technic/technic/battery_box.lua

394 lines
13 KiB
Lua

-- register LV machines here
local LV_machines = {}
function register_LV_machine(string1,string2)
LV_machines[string1] = string2
end
power_tools ={}
registered_power_tools_count=0
function register_power_tool (string1,max_charge)
registered_power_tools_count=registered_power_tools_count+1
power_tools[registered_power_tools_count]={}
power_tools[registered_power_tools_count].tool_name=string1
power_tools[registered_power_tools_count].max_charge=max_charge
end
register_power_tool ("technic:battery",10000)
register_power_tool ("technic:red_energy_crystal",100000)
register_power_tool ("technic:green_energy_crystal",250000)
register_power_tool ("technic:blue_energy_crystal",500000)
minetest.register_craft({
output = 'technic:battery 1',
recipe = {
{'default:wood', 'default:copper_ingot', 'default:wood'},
{'default:wood', 'moreores:tin_ingot', 'default:wood'},
{'default:wood', 'default:copper_ingot', 'default:wood'},
}
})
minetest.register_craft({
output = 'technic:battery_box 1',
recipe = {
{'technic:battery', 'default:wood', 'technic:battery'},
{'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
minetest.register_tool("technic:battery",
{description = "RE Battery",
inventory_image = "technic_battery.png",
tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
minetest.register_craftitem("technic:battery_box", {
description = "Battery box",
stack_max = 99,
})
battery_box_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;technic_battery_reload.png]"..
"list[current_name;dst;5,1;1,1;]"..
"label[0,0;Battery box]"..
"label[3,0;Charge]"..
"label[5,0;Discharge]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node(
"technic:battery_box", {
description = "LV Battery Box",
tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png",
"technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
drop="technic:battery_box",
on_construct = function(pos)
if pos == nil then return end
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
meta:set_string("infotext", "Battery box")
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", battery_box_formspec)
meta:set_float("internal_EU_buffer", 0)
meta:set_float("internal_EU_buffer_size", 60000)
inv:set_size("src", 1)
inv:set_size("dst", 1)
end,
can_dig = function(pos,player)
if pos == nil then return end
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
for i=1,8,1 do
minetest.register_node(
"technic:battery_box"..i, {
description = "LV Battery Box",
tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png",
"technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
drop="technic:battery_box",
on_construct = function(pos)
if pos == nil then return end
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
meta:set_string("infotext", "Battery box")
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", battery_box_formspec)
meta:set_float("internal_EU_buffer", 0)
meta:set_float("internal_EU_buffer_size", 60000)
inv:set_size("src", 1)
inv:set_size("dst", 1)
end,
can_dig = function(pos,player)
if pos == nil then return end
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
end
function get_RE_item_load (load1,max_load)
if load1==0 then load1=65535 end
local temp = 65536-load1
temp= temp/65535*max_load
return math.floor(temp + 0.5)
end
function set_RE_item_load (load1,max_load)
if load1 == 0 then return 65535 end
local temp=load1/max_load*65535
temp=65536-temp
return math.floor(temp)
end
function set_RE_wear (item_stack,load1,max_load)
local temp=65536-math.floor(load1/max_load*65535)
item_stack["wear"]=tostring(temp)
return item_stack
end
minetest.register_abm(
{nodenames = {"technic:battery_box","technic:battery_box1","technic:battery_box2","technic:battery_box3","technic:battery_box4",
"technic:battery_box5","technic:battery_box6","technic:battery_box7","technic:battery_box8"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local max_charge = 60000 -- Set maximum charge for the device here
local charge = meta:get_int("internal_EU_buffer")
-- Select node textures
local i=math.ceil((charge/max_charge)*8)
if i > 8 then i = 8 end
local j = meta:get_float("last_side_shown")
if i~=j then
if i>0 then hacky_swap_node(pos,"technic:battery_box"..i)
elseif i==0 then hacky_swap_node(pos,"technic:battery_box") end
meta:set_float("last_side_shown",i)
end
--charge registered power tools
local inv = meta:get_inventory()
if inv:is_empty("src")==false then
local srcstack = inv:get_stack("src", 1)
local src_item=srcstack:to_table()
local src_meta=get_item_meta(src_item["metadata"])
local item_max_charge=nil
for i=1,registered_power_tools_count,1 do
if power_tools[i].tool_name==src_item["name"] then
src_meta=get_item_meta(src_item["metadata"])
if src_meta==nil then
src_meta={}
src_meta["technic_power_tool"]=true
src_meta["charge"]=0
else
if src_meta["technic_power_tool"]==nil then
src_meta["technic_power_tool"]=true
src_meta["charge"]=0
end
end
-- Do the charging
local item_max_charge = power_tools[i].max_charge
local load1 = src_meta["charge"]
local load_step = 1000 -- how much to charge per tick
if load1<item_max_charge and charge>0 then
if charge-load_step<0 then load_step=charge end
if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
load1=load1+load_step
charge=charge-load_step
set_RE_wear(src_item,load1,item_max_charge)
src_meta["charge"]=load1
src_item["metadata"]=set_item_meta(src_meta)
inv:set_stack("src", 1, src_item)
end
meta:set_int("internal_EU_buffer",charge)
break
end
end
end
-- discharging registered power tools
if inv:is_empty("dst") == false then
srcstack = inv:get_stack("dst", 1)
src_item=srcstack:to_table()
local src_meta=get_item_meta(src_item["metadata"])
local item_max_charge=nil
for i=1,registered_power_tools_count,1 do
if power_tools[i].tool_name==src_item["name"] then
src_meta=get_item_meta(src_item["metadata"])
if src_meta==nil then
src_meta={}
src_meta["technic_power_tool"]=true
src_meta["charge"]=0
else
if src_meta["technic_power_tool"]==nil then
src_meta["technic_power_tool"]=true
src_meta["charge"]=0
end
end
local item_max_charge = power_tools[i].max_charge
local load1 = src_meta["charge"]
local load_step = 4000 -- how much to discharge per tick
if load1>0 and charge<max_charge then
if charge+load_step>max_charge then load_step=max_charge-charge end
if load1-load_step<0 then load_step=load1 end
load1=load1-load_step
charge=charge+load_step
set_RE_wear(src_item,load1,item_max_charge)
src_meta["charge"]=load1
src_item["metadata"]=set_item_meta(src_meta)
inv:set_stack("dst", 1, src_item)
end
meta:set_int("internal_EU_buffer",charge)
break
end
end
end
local load = math.floor(charge/60000 * 100)
meta:set_string("formspec",
battery_box_formspec..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"
)
-- Next index the surrounding network the get the producers and receivers on the power grid
local pos1={}
pos1.y=pos.y-1
pos1.x=pos.x
pos1.z=pos.z
meta1 = minetest.env:get_meta(pos1)
if meta1:get_float("cablelike")~=1 then return end
local LV_nodes = {}
local PR_nodes = {}
local RE_nodes = {}
local BA_nodes = {}
LV_nodes[1]={}
LV_nodes[1].x=pos1.x
LV_nodes[1].y=pos1.y
LV_nodes[1].z=pos1.z
LV_nodes[1].visited=false
local table_index=1
repeat
check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,table_index)
table_index=table_index+1
if LV_nodes[table_index]==nil then break end
until false
-- Get power from all connected producers
local pr_pos
for _,pr_pos in ipairs(PR_nodes) do
local meta1 = minetest.env:get_meta(pr_pos)
local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
local charge_to_take = 200
if charge<max_charge then
if internal_EU_buffer-charge_to_take<=0 then
charge_to_take=internal_EU_buffer
end
if charge_to_take>0 then
charge=charge+charge_to_take
internal_EU_buffer=internal_EU_buffer-charge_to_take
meta1:set_float("internal_EU_buffer",internal_EU_buffer)
end
end
end
if charge>max_charge then charge=max_charge end
-- Provide power to all connected receivers
local re_pos
for _,re_pos in ipairs(RE_nodes) do
local meta1 = minetest.env:get_meta(re_pos)
local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
local charge_to_give = math.min(200, charge/table.getn(RE_nodes))
if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
charge_to_give=internal_EU_buffer_size-internal_EU_buffer
end
if charge-charge_to_give<0 then charge_to_give=charge end
internal_EU_buffer=internal_EU_buffer+charge_to_give
meta1:set_float("internal_EU_buffer",internal_EU_buffer)
charge=charge-charge_to_give;
end
charge=math.floor(charge)
meta:set_string("infotext", "LV Battery box: "..charge.."/"..max_charge);
meta:set_int("internal_EU_buffer",charge)
end
})
-- Register as a battery type
-- Battery type machines function as power reservoirs and can both receive and give back power
register_LV_machine("technic:battery_box","BA")
for i=1,8,1 do
register_LV_machine("technic:battery_box"..i,"BA")
end
function add_new_cable_node (LV_nodes,pos1)
if LV_nodes == nil then return true end
local i=1
repeat
if LV_nodes[i]==nil then break end
if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
i=i+1
until false
LV_nodes[i]={}
LV_nodes[i].x=pos1.x
LV_nodes[i].y=pos1.y
LV_nodes[i].z=pos1.z
return true
end
function check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,i)
local pos1={}
pos1.x=LV_nodes[i].x
pos1.y=LV_nodes[i].y
pos1.z=LV_nodes[i].z
pos1.x=pos1.x+1
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.x=pos1.x-2
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.y=pos1.y-2
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.y=pos1.y+1
pos1.z=pos1.z+1
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.z=pos1.z-2
check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
pos1.z=pos1.z+1
return new_node_added
end
function check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
local meta = minetest.env:get_meta(pos1)
local name = minetest.env:get_node(pos1).name
if meta:get_float("cablelike")==1 then
add_new_cable_node(LV_nodes,pos1)
elseif LV_machines[name] then
--print(name.." is a "..LV_machines[name])
if LV_machines[name] == "PR" then
add_new_cable_node(PR_nodes,pos1)
elseif LV_machines[name] == "RE" then
add_new_cable_node(RE_nodes,pos1)
elseif LV_machines[name] == "BA" then
add_new_cable_node(BA_nodes,pos1)
end
end
end