technic/technic_chests/gold_chest.lua

61 lines
1.4 KiB
Lua

-- Translation support
local S = minetest.get_translator("technic_chests")
local material_list
if minetest.get_modpath("moreores") then
material_list = { 'silver' }
else
-- Make the gold chest obtainable for mere mortals (the silver chest is not obtainable)
material_list = { 'copper', 'silver' }
end
for _, material in ipairs(material_list) do
minetest.register_craft({
output = 'technic:gold_chest',
recipe = {
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
{'default:gold_ingot',"technic:"..material.."_chest",'default:gold_ingot'},
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
}
})
minetest.register_craft({
output = 'technic:gold_locked_chest',
recipe = {
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
{'default:gold_ingot',"technic:"..material.."_locked_chest",'default:gold_ingot'},
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
}
})
end
minetest.register_craft({
output = 'technic:gold_locked_chest',
type = "shapeless",
recipe = {
'basic_materials:padlock',
'technic:gold_chest',
}
})
technic.chests:register(S("Gold"), {
width = 15,
height = 6,
sort = true,
autosort = true,
infotext = true,
color = true,
locked = false,
}, "gold")
technic.chests:register(S("Gold"), {
width = 15,
height = 6,
sort = true,
autosort = true,
infotext = true,
color = true,
locked = true,
}, "gold")