Commit Graph

220 Commits

Author SHA1 Message Date
0518993e5d converted item drop sounds to mono, normalized to -3.0dB 2013-04-20 02:02:46 -04:00
0992a6a6fc bug fix 2013-04-20 07:53:35 +02:00
5db0041896 Item drop sounds range fix 2013-04-20 07:45:14 +02:00
9b76f5cf27 new "sizzling" sound for dropping items into lava 2013-04-20 01:21:23 -04:00
3645c6f48a Merge branch 'indev' of git://github.com/RealBadAngel/technic into indev 2013-04-20 00:58:01 -04:00
7a94e25e2b item drop update 2013-04-20 06:51:49 +02:00
5ad1b8db08 Merge branch 'indev' of git://github.com/RealBadAngel/technic into indev 2013-04-19 23:42:08 -04:00
1cbe991a57 item pick-up overhaul 2013-04-20 05:39:41 +02:00
76c2d8132c FIX THAT AGAIN :P 2013-04-18 00:16:32 +02:00
3e36899e11 Merge branch 'indev' of git://github.com/RealBadAngel/technic into indev 2013-04-15 04:49:25 -04:00
a9f73e53d9 removed aaa_recipeshook from depends.txt as it is not used anymore. 2013-04-15 02:49:22 -04:00
595ed50451 avoid nil 2013-04-15 08:33:01 +02:00
642b8bec16 Update crafting guide 2013-04-15 08:28:17 +02:00
41af016603 change registering crafting recipes in UI 2013-04-15 07:56:31 +02:00
3d8b2a365d Bugfix 2013-04-15 07:54:00 +02:00
cdb368913b Update recipes 2013-04-15 07:52:11 +02:00
106e1816dc deleted undesired backup file 2013-04-14 22:53:30 -04:00
05131f8b07 aliased diamong block back to default one. 2013-04-14 22:24:55 -04:00
17fbd2c335 remove aaa_recipeshook from unified inventory depends (it isn't needed anymore) 2013-04-14 03:40:34 -04:00
69ae366f60 changes to CraftingGuide 2013-04-14 06:12:49 +02:00
895ee322d2 Create README.md 2013-04-14 07:09:04 +03:00
fb6111a3f6 Merge pull request #13 from Novatux/master
Change selection box of frames.
2013-04-13 19:38:57 -07:00
3a52153cd7 Change selection_box of frames so it is easier to select them. 2013-04-13 18:17:27 +02:00
69d36f0a6b item drop sounds 2013-04-12 02:33:11 +02:00
e139fff8fb Updated item_drop (now as modpack component) 2013-04-08 23:52:20 +02:00
6cb1f56fb4 dust texture 2013-04-06 14:52:36 +02:00
bfcdd0288b mithril dust texture moved 2013-04-06 14:52:16 +02:00
4139e91866 missing chests textures 2013-04-06 14:50:46 +02:00
8d092c9ec8 fix grinding recipes and craft recipe for tool workshop 2013-04-05 22:05:54 +02:00
fd3f25b5e0 split chests off into a separate modpack component 2013-04-05 04:30:33 +02:00
dca23bbdb3 Update 0.4.6-0 2013-04-04 01:58:07 +02:00
724f1a04b9 Update 0.4.6-0 2013-04-04 01:54:54 +02:00
994d402a2a Update 0.4.6-0 2013-04-04 01:52:18 +02:00
70e27ad507 Update 0.4.6-0 2013-04-04 01:33:54 +02:00
83d4cdb630 Update 0.4.6-0 2013-04-04 01:19:57 +02:00
0ca19dacb0 Update 0.4.6-0 2013-04-04 01:17:39 +02:00
1668d84b04 add missing dep file 2013-03-31 19:36:18 +02:00
fad68d10e0 textures moved from main mod to worldgen 2013-03-30 20:18:50 +01:00
279776ff62 update 2013-03-30 11:36:45 +01:00
edd6f8c7e9 New ores code 2013-03-28 15:50:34 +01:00
52138943ee back to old ways 2013-03-24 17:46:30 +01:00
f552406e74 Remove backup files 2013-03-24 00:05:46 -04:00
501b4c0d2b Screwdriver tool is obsolete now, deleted. 2013-03-23 20:59:48 -04:00
195e2f2229 Merge branch 'master' of git://github.com/RealBadAngel/technic 2013-03-23 13:44:26 -04:00
9cc10fd61b fixed ore generation. generate_ore() calls were missing the chunk size
parameter.
2013-03-23 13:40:03 -04:00
e5d48e9492 Remove unnescescary function calls from forcefields and add an enable/disable button 2013-03-21 16:06:13 -04:00
cbe78c13c1 Merge branch 'master' of git://github.com/RealBadAngel/technic 2013-03-20 10:55:47 -04:00
6d1e9b4d61 Multiple changes, see below:
removed concrete, marble, marble brick, granite, obsidian

stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway.  Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.

This depends on a small fix to the circular saw that was just added by
Sokomine.  If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.

Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway.  This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
c6da0a6713 Added Forcefield generator by ShadowNinja 2013-03-20 03:46:35 +01:00
989b35f365 bugfix 2013-03-17 07:13:10 +01:00