technic/technic/machines/LV/generator.lua

140 lines
4.6 KiB
Lua

-- The electric generator.
-- A simple device to get started on the electric machines.
-- Inefficient and expensive in fuel (200EU per tick)
-- Also only allows for LV machinery to run.
minetest.register_alias("generator", "technic:generator")
minetest.register_alias("generator", "technic:generator_active")
minetest.register_craft({
output = 'technic:generator',
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'default:stone', '', 'default:stone'},
{'default:stone', 'default:copper_ingot', 'default:stone'},
}
})
local generator_formspec =
"invsize[8,9;]"..
"label[0,0;Generator]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:generator", {
description = "Electric Generator",
tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Electric Generator")
meta:set_int("LV_EU_supply", 0)
-- Signal to the switching station that this device burns some
-- sort of fuel and needs special handling
meta:set_int("LV_EU_from_fuel", 1)
meta:set_int("burn_time", 0)
meta:set_string("formspec", generator_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_node("technic:generator_active", {
description = "Electric Generator",
tiles = {"technic_generator_top.png", "technic_machine_bottom.png",
"technic_generator_side.png", "technic_generator_side.png",
"technic_generator_side.png", "technic_generator_front_active.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:generator",
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_abm({
nodenames = {"technic:generator", "technic:generator_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local burn_time = meta:get_int("burn_time")
local burn_totaltime = meta:get_int("burn_totaltime")
-- If more to burn and the energy produced was used: produce some more
if burn_time > 0 then
meta:set_int("LV_EU_supply", 200) -- Give 200EUs
burn_time = burn_time - 1
meta:set_int("burn_time", burn_time)
end
-- Burn another piece of fuel
if burn_time == 0 then
local inv = meta:get_inventory()
if not inv:is_empty("src") then
local fuellist = inv:get_list("src")
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if not fuel or fuel.time == 0 then
meta:set_string("infotext", "Generator out of fuel")
hacky_swap_node(pos, "technic:generator")
return
end
meta:set_int("burn_time", fuel.time)
meta:set_int("burn_totaltime", fuel.time)
local stack = inv:get_stack("src", 1)
stack:take_item()
inv:set_stack("src", 1, stack)
hacky_swap_node(pos, "technic:generator_active")
meta:set_int("LV_EU_supply", 200) -- Give 200EUs
else
hacky_swap_node(pos, "technic:generator")
meta:set_int("LV_EU_supply", 0)
end
end
local percent = math.floor((burn_time / burn_totaltime) * 100)
meta:set_string("infotext", "Electric Generator ("..percent.."%)")
meta:set_string("formspec",
"size[8,9]"..
"label[0,0;Generator]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0,5;8,4;]")
end
})
technic.register_machine("LV", "technic:generator", technic.producer)
technic.register_machine("LV", "technic:generator_active", technic.producer)