technic/technic/machines/LV/solar_panel.lua

73 lines
2.9 KiB
Lua

-- Solar panels are the building blocks of LV solar arrays
-- They can however also be used separately but with reduced efficiency due to the missing transformer.
-- Individual panels are less efficient than when the panels are combined into full arrays.
local S = technic.getter
minetest.register_craft({
output = 'technic:solar_panel',
recipe = {
{'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'},
{'basic_materials:silver_wire', 'technic:lv_cable', 'mesecons_materials:glue'},
},
replacements = { {"basic_materials:silver_wire", "basic_materials:empty_spool"}, },
})
local run = function(pos, node)
-- The action here is to make the solar panel prodice power
-- Power is dependent on the light level and the height above ground
-- There are many ways to cheat by using other light sources like lamps.
-- As there is no way to determine if light is sunlight that is just a shame.
-- To take care of some of it solar panels do not work outside daylight hours or if
-- built below 0m
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
local machine_name = S("Small Solar %s Generator"):format("LV")
local light = minetest.get_node_light(pos1, nil)
local time_of_day = minetest.get_timeofday()
local meta = minetest.get_meta(pos)
if light == nil then light = 0 end
-- turn on panel only during day time and if sufficient light
-- I know this is counter intuitive when cheating by using other light sources underground.
if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > -10 then
local charge_to_give = math.floor((light + pos1.y) * 3)
charge_to_give = math.max(charge_to_give, 0)
charge_to_give = math.min(charge_to_give, 200)
meta:set_string("infotext", S("@1 Active (@2)", machine_name,
technic.EU_string(charge_to_give)))
meta:set_int("LV_EU_supply", charge_to_give)
else
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int("LV_EU_supply", 0)
end
end
minetest.register_node("technic:solar_panel", {
tiles = {"technic_solar_panel_top.png", "technic_solar_panel_bottom.png", "technic_solar_panel_side.png",
"technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
technic_machine=1, technic_lv=1},
connect_sides = {"bottom"},
sounds = default.node_sound_wood_defaults(),
description = S("Small Solar %s Generator"):format("LV"),
active = false,
drawtype = "nodebox",
paramtype = "light",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("LV_EU_supply", 0)
meta:set_string("infotext", S("Small Solar %s Generator"):format("LV"))
end,
technic_run = run,
})
technic.register_machine("LV", "technic:solar_panel", technic.producer)