4 Commits

Author SHA1 Message Date
49d4105a2b Quarry: revert startpos+1 air-like node check
Quarries are also deployed in entirely solid underground, where
it is expected that the quarry produces a new shaft from scratch.
2023-10-01 10:47:59 +02:00
fda8a3d042 Quarry: Allow digging in different airlike environments
This offloads the digging check to a separate function for better code separation.
2023-09-23 13:25:11 +02:00
dfcf64c1d0 Chainsaw: new setting to disable safe cutting
Some trees might generate with param2 != 0, which makes the
chainsaw appear blunt/useless. This safety feature is now
customizable.
2023-08-26 10:57:05 +02:00
0921c326a8 Chainsaw: fix occasional error on startup
This also tweaks the cost function to make the chainsaw a bit less powerful.
2023-08-03 21:28:41 +02:00
3 changed files with 67 additions and 41 deletions

9
settingtypes.txt Normal file
View File

@ -0,0 +1,9 @@
# Safety feature for the chainsaw tool aimed to prevent cutting structures
# built by players.
#
# Trunk nodes generated by mapgen have a rotation of '0' whereas manually
# placed trunks usually have another value. However, some mods might generate
# trees with rotation != 0, which renders the chainsaw useless on them.
#
# Disabling this feature will sacrifice safety for convenience.
technic_safe_chainsaw (Chainsaw safety feature) bool true

View File

@ -110,6 +110,40 @@ local function quarry_handle_purge(pos)
end
end
-- Determines whether the quarry can dig the node at "pos"
-- "startpos" is located a few nodes above the quarry in South West direction (X-, Z-)
-- Returns the node to dig (to avoid double minetest.get_node lookup)
local function quarry_can_dig_node(startpos, pos, quarry_owner)
if minetest.is_protected(pos, quarry_owner) then
return nil
end
local node = technic.get_or_load_node(pos) or minetest.get_node(pos)
local def = minetest.registered_nodes[node.name] or {diggable=false}
-- doors mod among other thing does NOT like a nil digger...
local fakedigger = pipeworks.create_fake_player({
name = quarry_owner
})
if not def.diggable or (def.can_dig and not def.can_dig(pos, fakedigger)) then
return nil
end
-- Find airlike nodes on top of the current node. The entire Y column must be free.
for ay = pos.y+1, startpos.y do
local checkpos = {x=pos.x, y=ay, z=pos.z}
local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos)
local cdef = minetest.registered_nodes[checknode.name] or {}
local is_kind_of_gas = cdef.buildable_to and cdef.sunlight_propagates and not cdef.walkable
and not cdef.diggable and (cdef.drawtype == "airlike" or cdef.drawtype == "glasslike")
if not is_kind_of_gas then
return nil
end
end
return node
end
local function quarry_run(pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
@ -153,35 +187,11 @@ local function quarry_run(pos, node)
vector.new(0, -ry, 0)),
vector.multiply(pdir, rp)),
vector.multiply(qdir, rq))
local can_dig = true
if can_dig and minetest.is_protected and minetest.is_protected(digpos, owner) then
can_dig = false
end
local dignode
if can_dig then
dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos)
local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false}
-- doors mod among other thing does NOT like a nil digger...
local fakedigger = pipeworks.create_fake_player({
name = owner
})
if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then
can_dig = false
end
end
if can_dig then
for ay = startpos.y, digpos.y+1, -1 do
local checkpos = {x=digpos.x, y=ay, z=digpos.z}
local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos)
if checknode.name ~= "air" then
can_dig = false
break
end
end
end
nd = nd + 1
if can_dig then
local dignode = quarry_can_dig_node(startpos, digpos, owner)
if dignode then
minetest.remove_node(digpos)
local drops = minetest.get_node_drops(dignode.name, "")
for _, dropped_item in ipairs(drops) do

View File

@ -5,9 +5,9 @@ local chainsaw_max_charge = 30000 -- Maximum charge of the saw
-- if this is disabled.
local chainsaw_leaves = true
local chainsaw_efficiency = 0.95 -- Drops less items
local chainsaw_efficiency = 0.92 -- Drops less items
-- Maximal dimensions of the tree to cut
-- Maximal dimensions of the tree to cut (giant sequoia)
local tree_max_radius = 10
local tree_max_height = 70
@ -39,12 +39,16 @@ local tree_nodes = {
["ethereal:bamboo"] = -1,
}
local tree_nodes_by_cid = {
-- content ID indexed table, data populated on mod load.
-- Format: [node_name] = cost_number
}
-- Function to decide whether or not to cut a certain node (and at which energy cost)
local function populate_costs(name, def)
repeat
if tree_nodes[name] == -1 then
tree_nodes[name] = nil
break -- Manually added, but need updating
if tree_nodes[name] then
break -- Manually specified node to chop
end
if (def.groups.tree or 0) > 0 then
break -- Tree node
@ -61,17 +65,18 @@ local function populate_costs(name, def)
until 1
-- luacheck: pop
-- Function did not return! --> add content ID to the digging table
-- Add the node cost to the content ID indexed table
local content_id = minetest.get_content_id(name)
-- Get 12 in average
local cost = 0
-- Make it so that the giant sequoia can be cut with a full charge
local cost = tree_nodes[name] or 0
if def.groups.choppy then
cost = def.groups.choppy * 5 -- trunks (usually 3 * 5)
elseif def.groups.snappy then
cost = def.groups.snappy * 2 -- leaves
cost = math.max(cost, def.groups.choppy * 14) -- trunks (usually 3 * 14)
end
tree_nodes[content_id] = math.max(4, cost)
if def.groups.snappy then
cost = math.max(cost, def.groups.snappy * 2) -- leaves
end
tree_nodes_by_cid[content_id] = math.max(4, cost)
end
minetest.register_on_mods_loaded(function()
@ -111,6 +116,7 @@ local cutter = {
-- See function cut_tree()
}
local safe_cut = minetest.settings:get_bool("technic_safe_chainsaw") ~= false
local c_air = minetest.get_content_id("air")
local function dig_recursive(x, y, z)
local i = cutter.area:index(x, y, z)
@ -119,13 +125,14 @@ local function dig_recursive(x, y, z)
end
cutter.seen[i] = 1 -- Mark as visited
if cutter.param2[i] ~= 0 then
if safe_cut and cutter.param2[i] ~= 0 then
-- Do not dig manually placed nodes
-- Problem: moretrees' generated jungle trees use param2 = 2
return
end
local c_id = cutter.data[i]
local cost = tree_nodes[c_id]
local cost = tree_nodes_by_cid[c_id]
if not cost or cost > cutter.charge then
return -- Cannot dig this node
end