technic/technic/machines/HV/quarry.lua

328 lines
12 KiB
Lua

local S = technic.getter
local quarry_dig_above_nodes = tonumber(minetest.settings:get("technic.quarry.dig_above_nodes") or "3")
local quarry_max_depth = tonumber(minetest.settings:get("technic.quarry.maxdepth") or "100")
local quarry_time_limit = tonumber(minetest.settings:get("technic.quarry.time_limit") or "5000")
local quarry_demand = 10000
local quarry_eject_dir = vector.new(0, 1, 0)
local machine_name = S("%s Quarry"):format("HV")
local quarry_formspec =
"size[8,9]"..
"item_image[7,0;1,1;technic:quarry]"..
"list[context;cache;1,1;4,3;]"..
"listring[context;cache]"..
"list[current_player;main;0,5;8,4;]"..
"listring[current_player;main]"..
"label[0,0;"..machine_name.."]"..
"button[5,1.9;2,1;restart;"..S("Restart").."]"
-- hard-coded spiral dig pattern for up to 17x17 dig area
local quarry_dig_pattern = {
0,1,2,2,3,3,0,0,0,1,1,1,2,2,2,2,3,3,3,3,0,0,0,0,0,1,1,1,1,1,2,2,
2,2,2,2,3,3,3,3,3,3,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,
3,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,
2,2,2,2,3,3,3,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,
1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,0,0,0,0,
0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
}
local function is_player_allowed(pos, name)
local owner = minetest.get_meta(pos):get_string("owner")
if owner == "" or owner == name then
return true
end
if not minetest.is_protected(pos, name) then
return true
end
return false
end
local function reset_quarry(pos)
local meta = minetest.get_meta(pos)
local node = technic.get_or_load_node(pos) or minetest.get_node(pos)
meta:set_int("quarry_dir", node.param2)
meta:set_string("quarry_pos", minetest.pos_to_string(pos))
meta:set_string("dig_pos", "")
meta:set_int("dig_level", pos.y + quarry_dig_above_nodes)
local radius = meta:get_int("size")
local diameter = (radius*2)+1
meta:set_int("dig_steps", diameter*diameter)
meta:set_int("dig_index", 0)
meta:set_int("purge_on", 1)
meta:set_int("finished", 0)
meta:set_int("dug", 0)
end
local function set_quarry_status(pos)
local meta = minetest.get_meta(pos)
local formspec = quarry_formspec.."field[5.3,3.4;2,1;size;"..S("Radius:")..";"..meta:get_int("size").."]"
local status = S("Digging not started")
if meta:get_int("enabled") == 1 then
formspec = formspec.."button[5,0.9;2,1;disable;"..S("Enabled").."]"
if meta:get_int("purge_on") == 1 then
status = S("Purging cache")
meta:set_string("infotext", S("%s purging cache"):format(machine_name))
meta:set_int("HV_EU_demand", 0)
elseif meta:get_int("finished") == 1 then
status = S("Digging finished")
meta:set_string("infotext", S("%s Finished"):format(machine_name))
meta:set_int("HV_EU_demand", 0)
else
local rel_y = meta:get_int("dig_level") - pos.y
status = S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine"):format(math.abs(rel_y))
meta:set_string("infotext", S(meta:get_int("HV_EU_input") >= quarry_demand and "%s Active" or "%s Unpowered"):format(machine_name))
meta:set_int("HV_EU_demand", quarry_demand)
end
else
formspec = formspec.."button[5,0.9;2,1;enable;"..S("Disabled").."]"
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
meta:set_int("HV_EU_demand", 0)
end
meta:set_string("formspec", formspec.."label[0,4.1;"..minetest.formspec_escape(status).."]")
end
local function quarry_receive_fields(pos, formname, fields, sender)
local player_name = sender:get_player_name()
if not is_player_allowed(pos, player_name) then
minetest.chat_send_player(player_name, "You are not allowed to edit this!")
minetest.record_protection_violation(pos, player_name)
return
end
local meta = minetest.get_meta(pos)
if fields.size and string.find(fields.size, "^[0-9]+$") then
local size = tonumber(fields.size)
if size >= 1 and size <= 8 and size ~= meta:get_int("size") then
meta:set_int("size", size)
reset_quarry(pos)
end
end
if fields.enable then meta:set_int("enabled", 1) end
if fields.disable then meta:set_int("enabled", 0) end
if fields.restart then reset_quarry(pos) end
set_quarry_status(pos)
end
local function quarry_handle_purge(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local cache = inv:get_list("cache")
if not cache then
inv:set_size("cache", 12)
return
end
local i = 0
for _,stack in ipairs(cache) do
i = i + 1
if stack then
local item = stack:to_table()
if item then
technic.tube_inject_item(pos, pos, quarry_eject_dir, item)
stack:clear()
inv:set_stack("cache", i, stack)
break
end
end
end
if inv:is_empty("cache") then
meta:set_int("purge_on", 0)
end
end
local function can_dig_node(pos, node_name, owner, digger)
if node_name == "air" or node_name == "vacuum:vacuum" then
return false
end
local def = minetest.registered_nodes[node_name]
if not def or not def.diggable or (def.can_dig and not def.can_dig(pos, digger)) then
return false
end
if minetest.is_protected(pos, owner) then
return false
end
return true
end
local function find_ground(quarry_pos, quarry_dir, meta)
local dir = minetest.facedir_to_dir(quarry_dir % 4)
local radius = meta:get_int("size")
local dig_level = meta:get_int("dig_level")
local middle_pos = vector.add(quarry_pos, vector.multiply(dir, radius + 1))
local pos1 = vector.new(middle_pos.x - radius, dig_level, middle_pos.z - radius)
local pos2 = vector.new(middle_pos.x + radius, dig_level, middle_pos.z + radius)
local nodes = minetest.find_nodes_in_area(pos1, pos2, {"air", "vacuum:vacuum"})
if #nodes < meta:get_int("dig_steps") then
return vector.new(middle_pos.x, dig_level, middle_pos.z)
end
meta:set_int("dig_level", dig_level - 1)
return nil
end
local function get_dig_pos(quarry_pos, quarry_dir, dig_pos, dig_index, dig_steps, meta)
if dig_index > 0 and dig_index < dig_steps then
local facedir = (quarry_dir + quarry_dig_pattern[dig_index]) % 4
dig_pos = vector.add(dig_pos, minetest.facedir_to_dir(facedir))
elseif dig_index >= dig_steps then
local dig_level = meta:get_int("dig_level")
if (quarry_pos.y - dig_level) >= quarry_max_depth then
return nil, dig_index
end
local dir = minetest.facedir_to_dir(quarry_dir % 4)
dig_pos = vector.add(quarry_pos, vector.multiply(dir, meta:get_int("size") + 1))
dig_pos.y = dig_level - 1
meta:set_int("dig_level", dig_pos.y)
dig_index = 0
end
dig_index = dig_index + 1
return dig_pos, dig_index
end
local function execute_dig(pos, node, meta)
local dig_pos = minetest.string_to_pos(meta:get_string("dig_pos"))
local quarry_dir = meta:get_int("quarry_dir")
if not dig_pos then
-- quarry has not hit ground yet
dig_pos = find_ground(pos, quarry_dir, meta)
else
local owner = meta:get_string("owner")
local digger = pipeworks.create_fake_player({name = owner})
local dig_steps = meta:get_int("dig_steps")
local dig_index = meta:get_int("dig_index")
local t0 = minetest.get_us_time()
local us_used = 0
-- search for something to dig
while us_used < quarry_time_limit do
dig_pos, dig_index = get_dig_pos(pos, quarry_dir, dig_pos, dig_index, dig_steps, meta)
if not dig_pos then
-- finished digging
meta:set_int("finished", 1)
meta:set_int("purge_on", 1)
break
end
local dig_node = technic.get_or_load_node(dig_pos) or minetest.get_node(dig_pos)
if can_dig_node(dig_pos, dig_node.name, owner, digger) then
-- found something to dig, dig it and stop searching
minetest.remove_node(dig_pos)
local inv = meta:get_inventory()
local drops = minetest.get_node_drops(dig_node.name, "")
for _, dropped_item in ipairs(drops) do
local left = inv:add_item("cache", dropped_item)
while not left:is_empty() do
meta:set_int("purge_on", 1)
quarry_handle_purge(pos)
left = inv:add_item("cache", left)
end
end
local dug_nodes = meta:get_int("dug") + 1
meta:set_int("dug", dug_nodes)
if dug_nodes % 100 == 0 then
meta:set_int("purge_on", 1)
end
break
end
us_used = minetest.get_us_time() - t0
end
meta:set_int("dig_index", dig_index)
end
if dig_pos then
meta:set_string("dig_pos", minetest.pos_to_string(dig_pos))
end
end
local function quarry_run(pos, node)
local meta = minetest.get_meta(pos)
if minetest.pos_to_string(pos) ~= meta:get_string("quarry_pos") then
-- quarry has been moved since last dig
reset_quarry(pos)
elseif meta:get_int("purge_on") == 1 then
quarry_handle_purge(pos)
elseif meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("finished") == 0 then
execute_dig(pos, node, meta)
elseif not meta:get_inventory():is_empty("cache") then
meta:set_int("purge_on", 1)
end
set_quarry_status(pos)
end
minetest.register_node("technic:quarry", {
description = S("%s Quarry"):format("HV"),
tiles = {
"technic_carbon_steel_block.png^pipeworks_tube_connection_metallic.png",
"technic_carbon_steel_block.png^technic_cable_connection_overlay.png",
"technic_carbon_steel_block.png^technic_cable_connection_overlay.png",
"technic_carbon_steel_block.png^technic_cable_connection_overlay.png",
"technic_carbon_steel_block.png^default_tool_mesepick.png",
"technic_carbon_steel_block.png^technic_cable_connection_overlay.png"
},
paramtype2 = "facedir",
groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1},
connect_sides = {"bottom", "front", "left", "right"},
tube = {
connect_sides = {top = 1},
-- lower priority than other tubes, so that quarries will prefer any
-- other tube to another quarry, which could lead to server freezes
-- in certain quarry placements (2x2 for example would never eject)
priority = 10,
can_go = function(pos, node, velocity, stack)
-- always eject the same, even if items came in another way
-- this further mitigates loops and generally avoids random sideway movement
-- that can be expected in certain quarry placements
return { quarry_eject_dir }
end
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("size", 4)
meta:get_inventory():set_size("cache", 12)
reset_quarry(pos)
set_quarry_status(pos)
end,
after_place_node = function(pos, placer, itemstack)
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.scan_for_tube_objects(pos)
end,
can_dig = function(pos,player)
return minetest.get_meta(pos):get_inventory():is_empty("cache")
end,
after_dig_node = pipeworks.scan_for_tube_objects,
on_receive_fields = quarry_receive_fields,
technic_run = quarry_run,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return is_player_allowed(pos, player:get_player_name()) and count or 0
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
return is_player_allowed(pos, player:get_player_name()) and stack:get_count() or 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return is_player_allowed(pos, player:get_player_name()) and stack:get_count() or 0
end,
mesecons = {
effector = {
action_on = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("enabled", 1)
set_quarry_status(pos)
end,
action_off = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("enabled", 0)
set_quarry_status(pos)
end
}
}
})
minetest.register_craft({
recipe = {
{"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"},
{"basic_materials:motor", "technic:machine_casing", "technic:diamond_drill_head"},
{"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}},
output = "technic:quarry"
})
technic.register_machine("HV", "technic:quarry", technic.receiver)