technic/technic/alloy_furnace_mv.lua
kpoppel ee5c6c23fa Changed power distribution method and streamlined the various existing machines.
An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.

This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
2013-07-02 00:03:36 +02:00

460 lines
17 KiB
Lua

-- MV alloy furnace
minetest.register_craft({
output = 'technic:mv_alloy_furnace',
recipe = {
{'technic:stainless_steel_ingot', 'technic:alloy_furnace', 'technic:stainless_steel_ingot'},
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
}
})
local mv_alloy_furnace_formspec =
"invsize[8,10;]"..
"label[0,0;MV Alloy Furnace]"..
"list[current_name;src;3,1;1,2;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,6;8,4;]"..
"list[current_name;upgrade1;1,4;1,1;]"..
"list[current_name;upgrade2;2,4;1,1;]"..
"label[1,5;Upgrade Slots]"
minetest.register_node(
"technic:mv_alloy_furnace",
{description = "MV Alloy Furnace",
tiles = {"technic_mv_alloy_furnace_top.png", "technic_mv_alloy_furnace_bottom.png", "technic_mv_alloy_furnace_side_tube.png",
"technic_mv_alloy_furnace_side_tube.png", "technic_mv_alloy_furnace_side.png", "technic_mv_alloy_furnace_front.png"},
paramtype2 = "facedir",
groups = {cracky=2, tubedevice=1,tubedevice_receiver=1},
tube={insert_object=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("src",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("src",stack)
end,
},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "MV Alloy furnace")
meta:set_float("technic_mv_power_machine", 1)
meta:set_int("tube_time", 0)
meta:set_string("formspec", mv_alloy_furnace_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 2)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_node(
"technic:mv_alloy_furnace_active",
{description = "MV Alloy Furnace",
tiles = {"technic_mv_alloy_furnace_top.png", "technic_mv_alloy_furnace_bottom.png", "technic_mv_alloy_furnace_side_tube.png",
"technic_mv_alloy_furnace_side_tube.png", "technic_mv_alloy_furnace_side.png", "technic_mv_alloy_furnace_front_active.png"},
paramtype2 = "facedir",
light_source = 8,
drop = "technic:mv_alloy_furnace",
groups = {cracky=2, tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
tube={insert_object=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("src",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("src",stack)
end,
},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
-- These three makes sure upgrades are not moved in or out while the furnace is active.
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "src" or listname == "dst" then
return 99
else
return 0 -- Disallow the move
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == "src" or listname == "dst" then
return 99
else
return 0 -- Disallow the move
end
end,
allow_metadata_inventory_move = function(pos, from_list, to_list, to_list, to_index, count, player)
return 0
end,
})
local send_cooked_items = function(pos,x_velocity,z_velocity)
-- Send items on their way in the pipe system.
local meta=minetest.env:get_meta(pos)
local inv = meta:get_inventory()
local i=0
for _,stack in ipairs(inv:get_list("dst")) do
i=i+1
if stack then
local item0=stack:to_table()
if item0 then
item0["count"]="1"
local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
item1:setacceleration({x=0, y=0, z=0})
stack:take_item(1);
inv:set_stack("dst", i, stack)
return
end
end
end
end
local smelt_item = function(pos)
local meta=minetest.env:get_meta(pos)
local inv = meta:get_inventory()
meta:set_int("src_time", meta:get_int("src_time") + 3) -- Cooking time 3x faster
local result = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")})
dst_stack={}
dst_stack["name"]=alloy_recipes[dst_index].dst_name
dst_stack["count"]=alloy_recipes[dst_index].dst_count
if result and result.item and meta:get_int("src_time") >= result.time then
meta:set_int("src_time", 0)
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",result) then
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
-- Put result in "dst" list
inv:add_item("dst", result.item)
return 1
else
return 0 -- done
end
end
return 0 -- done
end
minetest.register_abm(
{nodenames = {"technic:mv_alloy_furnace","technic:mv_alloy_furnace_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local eu_input = meta:get_int("MV_EU_input")
local state = meta:get_int("state")
local next_state = state
-- Machine information
local machine_name = "MV Alloy Furnace"
local machine_node = "technic:mv_alloy_furnace"
local machine_state_demand = { 50, 2000, 1500, 1000 }
-- Setup meta data if it does not exist. state is used as an indicator of this
if state == 0 then
meta:set_int("state", 1)
meta:set_int("MV_EU_demand", machine_state_demand[1])
meta:set_int("MV_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, "MV")
-- Execute always logic
-- CODE HERE --
-- State machine
if eu_input == 0 then
-- Unpowered - go idle
hacky_swap_node(pos, machine_node)
meta:set_string("infotext", machine_name.." Unpowered")
next_state = 1
elseif eu_input == machine_state_demand[state] then
-- Powered - do the state specific actions
-- Execute always if powered logic
local meta=minetest.env:get_meta(pos)
-- Get the names of the upgrades
local meta=minetest.env:get_meta(pos)
local inv = meta:get_inventory()
local upg_item1
local upg_item1_name=""
local upg_item2
local upg_item2_name=""
local srcstack = inv:get_stack("upgrade1", 1)
if srcstack then upg_item1=srcstack:to_table() end
srcstack = inv:get_stack("upgrade2", 1)
if srcstack then upg_item2=srcstack:to_table() end
if upg_item1 then upg_item1_name=upg_item1.name end
if upg_item2 then upg_item2_name=upg_item2.name end
-- Save some power by installing battery upgrades. Fully upgraded makes this
-- furnace use the same amount of power as the LV version
local EU_saving_upgrade = 0
if upg_item1_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
if upg_item2_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
-- Tube loading speed can be upgraded using control logic units
local tube_speed_upgrade = 0
if upg_item1_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
if upg_item2_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
-- Handle pipeworks (consumes tube_speed_upgrade)
local pos1={x=pos.x, y=pos.y, z=pos.z}
local x_velocity=0
local z_velocity=0
-- Output is on the left side of the furnace
if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
local output_tube_connected = false
local meta1 = minetest.env:get_meta(pos1)
if meta1:get_int("tubelike") == 1 then
output_tube_connected=true
end
tube_time = meta:get_int("tube_time")
tube_time = tube_time + tube_speed_upgrade
if tube_time > 3 then
tube_time = 0
if output_tube_connected then
send_cooked_items(pos,x_velocity,z_velocity)
end
end
meta:set_int("tube_time", tube_time)
-- The machine shuts down if we have nothing to smelt and no tube is connected
-- or if we have nothing to send with a tube connected.
if (not output_tube_connected and inv:is_empty("src"))
or ( output_tube_connected and inv:is_empty("dst")) then
next_state = 1
end
----------------------
local empty = 1
local recipe = nil
local result = nil
-- Get what to cook if anything
local srcstack = inv:get_stack("src", 1)
local src2stack = inv:get_stack("src", 2)
local src_item1 = nil
local src_item2 = nil
if srcstack and src2stack then
src_item1 = srcstack:to_table()
src_item2 = src2stack:to_table()
empty = 0
end
if src_item1 and src_item2 then
recipe = technic.get_alloy_recipe(src_item1,src_item2)
end
if recipe then
result = { name=recipe.dst_name, count=recipe.dst_count}
end
if state == 1 then
hacky_swap_node(pos, machine_node)
meta:set_string("infotext", machine_name.." Idle")
local meta=minetest.env:get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("src") then
if empty == 0 and recipe and inv:room_for_item("dst", result) then
meta:set_string("infotext", machine_name.." Active")
meta:set_int("src_time", 0)
next_state = 2+EU_saving_upgrade -- Next state is decided by the battery upgrade (state 2= 0 batteries, state 3 = 1 battery, 4 = 2 batteries)
end
end
elseif state == 2 or state == 3 or state == 4 then
hacky_swap_node(pos, machine_node.."_active")
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") == 4 then -- 4 ticks per output
meta:set_string("src_time", 0)
-- check if there's room for output in "dst" list and that we have the materials
if recipe and inv:room_for_item("dst", result) then
-- Take stuff from "src" list
srcstack:take_item(recipe.src1_count)
inv:set_stack("src", 1, srcstack)
src2stack:take_item(recipe.src2_count)
inv:set_stack("src2", 1, src2stack)
-- Put result in "dst" list
inv:add_item("dst",result)
else
next_state = 1
end
end
end
end
-- Change state?
if next_state ~= state then
meta:set_int("MV_EU_demand", machine_state_demand[next_state])
meta:set_int("state", next_state)
end
------------------------------------
-- local pos1={}
-- pos1.x=pos.x
-- pos1.y=pos.y
-- pos1.z=pos.z
-- local x_velocity=0
-- local z_velocity=0
--
-- -- output is on the left side of the furnace
-- if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
-- if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
-- if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
-- if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
--
-- local output_tube_connected = false
-- local meta=minetest.env:get_meta(pos1)
-- if meta:get_int("tubelike")==1 then output_tube_connected=true end
-- meta = minetest.env:get_meta(pos)
-- local inv = meta:get_inventory()
-- local upg_item1
-- local upg_item1_name=""
-- local upg_item2
-- local upg_item2_name=""
-- local srcstack = inv:get_stack("upgrade1", 1)
-- if srcstack then upg_item1=srcstack:to_table() end
-- srcstack = inv:get_stack("upgrade2", 1)
-- if srcstack then upg_item2=srcstack:to_table() end
-- if upg_item1 then upg_item1_name=upg_item1.name end
-- if upg_item2 then upg_item2_name=upg_item2.name end
--
-- local speed=0
-- if upg_item1_name=="technic:control_logic_unit" then speed=speed+1 end
-- if upg_item2_name=="technic:control_logic_unit" then speed=speed+1 end
-- tube_time=meta:get_float("tube_time")
-- tube_time=tube_time+speed
-- if tube_time>3 then
-- tube_time=0
-- if output_tube_connected then send_cooked_items(pos,x_velocity,z_velocity) end
-- end
-- meta:set_float("tube_time", tube_time)
--
-- local extra_buffer_size = 0
-- if upg_item1_name=="technic:battery" then extra_buffer_size =extra_buffer_size + 10000 end
-- if upg_item2_name=="technic:battery" then extra_buffer_size =extra_buffer_size + 10000 end
-- local internal_EU_buffer_size=2000+extra_buffer_size
-- meta:set_float("internal_EU_buffer_size",internal_EU_buffer_size)
--
-- internal_EU_buffer=meta:get_float("internal_EU_buffer")
-- if internal_EU_buffer > internal_EU_buffer_size then internal_EU_buffer = internal_EU_buffer_size end
-- local meta = minetest.env:get_meta(pos)
-- local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100)
-- meta:set_string("formspec",
-- MV_alloy_furnace_formspec..
-- "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
-- (load)..":technic_power_meter_fg.png]")
--
-- local inv = meta:get_inventory()
--
-- local furnace_is_cookin = meta:get_int("furnace_is_cookin")
--
-- local srclist = inv:get_list("src")
-- local srclist2 = inv:get_list("src2")
--
-- srcstack = inv:get_stack("src", 1)
-- if srcstack then src_item1=srcstack:to_table() end
-- srcstack = inv:get_stack("src", 2)
-- if srcstack then src_item2=srcstack:to_table() end
-- dst_index=nil
--
-- if src_item1 and src_item2 then
-- dst_index=get_cook_result(src_item1,src_item2)
-- end
--
--
-- if (furnace_is_cookin == 1) then
-- if internal_EU_buffer>=150 then
-- internal_EU_buffer=internal_EU_buffer-150;
-- meta:set_float("internal_EU_buffer",internal_EU_buffer)
-- meta:set_float("src_time", meta:get_float("src_time") + 1)
-- if dst_index and meta:get_float("src_time") >= 4 then
-- -- check if there's room for output in "dst" list
-- dst_stack={}
-- dst_stack["name"]=alloy_recipes[dst_index].dst_name
-- dst_stack["count"]=alloy_recipes[dst_index].dst_count
-- if inv:room_for_item("dst",dst_stack) then
-- -- Put result in "dst" list
-- inv:add_item("dst",dst_stack)
-- -- take stuff from "src" list
-- for i=1,alloy_recipes[dst_index].src1_count,1 do
-- srcstack = inv:get_stack("src", 1)
-- srcstack:take_item()
-- inv:set_stack("src", 1, srcstack)
-- end
-- for i=1,alloy_recipes[dst_index].src2_count,1 do
-- srcstack = inv:get_stack("src", 2)
-- srcstack:take_item()
-- inv:set_stack("src", 2, srcstack)
-- end
--
-- else
-- print("Furnace inventory full!")
-- end
-- meta:set_string("src_time", 0)
-- end
-- end
-- end
--
-- if dst_index and meta:get_int("furnace_is_cookin")==0 then
-- hacky_swap_node(pos,"technic:mv_alloy_furnace_active")
-- meta:set_string("infotext","MV Alloy Furnace active")
-- meta:set_int("furnace_is_cookin",1)
-- meta:set_string("src_time", 0)
-- return
-- end
--
-- if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then
-- hacky_swap_node(pos,"technic:mv_alloy_furnace")
-- meta:set_string("infotext","MV Alloy Furnace inactive")
-- meta:set_int("furnace_is_cookin",0)
-- meta:set_string("src_time", 0)
-- end
--
end,
})
technic.register_MV_machine ("technic:mv_alloy_furnace","RE")
technic.register_MV_machine ("technic:mv_alloy_furnace_active","RE")