mirror of
https://github.com/minetest-mods/technic.git
synced 2024-11-11 04:50:26 +01:00
157 lines
4.6 KiB
Lua
157 lines
4.6 KiB
Lua
--Minetest 0.4.7 mod: concrete
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--(c) 2013 by RealBadAngel <mk@realbadangel.pl>
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local technic = rawget(_G, "technic") or {}
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technic.concrete_posts = {}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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for i = 0, 31 do
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minetest.register_alias("technic:concrete_post" .. i,
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"technic:concrete_post")
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end
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for i = 32, 63 do
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minetest.register_alias("technic:concrete_post" .. i,
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"technic:concrete_post_with_platform")
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end
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local steel_ingot
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if minetest.get_modpath("technic_worldgen") then
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steel_ingot = "technic:carbon_steel_ingot"
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else
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steel_ingot = "default:steel_ingot"
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end
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minetest.register_craft({
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output = 'technic:rebar 6',
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recipe = {
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{ '', '', steel_ingot },
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{ '', steel_ingot, '' },
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{ steel_ingot, '', '' },
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}
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})
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minetest.register_craft({
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output = 'technic:concrete 5',
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recipe = {
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{ 'default:stone', 'technic:rebar', 'default:stone' },
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{ 'technic:rebar', 'default:stone', 'technic:rebar' },
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{ 'default:stone', 'technic:rebar', 'default:stone' },
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}
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})
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minetest.register_craft({
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output = 'technic:concrete_post_platform 6',
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recipe = {
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{ 'technic:concrete', 'technic:concrete_post', 'technic:concrete' },
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}
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})
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minetest.register_craft({
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output = 'technic:concrete_post 12',
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recipe = {
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{ 'default:stone', 'technic:rebar', 'default:stone' },
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{ 'default:stone', 'technic:rebar', 'default:stone' },
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{ 'default:stone', 'technic:rebar', 'default:stone' },
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}
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})
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minetest.register_craft({
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output = 'technic:blast_resistant_concrete 5',
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recipe = {
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{ 'technic:concrete', 'technic:composite_plate', 'technic:concrete' },
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{ 'technic:composite_plate', 'technic:concrete', 'technic:composite_plate' },
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{ 'technic:concrete', 'technic:composite_plate', 'technic:concrete' },
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}
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})
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minetest.register_craftitem(":technic:rebar", {
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description = S("Rebar"),
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inventory_image = "technic_rebar.png",
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})
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minetest.register_node(":technic:concrete", {
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description = S("Concrete Block"),
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tiles = { "technic_concrete_block.png", },
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groups = { cracky = 1, level = 2, concrete = 1 },
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":technic:blast_resistant_concrete", {
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description = S("Blast-resistant Concrete Block"),
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tiles = { "technic_blast_resistant_concrete_block.png", },
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groups = { cracky = 1, level = 3, concrete = 1 },
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sounds = default.node_sound_stone_defaults(),
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on_blast = function(pos, intensity)
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if intensity > 9 then
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minetest.remove_node(pos)
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return { "technic:blast_resistant_concrete" }
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end
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end,
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})
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local box_platform = { -0.5, 0.3, -0.5, 0.5, 0.5, 0.5 }
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local box_post = { -0.15, -0.5, -0.15, 0.15, 0.5, 0.15 }
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local box_front = { -0.1, -0.3, 0, 0.1, 0.3, -0.5 }
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local box_back = { -0.1, -0.3, 0, 0.1, 0.3, 0.5 }
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local box_left = { 0, -0.3, -0.1, -0.5, 0.3, 0.1 }
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local box_right = { 0, -0.3, -0.1, 0.5, 0.3, 0.1 }
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minetest.register_node(":technic:concrete_post_platform", {
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description = S("Concrete Post Platform"),
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tiles = { "technic_concrete_block.png", },
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groups = { cracky = 1, level = 2 },
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = { box_platform }
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},
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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if node.name ~= "technic:concrete_post" then
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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end
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minetest.set_node(pointed_thing.under, { name = "technic:concrete_post_with_platform" })
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itemstack:take_item()
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placer:set_wielded_item(itemstack)
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return itemstack
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end,
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})
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for platform = 0, 1 do
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local after_dig_node = nil
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if platform == 1 then
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after_dig_node = function(pos, old_node)
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old_node.name = "technic:concrete_post"
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minetest.set_node(pos, old_node)
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end
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end
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minetest.register_node(":technic:concrete_post" .. (platform == 1 and "_with_platform" or ""), {
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description = S("Concrete Post"),
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tiles = { "technic_concrete_block.png" },
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groups = { cracky = 1, level = 2, concrete_post = 1, not_in_creative_inventory = platform },
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sounds = default.node_sound_stone_defaults(),
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drop = (platform == 1 and "technic:concrete_post_platform" or
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"technic:concrete_post"),
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "nodebox",
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connects_to = { "group:concrete", "group:concrete_post" },
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node_box = {
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type = "connected",
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fixed = { box_post, (platform == 1 and box_platform or nil) },
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connect_front = box_front,
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connect_back = box_back,
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connect_left = box_left,
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connect_right = box_right,
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},
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after_dig_node = after_dig_node,
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})
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end
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