technic/technic/alloy_furnaces_commons.lua
ShadowNinja 19c9a0443b Merge branch 'indev'
Conflicts:
	technic/alloy_furnace.lua
	technic/alloy_furnaces_commons.lua
	technic/battery_box.lua
	technic/battery_box_hv.lua
	technic/battery_box_mv.lua
	technic/chainsaw.lua
	technic/cnc.lua
	technic/cnc_nodes.lua
	technic/electric_furnace.lua
	technic/grinder.lua
	technic/init.lua
	technic/solar_array_hv.lua
	technic/solar_array_lv.lua
	technic/solar_array_mv.lua
	technic/solar_panel.lua
	unified_inventory/api.lua
	unified_inventory/depends.txt
2013-07-08 16:57:56 -04:00

86 lines
4.5 KiB
Lua

-- Register alloy recipes
technic.alloy_recipes = {}
-- Register recipe in a table
technic.register_alloy_recipe = function(metal1, count1, metal2, count2, result, count3)
technic.alloy_recipes[metal1..metal2] = { src1_count = count1, src2_count = count2, dst_name = result, dst_count = count3 }
if unified_inventory then
unified_inventory.register_craft(
{
type = "alloy",
output = result.." "..count3,
items = {metal1.." "..count1,metal2.." "..count2},
width = 2,
})
end
end
-- Retrieve a recipe given the input metals.
-- Input parameters are a table from a StackItem
technic.get_alloy_recipe = function(metal1, metal2)
-- Check for both combinations of metals and for the right amount in both
if technic.alloy_recipes[metal1.name..metal2.name]
and metal1.count >= technic.alloy_recipes[metal1.name..metal2.name].src1_count
and metal2.count >= technic.alloy_recipes[metal1.name..metal2.name].src2_count then
return technic.alloy_recipes[metal1.name..metal2.name]
elseif technic.alloy_recipes[metal2.name..metal1.name]
and metal2.count >= technic.alloy_recipes[metal2.name..metal1.name].src1_count
and metal1.count >= technic.alloy_recipes[metal2.name..metal1.name].src2_count then
return technic.alloy_recipes[metal2.name..metal1.name]
else
return nil
end
end
technic.register_alloy_recipe("technic:copper_dust", 3, "technic:tin_dust", 1, "technic:bronze_dust", 4)
technic.register_alloy_recipe("moreores:copper_ingot",3, "moreores:tin_ingot", 1, "moreores:bronze_ingot", 4)
technic.register_alloy_recipe("technic:iron_dust", 3, "technic:chromium_dust", 1, "technic:stainless_steel_dust", 4)
technic.register_alloy_recipe("default:steel_ingot", 3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4)
technic.register_alloy_recipe("technic:copper_dust", 2, "technic:zinc_dust", 1, "technic:brass_dust", 3)
technic.register_alloy_recipe("moreores:copper_ingot",2, "technic:zinc_ingot", 1, "technic:brass_ingot", 3)
technic.register_alloy_recipe("default:sand", 2, "technic:coal_dust", 2, "technic:silicon_wafer", 1)
technic.register_alloy_recipe("technic:silicon_wafer",1, "technic:gold_dust", 1, "technic:doped_silicon_wafer", 1)
--------------------------------------
-- LEGACY CODE - some other mods might depend on this - Register the same recipes as above...
--------------------------------------
alloy_recipes = {}
registered_recipes_count = 1
function register_alloy_recipe (string1,count1, string2,count2, string3,count3)
alloy_recipes[registered_recipes_count]={}
alloy_recipes[registered_recipes_count].src1_name=string1
alloy_recipes[registered_recipes_count].src1_count=count1
alloy_recipes[registered_recipes_count].src2_name=string2
alloy_recipes[registered_recipes_count].src2_count=count2
alloy_recipes[registered_recipes_count].dst_name=string3
alloy_recipes[registered_recipes_count].dst_count=count3
registered_recipes_count=registered_recipes_count+1
alloy_recipes[registered_recipes_count]={}
alloy_recipes[registered_recipes_count].src1_name=string2
alloy_recipes[registered_recipes_count].src1_count=count2
alloy_recipes[registered_recipes_count].src2_name=string1
alloy_recipes[registered_recipes_count].src2_count=count1
alloy_recipes[registered_recipes_count].dst_name=string3
alloy_recipes[registered_recipes_count].dst_count=count3
registered_recipes_count=registered_recipes_count+1
if unified_inventory then
unified_inventory.register_craft({
type = "alloy",
output = string3.." "..count3,
items = {string1.." "..count1,string2.." "..count2},
width = 2,
})
end
end
register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4)
register_alloy_recipe ("default:copper_ingot",3, "moreores:tin_ingot",1, "default:bronze_ingot",4)
register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4)
register_alloy_recipe ("default:steel_ingot",3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4)
register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3)
register_alloy_recipe ("default:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3)
register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
register_alloy_recipe ("technic:silicon_wafer",1, "technic:gold_dust",1, "technic:doped_silicon_wafer",1)