local inv = meta:get_inventory()
inv:set_size("main", gold_chest_inv_size)
end,
can_dig =chest_can_dig,
on_punch = function (pos, node, puncher)
chest_punched (pos,node,puncher);
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",gold_chest_formspec)
end,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
end
minetest.register_node(":technic:gold_locked_chest", {
description = "Gold Locked Chest",
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
paramtype2 = "facedir",
drop = "technic:gold_locked_chest",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Gold Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",gold_chest_formspec)
meta:set_string("infotext", "Gold Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", gold_chest_inv_size)
end,
can_dig =chest_can_dig,
on_punch = function (pos, node, puncher)
local meta = minetest.env:get_meta(pos);
if (has_locked_chest_privilege(meta, puncher)) then
locked_chest_punched (pos,node,puncher);
end
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",gold_chest_formspec)
end,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
for i, state in ipairs(chest_mark_colors) do
minetest.register_node(":technic:gold_locked_chest".. state, {
description = "Gold Locked Chest",
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
paramtype2 = "facedir",
drop = "technic:gold_locked_chest",
groups = chest_groups2,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Gold Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",gold_chest_formspec)
meta:set_string("infotext", "Gold Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", gold_chest_inv_size)
end,
can_dig = chest_can_dig,
on_punch = function (pos, node, puncher)
local meta = minetest.env:get_meta(pos);
if (has_locked_chest_privilege(meta, puncher)) then
locked_chest_punched (pos,node,puncher);
end
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",gold_chest_formspec)
end,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
end
function chest_punched (pos,node,puncher)
local player_tool = puncher:get_wielded_item();
local item=player_tool:get_name();
if item == "dye:black" then
if (hacky_swap_node(pos,"technic:gold_chest_black")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:blue" then
if (hacky_swap_node(pos,"technic:gold_chest_blue")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:brown" then
if (hacky_swap_node(pos,"technic:gold_chest_brown")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:cyan" then
if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:dark_green" then
if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:dark_grey" then
if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:green" then
if (hacky_swap_node(pos,"technic:gold_chest_green")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:grey" then
if (hacky_swap_node(pos,"technic:gold_chest_grey")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:magenta" then
if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:orange" then
if (hacky_swap_node(pos,"technic:gold_chest_orange")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:pink" then
if (hacky_swap_node(pos,"technic:gold_chest_pink")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:red" then
if (hacky_swap_node(pos,"technic:gold_chest_red")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:violet" then
if (hacky_swap_node(pos,"technic:gold_chest_violet")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:white" then
if (hacky_swap_node(pos,"technic:gold_chest_white")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:yellow" then
if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec", "hack:sign_text_input")
end
function locked_chest_punched (pos,node,puncher)
local player_tool = puncher:get_wielded_item();
local item=player_tool:get_name();
if item == "dye:black" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:blue" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:brown" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:cyan" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:dark_green" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:dark_grey" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:green" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:grey" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:magenta" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:orange" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:pink" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:red" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:violet" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:white" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
if item == "dye:yellow" then
if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then
player_tool:take_item(1);
puncher:set_wielded_item(player_tool);
return
end
end
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec", "hack:sign_text_input")
end

13
technic_chests/init.lua Normal file
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-- Minetest 0.4.6 mod: technic_chests
-- namespace: technic
-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
modpath=minetest.get_modpath("technic_chests")
-- chests
dofile(modpath.."/chest_commons.lua")
dofile(modpath.."/iron_chest.lua")
dofile(modpath.."/copper_chest.lua")
dofile(modpath.."/silver_chest.lua")
dofile(modpath.."/gold_chest.lua")
dofile(modpath.."/mithril_chest.lua")

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minetest.register_craft({
output = 'technic:iron_chest 1',
recipe = {
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
{'default:steel_ingot','default:chest','default:steel_ingot'},
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
}
})
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
{'default:steel_ingot','default:chest_locked','default:steel_ingot'},
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
}
})
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:iron_chest'},
}
})
minetest.register_craftitem(":technic:iron_chest", {
description = "Iron Chest",
stack_max = 99,
})
minetest.register_craftitem(":technic:iron_locked_chest", {
description = "Iron Locked Chest",
stack_max = 99,
})
minetest.register_node(":technic:iron_chest", {
description = "Iron Chest",
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[9,9;]"..
"list[current_name;main;0,0;9,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Iron Chest")
local inv = meta:get_inventory()
inv:set_size("main", 9*4)
end,
can_dig = chest_can_dig,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
minetest.register_node(":technic:iron_locked_chest", {
description = "Iron Locked Chest",
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Iron Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[9,9;]"..
"list[current_name;main;0,0;9,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Iron Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 9*4)
end,
can_dig = chest_can_dig,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})

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minetest.register_craft({
output = 'technic:mithril_chest 1',
recipe = {
{'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
{'moreores:mithril_ingot','technic:gold_chest','moreores:mithril_ingot'},
{'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
}
})
minetest.register_craft({
output = 'technic:mithril_locked_chest 1',
recipe = {
{'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
{'moreores:mithril_ingot','technic:gold_locked_chest','moreores:mithril_ingot'},
{'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
}
})
minetest.register_craft({
output = 'technic:mithril_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:mithril_chest'},
}
})
minetest.register_node(":technic:mithril_chest", {
description = "Mithril Chest",
tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
"technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[13,9;]"..
"list[current_name;main;0,0;13,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Mithril Chest")
local inv = meta:get_inventory()
inv:set_size("main", 13*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_move_allow_all(
pos, from_list, from_index, to_list, to_index, count, player)
end,
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_offer_allow_all(
pos, listname, index, stack, player)
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from chest at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node(":technic:mithril_locked_chest", {
description = "Mithril Locked Chest",
tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
"technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_locked.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Mithril Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[13,9;]"..
"list[current_name;main;0,0;13,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Mithril Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 13*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,
})

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minetest.register_craft({
output = 'technic:silver_chest 1',
recipe = {
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
{'moreores:silver_ingot','technic:copper_chest','moreores:silver_ingot'},
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
}
})
minetest.register_craft({
output = 'technic:silver_locked_chest 1',
recipe = {
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
{'moreores:silver_ingot','technic:copper_locked_chest','moreores:silver_ingot'},
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
}
})
minetest.register_craft({
output = 'technic:silver_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:silver_chest'},
}
})
minetest.register_craftitem(":technic:silver_chest", {
description = "Silver Chest",
stack_max = 99,
})
minetest.register_craftitem(":technic:silver_locked_chest", {
description = "Silver Locked Chest",
stack_max = 99,
})
minetest.register_node(":technic:silver_chest", {
description = "Silver Chest",
tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
"technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_front.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[11,9;]"..
"list[current_name;main;0,0;11,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Silver Chest")
local inv = meta:get_inventory()
inv:set_size("main", 11*4)
end,
can_dig = chest_can_dig,
on_punch = function (pos, node, puncher)
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec", "hack:sign_text_input")
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",
"invsize[11,9;]"..
"list[current_name;main;0,0;11,4;]"..
"list[current_player;main;0,5;8,4;]")
end,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
minetest.register_node(":technic:silver_locked_chest", {
description = "Silver Locked Chest",
tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
"technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_locked.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Silver Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[11,9;]"..
"list[current_name;main;0,0;11,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Silver Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 11*4)
end,
can_dig = chest_can_dig,
on_punch = function (pos, node, puncher)
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec", "hack:sign_text_input")
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
fields.text = fields.text or ""
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
meta:set_string("formspec",
"invsize[11,9;]"..
"list[current_name;main;0,0;11,4;]"..
"list[current_player;main;0,5;8,4;]")
end,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})