Commit Graph

951 Commits

Author SHA1 Message Date
MT-Modder
b8c9028681 Tools don't wear in creative mode v2
- Removed cans (will add again per request)
- Added creative check to global namespace (checking only once as
requested by VanessaE)
2015-03-11 18:08:16 -04:00
MT-Modder
19f74d11ba Change height_ to y_ in ore registrations 2015-03-11 18:08:16 -04:00
Mahmut Elmas
3624aabcf9 Update and rename wrench/locale to wrench/locale/tr.txt 2015-03-11 18:08:16 -04:00
Mahmut Elmas
e6f715062d Update and rename technic_worldgen/locale to technic_worldgen/locale/tr.txt 2015-03-11 18:08:16 -04:00
Mahmut Elmas
db35c9b54b add turkish locale 2015-03-11 18:08:16 -04:00
Mahmut Elmas
fe6965d89a Update and rename extranodes/locale to extranodes/locale/tr.txt 2015-03-11 18:08:16 -04:00
Mahmut Elmas
01fd5d6e6b Update and rename concrete/locale to concrete/locale/tr.txt 2015-03-11 18:08:15 -04:00
Novatux
8b16fc1176 Add lead block, and lead & sulfur dusts 2015-03-08 13:32:59 +01:00
Jay Arndt
0113975160 Fix detection of if the machine should call pipeworks.after_place
The tube variable in these contexts always evaluates to a true value.
data.tube is the variable that indicates if pipeworks needs to be notified.
2015-03-07 21:44:42 -05:00
Jay Arndt
c8cbd261ee Drop upgrade items in the after_dig_node handler instead of can_dig
This fixes an item duplication bug triggered by using a screwdriver on an upgraded machine
2015-03-07 21:44:42 -05:00
Tim
c6464d3ebe label the switching station abm for profiling purposes
this allows the mtt profiler to profile this abm individually from other abms since t4im/mtt@48eff13
2015-02-28 00:47:15 +01:00
Novatux
3eefa2f181 Add sulfur and lead, and make them generate 2015-02-22 12:42:46 +01:00
est31
4b179821d3 Get rid of technic.format 2015-02-13 21:13:17 +01:00
Tim
7ed1aa9398 correct injector inventory handling by tubes 2015-02-11 03:15:34 +01:00
Tim
ce40d1cfb8 add group tubedevice_receiver to injector to fix the issue of it acting more like a tube than an inventory
it sent the items into all directions, when being injected into, instead of entering the injector as it used to
2015-02-08 12:27:10 +01:00
Vanessa Ezekowitz
5ac93cccc9 simplify pipeworks tube detect
deMorgan's axiom, which I suck at using :P
2015-02-07 12:42:18 -05:00
Vanessa Ezekowitz
cbfeb0192c fix crash placing chests re: tubes 2015-02-07 12:07:17 -05:00
Vanessa Ezekowitz
bccefd6997 fix other machines, battery boxes, etc to work with tube routing. 2015-02-07 03:47:53 -05:00
Vanessa Ezekowitz
d5db189cf4 fix chests connecting to tubes 2015-02-07 03:22:56 -05:00
Tim
48e02b8452 drop upgrade list items if dug (but protect other inventories) 2015-02-06 08:35:42 +01:00
Tim
72d541a607 add trunks: mod support to the chainsaw 2015-02-06 07:59:51 +01:00
Tim
a13e7b7ed1 add the option for publicly shared machines via an upgrade item "default:chest
the upgrade slots remain protected

this replaces the need for a few forks and also resolves #131 in the process, which is obsolete now
2015-02-06 07:54:29 +01:00
Tim
91e12c41fd fix chainsaw support for default:pinetree 2015-02-05 20:33:11 +01:00
Tim
96788677bb clean up upgrade handling a bit and only allow setting known upgrades 2015-02-05 17:27:28 +01:00
Tim
6ef3438832 limit the upgrade slot to one item per slot, as more are ignored anyway 2015-02-05 16:09:16 +01:00
Tim
41a10a86d5 reduce intllib code 2015-02-05 10:09:14 +01:00
Tim
c17732b16f localize modpath variable 2015-02-05 09:50:55 +01:00
Tim
49e82a604b supress undeclared variable access warnings in cases of intentional declaration checks 2015-02-05 09:47:37 +01:00
Tim
3fd53dfe95 add .mailmap 2015-02-05 09:41:38 +01:00
Vanessa Ezekowitz
3bcd99f098 fix lighting glitch on bottom of "edge" (quarter-round) models 2015-02-05 01:08:09 -05:00
Vanessa Ezekowitz
122e97ebd9 fix rotation of "edge" models 2015-02-05 00:58:42 -05:00
Vanessa Ezekowitz
63fa7a856e fix broken lighting on CNC meshes, thanks to tip from acerspyro 2015-02-04 20:31:37 -05:00
est31
4735055b94 Update chests formspec to not be deprecated 2015-02-03 11:14:26 +01:00
est31
d452d16fa6 Make technic chests independent from unified inventory
Copy the textures made by RealBadAngel (under WTFPL) from unified inventory to technic to avoid minetest not finding them when unified inventory is not installed.
2015-02-03 07:43:58 +01:00
est31
e08de57ec6 Update manual.md to respect new behaviour 2015-02-02 05:29:56 +01:00
est31
9444eff7f7 Make switching station only react to nodes from below 2015-02-02 05:29:44 +01:00
est31
18265de3b3 Fix bug for switching stations displaying same input and output 2015-01-31 10:42:55 +01:00
est31
3dc01a6720 Formatting for supply converter too 2015-01-31 10:42:55 +01:00
est31
d9bf9830b0 Better number formating
Is it 120000 or 1200000?
2015-01-31 01:29:16 -05:00
Vanessa Ezekowitz
0c3f55e0c9 fix cobble and gravel grinder recipes 2015-01-30 14:29:50 -05:00
Tim
6dd7ffc455 move from recipe defusion to recipe deactivation to avoid confusion 2015-01-30 20:15:15 +01:00
Tim
a0cf9eb8f3 replace overlooked latex->rubber furnace recipe with glue as a form of "rubber cement" 2015-01-30 17:50:06 +01:00
Tim
b9173be3b8 remove unnecessary definition fields 2015-01-30 17:47:04 +01:00
Tim
91fceece18 tune latex->rubber alloy recipe based on wikipedia data pointed out by @est31 2015-01-30 17:41:05 +01:00
Vanessa Ezekowitz
5a395928fa add textures for grindings/sawdust 2015-01-30 00:17:28 -05:00
Tim
f330d58354 redfine latex->rubber path via alloy furnace
latex is being refined to rubber by drying and adding carbon pigments to strengthen the material
(which also turns it black)
it should not yield more rubber than its latex input, but it may be processed faster than ores
2015-01-30 05:16:49 +01:00
Tim
56e96b2593 add sawdust and tree/wood grindings with arcacia tree for dye and provide a better alternative rubbertree->latex path that yields the same as the tree tap, but requires more machine work
yet without textures
2015-01-30 05:16:41 +01:00
Tim
80f79f5e1e remove _sidways moretree trunks from chainsaw, these would be abm-converted before anyone could saw them anyway 2015-01-30 05:09:21 +01:00
Tim
a8c097bcd9 tweak sandstone/sand recipes to a more efficent compressing 2 sand -> sandstone and grinding sandstone -> 2 sand ratio; make sure the default recipes are defused 2015-01-30 05:09:21 +01:00
Tim
3cc568ddbd defuse by fake_fire added recipes, make people use the grinder for those 2015-01-30 05:09:21 +01:00