Commit Graph

10 Commits

Author SHA1 Message Date
James David Clarke 50191f75fe
Removed fortune enchant effects from non ores 2023-12-31 16:01:57 +00:00
James David Clarke 588d36ba09
Added technic_compat mod to keep compatability functions accessable to the whole modpack 2023-12-28 09:54:09 +00:00
James David Clarke 9a231387a3
Made nodes breakable again 2023-12-28 08:47:46 +00:00
James David Clarke 58df66b7bc
Major refactor, put compat ingredients in namespace tables 2023-12-27 17:11:42 +00:00
James David Clarke cfe2ee2133
Added Mineclone2 support apart from special machines own recipes within the machines 2023-12-20 08:20:56 +00:00
David Leal a8daa417c4
Add GitHub workflow and luacheck (#545)
Add badge to README
Fix luacheck warnings
Remove node_ownership globals (and support)
2020-06-12 20:39:00 +02:00
Christopher Head 4f78a69ffc Fix trailing whitespace (#482)
Trim all trailing whitespace characters,
2019-01-26 14:15:40 +01:00
Christopher Head 5f6b87d43a Fix spelling errors (#481) 2019-01-26 14:15:07 +01:00
Vanessa Dannenberg 8ebc1de29c make sure MV turbines only turn on in response to *flowing* water 2018-12-17 08:03:18 +01:00
Tanmaya Meher 2e7859c35e New MV Hydro Machine (#412)
* New MV hydro with upgraded power

The LV hydro is easy to make giving lot of power. The New hydro MV will put a tier system to it; thereby giving more incentive to player to pursue MV hydro plus a little survival aspect. This is a result of [Detailed discussion which is here](https://github.com/minetest-mods/technic/issues/411). Thanks to VanessaE for a good talk and support and enthusiasm to make one :) This will now produce around 175 EU (in between 150-200, so basically average). The MV hydro will give 10x more power than this one. :)
2018-08-25 12:24:14 +02:00