Remove setting check in README example

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upsilon 2017-02-02 20:34:13 +01:00
parent 1351906574
commit 6de69cdf76
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1 changed files with 14 additions and 16 deletions

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@ -76,20 +76,18 @@ Definition: definition table, containing:
]] ]]
-- Example: -- Example:
if get_setting("arrow") then throwing.register_arrow("arrow", {
throwing.register_arrow("arrow", { itemcraft = "default:steel_ingot",
itemcraft = "default:steel_ingot", craft_quantity = 16,
craft_quantity = 16, description = "Arrow",
description = "Arrow", tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"},
tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"}, target = throwing.target_object,
target = throwing.target_object, on_hit_sound = "throwing_arrow",
on_hit_sound = "throwing_arrow", on_hit = function(pos, _, _, object, hitter)
on_hit = function(pos, _, _, object, hitter) object:punch(hitter, 1, {
object:punch(hitter, 1, { full_punch_interval = 1,
full_punch_interval = 1, damage_groups = {fleshy = 3}
damage_groups = {fleshy = 3} })
}) end
end })
})
end
``` ```