technic/technic/machines
Carter Kolwey 088eea1e3b Fixes for network calculation issues
This fixes several issues:
* More than one switching station could become active on large networks
 - Switching stations now semi-permanently become disabled if another is present
 - Power monitors have been added to replace the function of "slave" switching stations, to discourage overuse of switching stations
* Networks did not reliably "split" when cutting a cable
 - I "may" have caused this issue, but I believe it is solved by this
* Machines did not run without a player near the switching station
 - Active switching stations now forceload themselves, and free the forceloaded block if disabled, dug, or disconnected
 - Machines are only loaded to run them (as before), so only one mapblock (or two if the bottom edge of the switching station is a mapblock boundary) is loaded
 - Cables are still only loaded during a full network recalculation
2017-03-10 01:35:58 -06:00
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HV Merge pull request #298 from t4im/fix/quarry_loops 2017-03-06 14:11:40 -05:00
LV lower the cap on water mill to 1575 EU 2017-03-02 19:06:40 -05:00
MV Handle CONTENT_IGNORE when checking windmill conditions. 2016-11-17 11:59:48 -05:00
other Temporary fix for crash in constructor. 2017-03-06 23:02:39 -03:00
register Fixes for network calculation issues 2017-03-10 01:35:58 -06:00
init.lua Fixes for network calculation issues 2017-03-10 01:35:58 -06:00
power_monitor.lua Fixes for network calculation issues 2017-03-10 01:35:58 -06:00
supply_converter.lua Merge pull request #288 from numberZero/control-supply_converter 2017-03-06 14:07:12 -05:00
switching_station.lua Fixes for network calculation issues 2017-03-10 01:35:58 -06:00