technic/technic/machines/LV/extractor.lua

176 lines
6.2 KiB
Lua

technic.extractor_recipes ={}
technic.register_extractor_recipe = function(src, src_count, dst, dst_count)
technic.extractor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
if unified_inventory then
unified_inventory.register_craft({
type = "extracting",
output = dst.." "..dst_count,
items = {src.." "..src_count},
width = 0,
})
end
end
-- Receive an ItemStack of result by an ItemStack input
technic.get_extractor_recipe = function(item)
if technic.extractor_recipes[item.name] and
item.count >= technic.extractor_recipes[item.name].src_count then
return technic.extractor_recipes[item.name]
else
return nil
end
end
technic.register_extractor_recipe("technic:coal_dust", 1, "dye:black", 2)
technic.register_extractor_recipe("default:cactus", 1, "dye:green", 2)
technic.register_extractor_recipe("default:dry_shrub", 1, "dye:brown", 2)
technic.register_extractor_recipe("flowers:geranium", 1, "dye:blue", 2)
technic.register_extractor_recipe("flowers:dandelion_white", 1, "dye:white", 2)
technic.register_extractor_recipe("flowers:dandelion_yellow", 1, "dye:yellow", 2)
technic.register_extractor_recipe("flowers:tulip", 1, "dye:orange", 2)
technic.register_extractor_recipe("flowers:rose", 1, "dye:red", 2)
technic.register_extractor_recipe("flowers:viola", 1, "dye:violet", 2)
technic.register_extractor_recipe("technic:raw_latex", 1, "technic:rubber", 3)
technic.register_extractor_recipe("moretrees:rubber_tree_trunk_empty", 1, "technic:rubber", 1)
technic.register_extractor_recipe("moretrees:rubber_tree_trunk", 1, "technic:rubber", 1)
technic.register_extractor_recipe("technic:uranium", 5, "technic:enriched_uranium", 1)
minetest.register_alias("extractor", "technic:extractor")
minetest.register_craft({
output = 'technic:extractor',
recipe = {
{'technic:treetap', 'technic:motor', 'technic:treetap'},
{'technic:treetap', 'technic:lv_cable0', 'technic:treetap'},
{'', '', ''},
}
})
local extractor_formspec =
"invsize[8,9;]"..
"label[0,0;Extractor]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:extractor", {
description = "Extractor",
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Extractor")
meta:set_string("formspec", extractor_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") or not inv:is_empty("dst") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_node("technic:extractor_active", {
description = "Extractor",
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
paramtype2 = "facedir",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") or not inv:is_empty("dst") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_abm({
nodenames = {"technic:extractor", "technic:extractor_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- The machine will automatically shut down if disconnected from power in some fashion.
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local srcstack = inv:get_stack("src", 1)
local eu_input = meta:get_int("LV_EU_input")
-- Machine information
local machine_name = "Extractor"
local machine_node = "technic:extractor"
local demand = 300
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int("LV_EU_demand", demand)
meta:set_int("LV_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, "LV")
if srcstack then
src_item = srcstack:to_table()
end
if src_item then
recipe = technic.get_extractor_recipe(src_item)
end
if recipe then
result = {name=recipe.dst_name, count=recipe.dst_count}
end
if inv:is_empty("src") or (not recipe) or (not result) or
(not inv:room_for_item("dst", result)) then
hacky_swap_node(pos, machine_node)
meta:set_string("infotext", machine_name.." Idle")
meta:set_int("LV_EU_demand", 0)
return
end
if eu_input < demand then
-- unpowered - go idle
hacky_swap_node(pos, machine_node)
meta:set_string("infotext", machine_name.." Unpowered")
elseif eu_input >= demand then
-- Powered
hacky_swap_node(pos, machine_node.."_active")
meta:set_string("infotext", machine_name.." Active")
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= 4 then -- 4 ticks per output
meta:set_int("src_time", 0)
srcstack:take_item(recipe.src_count)
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result)
end
end
meta:set_int("LV_EU_demand", demand)
end
})
technic.register_machine("LV", "technic:extractor", technic.receiver)
technic.register_machine("LV", "technic:extractor_active", technic.receiver)