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https://github.com/minetest-mods/throwing.git
synced 2024-11-10 12:30:32 +01:00
Fix calls to minetest.is_protected
The name parameter was not specified.
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parent
a6ce9315b0
commit
8a27df9c24
7
init.lua
7
init.lua
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@ -157,13 +157,14 @@ function throwing.register_arrow(name, itemcraft, craft_quantity, description, t
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groups = _groups,
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.setting_getbool("throwing.allow_arrow_placing") and pointed_thing.above then
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if not minetest.is_protected(pointed_thing.above) then
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minetest.log("action", "Player "..placer:get_player_name().." placed arrow "..throwing.modname..":"..name.." into a protected area at ("..pointed_thing.above.x..","..pointed_thing.above.y..","..pointed_thing.above.z..")")
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local playername = placer:get_player_name()
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if not minetest.is_protected(pointed_thing.above, playername) then
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minetest.log("action", "Player "..playername.." placed arrow "..throwing.modname..":"..name.." into a protected area at ("..pointed_thing.above.x..","..pointed_thing.above.y..","..pointed_thing.above.z..")")
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minetest.set_node(pointed_thing.above, {name = throwing.modname..":"..name})
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itemstack:take_item()
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return itemstack
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else
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minetest.log("warning", "Player "..placer:get_player_name().." tried to place arrow "..throwing.modname..":"..name.." into a protected area at ("..pointed_thing.above.x..","..pointed_thing.above.y..","..pointed_thing.above.z..")")
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minetest.log("warning", "Player "..playername.." tried to place arrow "..throwing.modname..":"..name.." into a protected area at ("..pointed_thing.above.x..","..pointed_thing.above.y..","..pointed_thing.above.z..")")
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return itemstack
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end
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else
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@ -45,11 +45,11 @@ end
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if get_setting("dig_arrow") then
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throwing.register_arrow("arrow_dig", "default:pick_wood", 1, "Dig Arrow",
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{"throwing_arrow_dig.png", "throwing_arrow_dig.png", "throwing_arrow_dig_back.png", "throwing_arrow_dig_front.png", "throwing_arrow_dig_2.png", "throwing_arrow_dig.png"}, "throwing_dig_arrow",
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function(pos, _, node, _, _)
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function(pos, _, node, _, hitter)
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if not node then
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return
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end
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if minetest.is_protected(pos) then
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if minetest.is_protected(pos, hitter:get_player_name()) then
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return false, "Area is protected"
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end
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return minetest.dig_node(pos)
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@ -107,7 +107,7 @@ end
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if get_setting("build_arrow") then
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throwing.register_arrow("arrow_build", "default:obsidian_glass", 1, "Build Arrow",
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{"throwing_arrow_build.png", "throwing_arrow_build.png", "throwing_arrow_build_back.png", "throwing_arrow_build_front.png", "throwing_arrow_build_2.png", "throwing_arrow_build.png"}, "throwing_build_arrow",
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function(_, last_pos, node, _, _)
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function(_, last_pos, node, _, hitter)
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if not node then
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return
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end
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@ -115,7 +115,7 @@ if get_setting("build_arrow") then
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minetest.log("warning", "[throwing] BUG: node at last_pos was not air")
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return
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end
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if minetest.is_protected(last_pos) then
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if minetest.is_protected(last_pos, hitter:get_player_name()) then
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return false, "Area is protected"
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end
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return minetest.place_node(last_pos, {name="default:obsidian_glass"})
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