mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-25 10:20:37 +01:00
149 lines
4.3 KiB
Lua
149 lines
4.3 KiB
Lua
minetest.register_alias("generator", "technic:generator")
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minetest.register_alias("generator", "technic:generator_active")
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minetest.register_craft({
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output = 'technic:generator',
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recipe = {
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{'default:stone', 'default:stone', 'default:stone'},
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{'default:stone', '', 'default:stone'},
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{'default:stone', 'moreores:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:generator", {
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description = "Coal Driven Generator",
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stack_max = 99,
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})
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generator_formspec =
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"invsize[8,9;]"..
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"image[0,0;5,5;technic_generator_menu.png]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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-- "label[0,0;Generator]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"image[4,1;1,1;default_furnace_fire_bg.png]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("technic:generator", {
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description = "Coal Driven Generator",
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tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
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"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=5000;
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burn_time=0;
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Generator")
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 0)
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meta:set_float("internal_EU_buffer_size", 5000)
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meta:set_string("formspec", generator_formspec)
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meta:set_float("burn_time", 0)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_node("technic:generator_active", {
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description = "Coal Driven Generator",
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tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
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"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front_active.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop="technic:generator",
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=0;
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burn_time=0;
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_abm({
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nodenames = {"technic:generator","technic:generator_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local burn_time= meta:get_float("burn_time")
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local charge= meta:get_float("internal_EU_buffer")
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local max_charge= meta:get_float("internal_EU_buffer_size")
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local burn_charge=200
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if burn_time>0 then
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if charge+burn_charge>max_charge then
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burn_charge=max_charge-charge
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end
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if burn_charge>0 then
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burn_time=burn_time-1
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meta:set_float("burn_time",burn_time)
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charge=charge+burn_charge
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meta:set_float("internal_EU_buffer",charge)
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end
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end
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if burn_time==0 then
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local inv = meta:get_inventory()
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if inv:is_empty("src")==false then
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local srcstack = inv:get_stack("src", 1)
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src_item=srcstack:to_table()
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if src_item["name"]== "default:coal_lump" then
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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burn_time=16
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meta:set_float("burn_time",burn_time)
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hacky_swap_node (pos,"technic:generator_active")
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end
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end
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end
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local load = math.floor((charge/max_charge)*100)
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local percent = math.floor((burn_time/16)*100)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"label[0,0;Generator]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(percent)..":default_furnace_fire_fg.png]"..
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"list[current_player;main;0,5;8,4;]"
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)
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if burn_time==0 then
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hacky_swap_node (pos,"technic:generator")
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end
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end
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})
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