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https://github.com/minetest-mods/unified_inventory.git
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avoid "leaking" detached inventories to other players (see also, 2ff48b22a9
)
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parent
75a0e6a318
commit
029d5c4c6a
5
bags.lua
5
bags.lua
@ -76,7 +76,8 @@ end)
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minetest.register_on_joinplayer(function(player)
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local player_inv = player:get_inventory()
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local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
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local player_name = player:get_player_name()
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local bags_inv = minetest.create_detached_inventory(player_name.."_bags",{
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on_put = function(inv, listname, index, stack, player)
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player:get_inventory():set_stack(listname, index, stack)
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player:get_inventory():set_size(listname.."contents",
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@ -127,7 +128,7 @@ minetest.register_on_joinplayer(function(player)
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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return 0
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end,
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})
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}, player_name)
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for i=1,4 do
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local bag = "bag"..i
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player_inv:set_size(bag, 1)
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@ -43,7 +43,7 @@ minetest.register_on_joinplayer(function(player)
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minetest.sound_play("electricity",
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{to_player=player_name, gain = 1.0})
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end,
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})
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}, player_name)
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refill:set_size("main", 1)
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end)
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@ -1,3 +1,4 @@
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default
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creative?
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intllib?
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datastorage?
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