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https://github.com/minetest-mods/unified_inventory.git
synced 2024-12-28 19:50:23 +01:00
Make bags support lite mode
This commit is contained in:
parent
1b074828a6
commit
37969b2a1b
65
bags.lua
65
bags.lua
@ -10,25 +10,26 @@ local F = minetest.formspec_escape
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local ui = unified_inventory
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local ui = unified_inventory
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ui.register_page("bags", {
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ui.register_page("bags", {
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get_formspec = function(player)
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get_formspec = function(player, perplayer_formspec)
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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return { formspec = table.concat({
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local std_inv_x = perplayer_formspec.std_inv_x
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ui.style_full.standard_inv_bg,
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local formspec = {
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ui.single_slot(0.925, 1.5),
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perplayer_formspec.standard_inv_bg,
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ui.single_slot(3.425, 1.5),
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"label[", perplayer_formspec.form_header_x, ",",
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ui.single_slot(5.925, 1.5),
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perplayer_formspec.form_header_y, ";", F(S("Bags")), "]",
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ui.single_slot(8.425, 1.5),
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"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
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"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
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"listcolors[#00000000;#00000000]",
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"listcolors[#00000000;#00000000]",
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"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
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}
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"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
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for i = 1, 4 do
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"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
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local x = std_inv_x + i * 2.5
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}) }
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formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5)
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formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]",
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F(player_name), i, x - 1.725)
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formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]",
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x - 2.1875, i, F(S("Bag @1", i)))
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end
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return { formspec = table.concat(formspec) }
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end,
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end,
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})
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})
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@ -36,7 +37,6 @@ ui.register_button("bags", {
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type = "image",
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type = "image",
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image = "ui_bags_icon.png",
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image = "ui_bags_icon.png",
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tooltip = S("Bags"),
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tooltip = S("Bags"),
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hide_lite=true
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})
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})
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local function get_player_bag_stack(player, i)
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local function get_player_bag_stack(player, i)
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@ -48,23 +48,38 @@ end
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for bag_i = 1, 4 do
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for bag_i = 1, 4 do
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ui.register_page("bag" .. bag_i, {
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ui.register_page("bag" .. bag_i, {
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get_formspec = function(player)
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get_formspec = function(player, perplayer_formspec)
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local stack = get_player_bag_stack(player, bag_i)
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local stack = get_player_bag_stack(player, bag_i)
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local image = stack:get_definition().inventory_image
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local image = stack:get_definition().inventory_image
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local slots = stack:get_definition().groups.bagslots
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local slots = stack:get_definition().groups.bagslots
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local std_inv_x = perplayer_formspec.std_inv_x
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local lite_mode = perplayer_formspec.is_lite_mode
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local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65
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if lite_mode then
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bag_inv_y = 0.5
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header_x = perplayer_formspec.form_header_x
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header_y = perplayer_formspec.form_header_y
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end
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local formspec = {
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local formspec = {
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ui.style_full.standard_inv_bg,
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perplayer_formspec.standard_inv_bg,
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ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
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ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8),
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"image[9.2,0.4;1,1;" .. image .. "]",
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"label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]",
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"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"listcolors[#00000000;#00000000]",
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"listring[current_player;main]",
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"listring[current_player;main]",
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string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
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string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
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bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
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bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset),
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"listring[current_name;bag" .. bag_i .. "contents]",
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"listring[current_name;bag", bag_i, "contents]",
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}
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}
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if lite_mode then
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return { formspec = table.concat(formspec) }
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end
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local n = #formspec + 1
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local n = #formspec + 1
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formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]"
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n = n + 1
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local player_name = player:get_player_name() -- For if statement.
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local player_name = player:get_player_name() -- For if statement.
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if ui.trash_enabled
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if ui.trash_enabled
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