Commit Graph

  • 1810f417d2 Radiation improved number Zero 2016-04-08 21:53:43 +0300
  • 4888581bee Make hydro generators sense the water flow volume around them Vanessa Ezekowitz 2017-02-21 12:34:08 -0500
  • 8cab1a0aec don't allow standing water to power a gen, and add support for default flowing river water Vanessa Ezekowitz 2017-02-21 13:12:17 -0500
  • 6501c4c059 Merge 69e0666749 into 06dec20326 #161 Rick McFarley 2017-02-20 19:22:51 +0000
  • 5dd6191175 Make mk3 drill in 3x3 mode drill nodes from top to bottom #308 ThatGraemeGuy 2017-01-30 12:14:26 +0200
  • 06dec20326 Add longer-term radiation damage ShadowNinja 2016-03-21 20:46:13 -0400
  • 1da213a5e4 Split radiation from nuclear reactor code ShadowNinja 2016-03-21 17:50:08 -0400
  • 26de2f7c88 Tweak radioactivity ShadowNinja 2016-03-21 03:14:08 -0400
  • 8ccb6d97ec Switch nuclear reactor to a lead shield ShadowNinja 2016-03-21 02:01:07 -0400
  • acf0bcbf64 Merge 94b1887cdc into d39797aad8 #70 Jonathan Kolberg 2017-01-24 07:09:25 +0000
  • 6b52c78963 Update chest definitions to current minetest_game definitions #307 Thomas--S 2017-01-15 15:58:13 +0100
  • 5f1919d2bc Update has_locked_chest_privilege to current minetest_game function #306 Thomas--S 2017-01-15 15:51:53 +0100
  • 3c07ec9c70 Merge 753373ddb2 into d39797aad8 #157 HybridDog 2017-01-05 15:54:16 +0000
  • ec8d3d7952 noise_threshhold -> noise_threshold MT-Modder 2017-01-02 20:50:58 -0500
  • 9cb85c415c Merge 617855894a into d39797aad8 #205 MT-Modder 2016-12-30 08:46:34 +0000
  • 91e6f802cb Merge 81b627896c into d39797aad8 #228 asl97 2016-12-30 08:46:31 +0000
  • 39f3b4d1f0 Merge 822f5b50ba into d39797aad8 #289 harrierjack 2016-12-18 04:10:17 +0000
  • 55f9d4626e Make admin anchor work with pistons #304 Yutao Yuan 2016-12-07 23:07:11 +0800
  • 6696a90f2a Update bower.json #302 Diogo Gomes 2016-11-17 21:42:34 +0000
  • 93463ecc01 Merge f4680232e7 into d39797aad8 #290 harrierjack 2016-11-17 16:59:54 +0000
  • d39797aad8 Handle CONTENT_IGNORE when checking windmill conditions. Tim 2016-09-03 16:29:14 +0200
  • 1475ee6e40 Add trace_node_ray_fat and use it for mining lasers ShadowNinja 2016-03-21 21:24:26 -0400
  • e501c4622b Replace trace_node_ray algorithm ShadowNinja 2016-03-21 02:59:42 -0400
  • cfd4cb7871 Update mining laser particle API usage ShadowNinja 2016-03-21 19:44:05 -0400
  • 2b0a283556 Adjust mining laser start offset ShadowNinja 2016-03-21 19:39:38 -0400
  • f582c5e1bd Add bower.json Diogo Gomes 2016-11-05 22:35:09 +0000
  • 177f3117b2 Added line about how to enable windmills #301 cyian-1756 2016-10-23 23:28:40 -0400
  • 63efc395cd fix node dupe exploit in frames raymoo 2016-09-04 20:46:36 -0700
  • d26ed0358f Handle CONTENT_IGNORE when checking windmill conditions. #294 Tim 2016-09-03 16:29:14 +0200
  • 7890ffe46b Fix drill drilling pointed_thing.above when some other mod declares a global variable above. #297 Tim 2016-09-25 21:15:09 +0200
  • 428b1b8709 Mitigate several forms of quarry-placement leading to item-transportation loops, that eventually cause server freezes. #298 Tim 2016-09-25 21:40:17 +0200
  • 99bebc8008 Update blast resistant concrete on_blast() to new TNT API MT-Modder 2016-10-04 19:37:26 -0400
  • 0ce86947d7 fix node dupe exploit in frames #295 raymoo 2016-09-04 20:46:36 -0700
  • f4680232e7 added forgotten function #290 Jack Harrier 2016-08-10 00:29:06 +0200
  • abcbefc366 Merge 3a6916f721 into 322615542e #55 Roberto 2016-08-05 04:10:32 +0000
  • 5cbe9742a3 Merge 4f80744673 into 322615542e #249 HybridDog 2016-08-05 03:51:16 +0000
  • aa1651f74a nuclear reactor edit harrierjack 2016-07-25 21:32:44 +0200
  • 822f5b50ba nuclear reactor edit #289 harrierjack 2016-07-25 21:32:44 +0200
  • 03df68461a Power control added #288 number Zero 2016-07-24 00:38:29 +0300
  • e8ac23e111 Supply converter now has control panel number Zero 2016-07-24 00:34:20 +0300
  • 413d20d6c8 Updated Italian locale #283 Emon 2016-05-18 15:22:20 +0200
  • 322615542e Fix item drop when digging mv furnace tenplus1 2016-04-06 22:17:29 +0100
  • ea751be381 Re-tune intensity check for blast-resistant concrete #266 MT-Modder 2016-05-02 20:59:26 -0400
  • 0150b9c9d4 Merge 5facf34cdd into 1a158087aa #275 numberZero 2016-04-11 13:05:06 +0000
  • 5facf34cdd Bugfix #275 number Zero 2016-04-11 16:04:11 +0300
  • 47742ee3e9 Armor may be disabled now number Zero 2016-04-10 21:55:37 +0300
  • 958e1d402d Immortal entities support number Zero 2016-04-10 21:48:04 +0300
  • d4de7febc9 Made radiation configurable number Zero 2016-04-10 21:47:24 +0300
  • 7ef110041a Restored weak shielding number Zero 2016-04-10 17:51:32 +0300
  • c4ec2f8561 Radiation improved number Zero 2016-04-08 21:53:43 +0300
  • fbcb8b15b6 Fix item drop when digging mv furnace #273 tenplus1 2016-04-06 22:17:29 +0100
  • 3db3a9cc32 Fix cable alias count ShadowNinja 2016-04-01 19:57:05 -0400
  • 2258adb2a9 Replace nuclear reactor alarm sound #272 veikk0 2016-03-30 22:53:29 +0300
  • 5e268c39af fix for crash when digging machine with upgrades. #271 NathanSalapat 2016-03-29 07:17:51 -0500
  • 8d554d2e21 Merge remote-tracking branch 'upstream/master' NathanSalapat 2016-03-29 07:15:56 -0500
  • 8c47e4c90d Add trace_node_ray_fat and use it for mining lasers #268 ShadowNinja 2016-03-21 21:24:26 -0400
  • 2b6abfe733 Replace trace_node_ray algorithm ShadowNinja 2016-03-21 02:59:42 -0400
  • 252bdde86f Update mining laser particle API usage ShadowNinja 2016-03-21 19:44:05 -0400
  • 237126d3db Adjust mining laser start offset ShadowNinja 2016-03-21 19:39:38 -0400
  • 1a158087aa Add longer-term radiation damage #267 ShadowNinja 2016-03-21 20:46:13 -0400
  • 820b46dd4e Split radiation from nuclear reactor code ShadowNinja 2016-03-21 17:50:08 -0400
  • b7f43602b3 Tweak radioactivity ShadowNinja 2016-03-21 03:14:08 -0400
  • 297fabd37f Switch nuclear reactor to a lead shield ShadowNinja 2016-03-21 02:01:07 -0400
  • 097d033585 Fix radiation damage ShadowNinja 2016-03-20 22:34:59 -0400
  • 5cbcdf818b return nodename in on_blast() callback MT-Modder 2016-03-20 17:09:56 -0400
  • 584cd82b58 Add support for new trees in minetest game NathanSalapat 2016-03-13 15:16:51 -0500
  • 0c144cd75c Make blast-resistant concrete blast resistant MT-Modder 2016-03-20 00:08:50 -0400
  • 85a984982c Cleanup ShadowNinja 2016-03-12 13:28:01 -0500
  • 4a993c2de8 Use connected nodeboxes for concrete posts ShadowNinja 2016-03-19 22:55:00 -0400
  • 83c6494166 Use connected nodeboxes for cables ShadowNinja 2016-03-19 21:34:56 -0400
  • 6e1536f155 Add drop to on_blast() for blast resistant concrete #260 MT-Modder 2016-03-15 08:33:26 -0400
  • bc78a9a684 added support for new trees in default game. #264 NathanSalapat 2016-03-13 15:16:51 -0500
  • ac5ee12aff Merge d2029806ef into c5127f4b1b #262 HybridDog 2016-02-28 16:22:41 +0000
  • d2029806ef mining lasers: add an option to allow using the mining laser if its charge is smaller than the laser shot charge by reducing the range and cleanup code a bit #262 HybridDog 2016-02-28 17:12:57 +0100
  • ebe2ac4585 mining lasers: fix particle expirationtime HybridDog 2016-02-28 16:59:19 +0100
  • e03751b79a mining lasers: fix typo causing a crash, dont remove every liquid, stop on unknown nodes, cache nodes which should not be dug or removed and add randomity to the smoke puff particle HybridDog 2016-02-28 16:42:57 +0100
  • 4b33bba5f1 mining lasers: new rayIter function and small particle fix, fixes #163 and closes #247 HybridDog 2016-02-28 16:24:30 +0100
  • 7fcba7c13a Make blast-resistant concrete blast resistant MT-Modder 2016-02-28 07:58:12 -0500
  • f9a8593c87 Zinc is too rare!!! It is an issue! #258 mrsteyk 2016-02-28 11:15:53 +0300
  • bcddb7533f Merge be3f961e26 into c5127f4b1b #247 petermaloney 2015-12-03 13:23:04 +0000
  • 1de14f9318 Merge 88d9e92f18 into c5127f4b1b #232 petermaloney 2015-12-02 13:21:15 +0000
  • 64c632407a Merge 1d854940c3 into c5127f4b1b #201 Bluebird 2015-11-29 11:06:13 +0000
  • c5127f4b1b Fix code style (useless or) RealBadAngel 2015-11-28 08:31:27 +0100
  • 46f3f8ec7d Add vacuum cleaner tool (by Phvli) RealBadAngel 2015-11-28 08:26:39 +0100
  • f83db3ac03 Merge 6dd0a4f384 into e16a39b385 #224 Phvli 2015-11-28 05:42:58 +0000
  • 915d67a261 Revert call dignodedef:can_dig with player of owner #257 Karl Hegbloom 2015-11-27 18:13:32 -0700
  • af56538ff1 Call can_dig with player who is owner of quarry machine. Karl Hegbloom 2015-11-26 15:34:26 -0700
  • e16a39b385 Revert "height_min/max --> y_min/max" (due to misread of the code) Vanessa Ezekowitz 2015-11-25 13:54:48 -0500
  • 17acef5314 Merge 1901aa8ae2 into 8ef83e8f7e #243 HybridDog 2015-11-15 17:28:33 +0000
  • 8ef83e8f7e Fix corium greifing disabling not working. RealBadAngel 2015-11-14 11:29:16 +0100
  • 798a885807 height_min/max --> y_min/max Vanessa Ezekowitz 2015-10-23 14:44:36 -0400
  • 71b13ab0e8 tile_images --> tiles Vanessa Ezekowitz 2015-10-23 14:15:48 -0400
  • 0479692ab6 Merge a4e1b7d188 into 2d86ee64e3 #250 MT-Modder 2015-10-16 17:56:42 +0000
  • 2d86ee64e3 Change tile_images to tiles MT-Modder 2015-10-02 13:45:39 -0400
  • a590e2bab5 Add xdecor worktable support #251 MT-Modder 2015-10-02 14:31:19 -0400
  • d42f2a748e Add xdecor? to depends.txt MT-Modder 2015-10-02 14:26:06 -0400
  • a4e1b7d188 Change tile_images to tiles. #250 MT-Modder 2015-10-02 13:45:39 -0400
  • 4f80744673 update code #249 HybridDog 2015-09-15 17:47:15 +0200
  • bcf5db1a69 update code HybridDog 2015-09-15 17:44:50 +0200
  • 49e6abf699 update code HybridDog 2015-09-15 17:14:38 +0200