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https://github.com/minetest-mods/unified_inventory.git
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Show wear and description in crafting guide (#189)
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@ -157,7 +157,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- Check clicked item image button
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-- Check clicked item image button
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local clicked_item
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local clicked_item
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for name, value in pairs(fields) do
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for name, value in pairs(fields) do
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local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
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local new_dir, mangled_item = string.match(name, "^[0-9]*_?item_button_([a-z]+)_(.*)$")
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if new_dir and mangled_item then
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if new_dir and mangled_item then
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clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
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clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
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if string.sub(clicked_item, 1, 6) == "group:" then
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if string.sub(clicked_item, 1, 6) == "group:" then
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10
register.lua
10
register.lua
@ -208,8 +208,10 @@ ui.register_page("craft", {
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local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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local name = item:get_name()
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local name = item:get_name()
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local count = item:get_count()
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local count = item:get_count()
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local wear = item:get_wear()
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local description = item:get_meta():get_string("description")
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local show_is_group = false
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local show_is_group = false
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local displayitem = name.." "..count
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local displayitem = name.." "..count.." "..wear
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local selectitem = name
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local selectitem = name
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if name:sub(1, 6) == "group:" then
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if name:sub(1, 6) == "group:" then
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local group_name = name:sub(7)
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local group_name = name:sub(7)
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@ -219,7 +221,9 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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selectitem = group_item.sole and displayitem or name
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selectitem = group_item.sole and displayitem or name
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end
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end
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local label = show_is_group and "G" or ""
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local label = show_is_group and "G" or ""
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local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem))
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-- Unique id to prevent tooltip being overridden
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local id = string.format("%i%i_", x*10, y*10)
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local buttonname = F(id..buttonname_prefix..ui.mangle_for_formspec(selectitem))
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local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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x, y, w, h,
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x, y, w, h,
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F(displayitem), buttonname, label)
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F(displayitem), buttonname, label)
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@ -235,6 +239,8 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
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if andcount >= 1 then
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if andcount >= 1 then
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button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
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button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
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end
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end
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elseif description ~= "" then
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button = button .. string.format("tooltip[%s;%s]", buttonname, F(description))
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end
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end
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return button
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return button
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end
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end
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