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Add a spawn_arrow_entity field to the register_bow definition table
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@ -48,6 +48,7 @@ Definition: definition table, containing:
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If present, allow_shot is ignored.
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Default is false.
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* cooldown: bow cooldown. Default is setting throwing.bow_cooldown
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* function spawn_arrow_entity(position, arrow, player): defaults to throwing.spawn_arrow_entity
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]]
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-- Example:
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