technic/technic
Zefram 68b7bcc28e split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon).  Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression.  Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.

The default:steel{_ingot,block} items are identified specifically with
wrought iron.  This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.

Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals.  This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.

Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-22 20:57:50 +02:00
..
locale split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
machines split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
sounds Add Mk2 and Mk3 mining lasers 2013-10-30 15:09:31 -04:00
textures split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
tools split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
README.md Make some headers smaller in the READMEs 2014-02-27 00:32:37 -05:00
config.lua Remove config file creation 2013-12-17 20:01:01 -05:00
crafts.lua split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
depends.txt Declare unified_inventory optional dependency 2014-04-30 00:22:08 +01:00
helpers.lua Refill behaviour for power tools and cans 2014-04-30 10:49:54 +01:00
init.lua Add support for minetest.swap_node 2013-12-10 20:14:39 -05:00
items.lua Refill behaviour for power tools and cans 2014-04-30 10:49:54 +01:00
legacy.lua split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
register.lua Genericise handling of multiple meanings of wear 2014-04-30 00:21:55 +01:00

README.md

Technic

License

Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)

Technic chests code is licensed under the GNU LGPLv2+.

Texture licenses:

RealBadAngel: (WTFPL)

  • Everything.