mirror of
https://github.com/minetest-mods/technic.git
synced 2024-11-12 05:20:42 +01:00
7c4b7046cc
All electrically-powered machines now consistently indicate their tier (supply voltage) in their names. As this implies that they are electrically powered, the furnaces no longer have "Electric" in their names. The fuel-fired equivalents of electric machines, which exist for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them. (The fuel-fired alloy furnace used to say "Coal", which was inaccurate because it uses any fuel. The fuel-fired furnace, from the default mod, used to just be called "Furnace", which is ambiguous.) Electric power generators now consistently indicate their tier and have the word "Generator" in their names. This makes their purpose much clearer, and makes obvious craft guide searches produce useful results. The fuel-fired generators, previously just (ambiguously) called "Generator", are now explicitly "Fuel-Fired".
92 lines
2.6 KiB
Lua
92 lines
2.6 KiB
Lua
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local S = technic.getter
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minetest.register_craft({
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output = 'technic:wind_mill_frame 5',
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recipe = {
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{'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
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{'', 'technic:carbon_steel_ingot', ''},
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{'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'technic:wind_mill',
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recipe = {
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{'', 'technic:carbon_steel_ingot', ''},
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{'technic:carbon_steel_ingot', 'technic:motor', 'technic:carbon_steel_ingot'},
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{'', 'technic:carbon_steel_block', ''},
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}
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})
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minetest.register_node("technic:wind_mill_frame", {
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description = S("Wind Mill Frame"),
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drawtype = "glasslike_framed",
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tiles = {"technic_carbon_steel_block.png", "default_glass.png"},
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sunlight_propagates = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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})
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minetest.register_node("technic:wind_mill", {
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description = S("Wind %s Generator"):format("MV"),
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tiles = {"technic_carbon_steel_block.png"},
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paramtype2 = "facedir",
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Main box
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{-0.1, -0.1, -0.5, 0.1, 0.1, -0.6}, -- Shaft
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{-0.1, -1, -0.6, 0.1, 1, -0.7}, -- Vertical blades
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{-1, -0.1, -0.6, 1, 0.1, -0.7}, -- Horizontal blades
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}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("Wind %s Generator"):format("MV"))
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meta:set_int("MV_EU_supply", 0)
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end,
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})
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local function check_wind_mill(pos)
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if pos.y < 30 then
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return false
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end
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for i = 1, 20 do
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local node = minetest.get_node({x=pos.x, y=pos.y-i, z=pos.z})
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if node.name ~= "technic:wind_mill_frame" then
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return false
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end
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end
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return true
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end
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minetest.register_abm({
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nodenames = {"technic:wind_mill"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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local machine_name = S("Wind %s Generator"):format("MV")
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local power = math.min(pos.y * 100, 5000)
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if not check_wind_mill(pos) then
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meta:set_int("MV_EU_supply", 0)
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meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
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return
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else
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meta:set_int("MV_EU_supply", power)
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end
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meta:set_string("infotext", machine_name.." ("..power.."EU)")
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end
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})
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technic.register_machine("MV", "technic:wind_mill", technic.producer)
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