technic/technic/machines/register/extractor_recipes.lua

73 lines
2.2 KiB
Lua

local S = technic.getter
technic.register_recipe_type("extracting", { description = S("Extracting") })
function technic.register_extractor_recipe(data)
data.time = data.time or 4
technic.register_recipe("extracting", data)
end
if minetest.get_modpath("dye") then
-- check if we are using dye or unifieddyes
local unifieddyes = minetest.get_modpath("unifieddyes")
-- register recipes with the same crafting ratios as `dye` provides
local dye_recipes = {
{"technic:coal_dust", "dye:black 2"},
{"default:blueberries", "dye:violet 2"},
{"default:grass_1", "dye:green 1"},
{"default:dry_shrub", "dye:brown 1"},
{"default:junglegrass", "dye:green 2"},
{"default:cactus", "dye:green 4"},
{"flowers:geranium", "dye:blue 4"},
{"flowers:dandelion_white", "dye:white 4"},
{"flowers:dandelion_yellow", "dye:yellow 4"},
{"flowers:tulip", "dye:orange 4"},
{"flowers:rose", "dye:red 4"},
{"flowers:viola", "dye:violet 4"},
{"bushes:blackberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:violet 4"},
{"bushes:blueberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:magenta 4"},
}
for _, data in ipairs(dye_recipes) do
technic.register_extractor_recipe({input = {data[1]}, output = data[2]})
end
-- overwrite the existing crafting recipes
local dyes = {"white", "red", "yellow", "blue", "violet", "orange"}
for _, color in ipairs(dyes) do
minetest.clear_craft({
type = "shapeless",
recipe = {"group:flower,color_"..color},
})
minetest.register_craft({
type = "shapeless",
output = "dye:"..color.." 1",
recipe = {"group:flower,color_"..color},
})
end
minetest.clear_craft({
type = "shapeless",
recipe = {"group:coal"},
})
minetest.register_craft({
type = "shapeless",
output = "dye:black 1",
recipe = {"group:coal"},
})
if unifieddyes then
minetest.clear_craft({
type = "shapeless",
recipe = {"default:cactus"},
})
minetest.register_craft({
type = "shapeless",
output = "dye:green 1",
recipe = {"default:cactus"},
})
end
end