Commit Graph

  • 2386f59a99 frames: use functions from vector.extras to improve speed, play sounds when digging their objects and fix #170 HybridDog 2015-09-12 14:50:42 +0200
  • 399fa85a33 simple template images HybridDog 2014-09-05 18:40:08 +0200
  • 1901aa8ae2 @t4im overwrite a function instead of adding functions to a table #243 HybridDog 2015-08-20 18:25:53 +0200
  • a5b5ef9818 allow mods to change damage taken by radiation HybridDog 2015-08-20 13:45:10 +0200
  • 89168bacd4 remove these spaces HybridDog 2015-06-05 21:55:24 +0200
  • 9ae61e21bd test if stairsplus is available HybridDog 2015-02-14 21:49:54 +0100
  • e4e856dd7f small changes HybridDog 2015-08-16 13:20:12 +0200
  • 88d9e92f18 merge weirdness conflict #232 Peter Maloney 2015-09-12 10:56:22 +0200
  • 727859b5e6 fixed another forward declaration issue Peter Maloney 2015-07-20 00:00:38 +0200
  • e4a65e99d0 moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration Peter Maloney 2015-07-19 23:22:19 +0200
  • 15e6ace926 added automatic forceloading Peter Maloney 2015-07-16 19:57:11 +0200
  • 67bd74f970 just indentation to make some vector.xxx easier to read Peter Maloney 2015-09-05 07:53:57 +0200
  • a3c230eafc fixed another forward declaration issue Peter Maloney 2015-07-20 00:00:38 +0200
  • 45c3f251ba moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration Peter Maloney 2015-07-19 23:22:19 +0200
  • 56802624f1 fixed some undeclared variable warnings Peter Maloney 2015-07-16 23:50:56 +0200
  • 88587aee9d made lasers 10x more precise Peter Maloney 2015-07-16 23:33:56 +0200
  • a7d9bf0377 disabled some debug output Peter Maloney 2015-07-16 23:15:43 +0200
  • a1011b332a added automatic forceloading Peter Maloney 2015-07-16 19:57:11 +0200
  • c328f0a978 added comments to some functions Peter Maloney 2015-07-16 11:53:27 +0200
  • dd185b228e added multi-tier geothermal runningscissors 2015-07-14 17:05:44 -0400
  • 43ab974f1c added textures for multi-tier geothermal Peter Maloney 2015-07-14 21:52:42 +0200
  • 10673048d9 handling exceptions when quarry digs (eg. when player is nil) Peter Maloney 2015-07-10 20:33:49 +0200
  • 54b6d9976c CNC: re-add player inventory to formspec #248 est31 2015-09-12 08:02:43 +0200
  • e7d06b33d1 fix missing radiation resistance for lead block Vanessa Ezekowitz 2015-09-12 01:34:57 -0400
  • 1b1780946e add facedir to tool workshop Vanessa Ezekowitz 2015-09-12 01:18:16 -0400
  • 28ed3b29a3 clarify license in README Vanessa Ezekowitz 2015-09-12 01:01:41 -0400
  • ec3e3b348d copy rubber tree textures to technic_worldgen should fix #222 Vanessa Ezekowitz 2015-09-12 00:54:28 -0400
  • cfd788358c Use moreblocks as an optional dependency. 1Nick1Name 2015-07-29 19:59:32 +0200
  • be3f961e26 made lasers 10x more precise #247 Peter Maloney 2015-07-16 23:33:56 +0200
  • 587418b70e Merge branch 'master' of github.com:petermaloney/technic Peter Maloney 2015-09-05 08:11:21 +0200
  • c4bf3bdae0 just indentation to make some vector.xxx easier to read Peter Maloney 2015-09-05 07:53:57 +0200
  • ab9122b850 fixed another forward declaration issue Peter Maloney 2015-07-20 00:00:38 +0200
  • ab267d1e50 moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration Peter Maloney 2015-07-19 23:22:19 +0200
  • cec59b2e42 fixed some undeclared variable warnings Peter Maloney 2015-07-16 23:50:56 +0200
  • 768a229e50 made lasers 10x more precise Peter Maloney 2015-07-16 23:33:56 +0200
  • c8febd8093 disabled some debug output Peter Maloney 2015-07-16 23:15:43 +0200
  • ae879c0030 added automatic forceloading Peter Maloney 2015-07-16 19:57:11 +0200
  • 91e04b80f8 added comments to some functions Peter Maloney 2015-07-16 11:53:27 +0200
  • a861362605 added multi-tier geothermal runningscissors 2015-07-14 17:05:44 -0400
  • 385bd946a9 added textures for multi-tier geothermal Peter Maloney 2015-07-14 21:52:42 +0200
  • f71abf7a30 handling exceptions when quarry digs (eg. when player is nil) Peter Maloney 2015-07-10 20:33:49 +0200
  • 4f0af9c744 just indentation to make some vector.xxx easier to read Peter Maloney 2015-09-05 07:53:57 +0200
  • 3b370bb53d Merge 6ccf260370 into 32d776293b #239 HybridDog 2015-08-05 08:08:44 +0000
  • 6ccf260370 use remove_node instead of dig_node to fix a crash #239 HybridDog 2015-08-05 10:07:02 +0200
  • 543ca14ecc Use moreblocks as an optional dependency. #238 1Nick1Name 2015-07-29 19:59:32 +0200
  • e2ca7166f9 added rubber tree description +added to group "leaves" #237 Christian Wischenbart 2015-07-25 15:46:17 +0200
  • 90c89763ce Merge remote-tracking branch 'base/master' into fix-rubber-tree #235 Christian Wischenbart 2015-07-28 16:17:43 +0200
  • 1f54fc2f55 added rubber tree description +added to group "leaves" Christian Wischenbart 2015-07-25 15:46:17 +0200
  • 32d776293b Update my name in README.md Novatux 2015-07-24 11:46:34 +0200
  • 05b098141a fixed another forward declaration issue Peter Maloney 2015-07-20 00:00:38 +0200
  • 821e36718e moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration Peter Maloney 2015-07-19 23:22:19 +0200
  • d059bca61a fixed some undeclared variable warnings Peter Maloney 2015-07-16 23:50:56 +0200
  • 4940c85669 made lasers 10x more precise Peter Maloney 2015-07-16 23:33:56 +0200
  • b474ca8643 disabled some debug output Peter Maloney 2015-07-16 23:15:43 +0200
  • 4ac4460a01 added automatic forceloading Peter Maloney 2015-07-16 19:57:11 +0200
  • 1f3ecf6d09 added comments to some functions Peter Maloney 2015-07-16 11:53:27 +0200
  • f97367b577 added multi-tier geothermal runningscissors 2015-07-14 17:05:44 -0400
  • d4863efa66 added textures for multi-tier geothermal Peter Maloney 2015-07-14 21:52:42 +0200
  • a529baba47 Machines should become inactive when output slots are full #233 ThatGraemeGuy 2015-07-12 20:43:01 +0200
  • 1f111c55e5 handling exceptions when quarry digs (eg. when player is nil) #231 Peter Maloney 2015-07-10 20:33:49 +0200
  • 1d854940c3 Add HV furnace and grinder. #201 Bluebird 2015-02-20 15:17:41 -0600
  • 5b7f1813ce Improve upgrade handling to allow an arbitrary number of upgrades. Bluebird 2015-03-11 13:32:30 -0500
  • 5bc306d4ba Tie item ejection rate to machine production rate. Bluebird 2015-02-21 21:03:05 -0600
  • a793747d92 Move coal furnaces to other/ #230 est31 2015-06-18 04:10:13 +0200
  • d732c8dfbd Add listring functionality est31 2015-06-18 04:09:27 +0200
  • 7cd848a050 default:mese_block is now default:mese asl97 2015-06-06 19:06:56 +0800
  • fcef0ef987 Make chests usable if pipeworks is not installed Rogier 2015-02-07 20:42:23 +0100
  • ae7f49de38 Make chests usable without moreores (& add soft dependency) Rogier 2015-02-07 20:42:23 +0100
  • 84812d2307 Make technic_chests not (implicitly) depend on technic Rogier 2015-02-07 20:42:23 +0100
  • bfd0c023fa Fix technic_worldgen incompatible with snow #229 asl97 2015-06-10 02:44:49 +0800
  • 055ee23431 Readd myself sdzen 2015-06-06 10:39:47 -0400
  • a4f7996b56 Readd myself sdzen 2015-06-06 10:34:45 -0400
  • 81b627896c default:mese_block is now default:mese #228 asl97 2015-06-06 19:06:56 +0800
  • 24eca043d0 allow form backgrounds for chests to be textured separately Vanessa Ezekowitz 2015-05-03 15:13:45 -0400
  • e393617fa1 Fix undefined global warning ShadowNinja 2015-04-26 18:16:13 -0400
  • 35b0f068af Fix grinder name in recipe ShadowNinja 2015-04-26 17:56:12 -0400
  • 4cf1e63adb put marble block into group marble=1 Vanessa Ezekowitz 2015-04-18 17:11:52 -0400
  • 6dd0a4f384 Reduced PNG size #224 Phvli 2015-04-11 16:29:58 +0300
  • 47ad614041 Add Vacuum cleaner Phvli 2015-04-11 16:26:53 +0300
  • 53fb969937 Add Admin Powernode #223 Ryan 2015-04-11 12:27:07 +0100
  • 1615681e89 Fix autoloading for solar arrays #221 est31 2015-03-23 03:25:01 +0100
  • 3f179e4c53 Make rubber leaves yield rubber leaves est31 2015-03-22 19:34:35 +0100
  • 6b800758fb Rename technic.cables and make it private est31 2015-03-09 06:17:11 +0100
  • 37c6842379 Make chests usable if pipeworks is not installed #218 Rogier 2015-02-07 20:42:23 +0100
  • 4753cb8fcb Make chests usable without moreores (& add soft dependency) Rogier 2015-02-07 20:42:23 +0100
  • 58bc366f18 Make technic_chests not (implicitly) depend on technic Rogier 2015-02-07 20:42:23 +0100
  • 8e395a38ee Merge 70cd235bb8 into 137695ea67 #217 Tim 2015-03-16 22:56:54 +0000
  • 137695ea67 allow activation/deactivation of frames/templates by config Tim 2015-03-16 23:40:26 +0100
  • 70cd235bb8 allow activation/deactivation of frames/templates by config #217 Tim 2015-03-16 23:40:26 +0100
  • b00e942824 don't run the damage ABM if damage is disabled on the server. Vanessa Ezekowitz 2015-03-15 18:15:43 -0400
  • cf75916ea7 Add spheres to the CNC machine #214 Vanessa Ezekowitz 2015-03-11 23:54:22 -0400
  • 4874e29025 Wrench: fix restore of furnace (contents were not restored) Rogier 2015-03-11 18:17:53 +0100
  • 78bfa4f893 Wrench: when restoring picked_up_<item> to <item>, preserve rotation Rogier 2015-03-11 17:23:28 +0100
  • ab6f2b2556 Make wrench usable independently of technic Rogier 2015-02-07 20:42:23 +0100
  • b8c9028681 Tools don't wear in creative mode v2 MT-Modder 2015-02-28 23:28:16 -0500
  • 19f74d11ba Change height_ to y_ in ore registrations MT-Modder 2015-03-01 11:00:20 -0500
  • 3624aabcf9 Update and rename wrench/locale to wrench/locale/tr.txt Mahmut Elmas 2015-03-02 18:27:05 +0200
  • e6f715062d Update and rename technic_worldgen/locale to technic_worldgen/locale/tr.txt Mahmut Elmas 2015-03-02 18:36:18 +0200
  • db35c9b54b add turkish locale Mahmut Elmas 2015-03-02 18:46:14 +0200
  • fe6965d89a Update and rename extranodes/locale to extranodes/locale/tr.txt Mahmut Elmas 2015-03-02 18:54:56 +0200