technic/technic/machines/register/recipes.lua

89 lines
2.3 KiB
Lua

technic.recipes = {cooking = {numitems = 1}}
function technic.register_recipe_type(typename, desc, numitems)
numitems = numitems or 1
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type(typename, {
description = desc,
height = numitems,
width = 1,
})
end
technic.recipes[typename] = {numitems = numitems, recipes = {}}
end
local function get_recipe_index(items)
local l = {}
for i, stack in ipairs(items) do
l[i] = ItemStack(stack):get_name()
end
table.sort(l)
return table.concat(l, "/")
end
local function register_recipe(typename, data)
-- Handle aliases
for i, stack in ipairs(data.input) do
data.input[i] = ItemStack(stack):to_string()
end
data.output = ItemStack(data.output):to_string()
local recipe = {time = data.time, input = {}, output = data.output}
local index = get_recipe_index(data.input)
for _, stack in ipairs(data.input) do
recipe.input[ItemStack(stack):get_name()] = ItemStack(stack):get_count()
end
technic.recipes[typename].recipes[index] = recipe
if unified_inventory then
unified_inventory.register_craft({
type = typename,
output = data.output,
items = data.input,
width = 0,
})
end
end
function technic.register_recipe(typename, data)
minetest.after(0.01, register_recipe, typename, data) -- Handle aliases
end
function technic.get_recipe(typename, items)
if typename == "cooking" then -- Already builtin in Minetest, so use that
local result, new_input = minetest.get_craft_result({
method = "cooking",
width = 1,
items = items})
-- Compatibility layer
if not result or result.time == 0 then
return nil
else
return {time = result.time,
new_input = new_input.items,
output = result.item}
end
end
local index = get_recipe_index(items)
local recipe = technic.recipes[typename].recipes[index]
if recipe then
local new_input = {}
for i, stack in ipairs(items) do
if stack:get_count() < recipe.input[stack:get_name()] then
print(stack:get_name())
return nil
else
new_input[i] = ItemStack(stack)
new_input[i]:take_item(recipe.input[stack:get_name()])
end
end
return {time = recipe.time,
new_input = new_input,
output = recipe.output}
else
return nil
end
end