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Merge pull request #53 from BadToad2000/use_smaller_bag
Ensure items are not lost when using a smaller bag
This commit is contained in:
commit
7d039147e7
33
bags.lua
33
bags.lua
@ -144,11 +144,36 @@ minetest.register_on_joinplayer(function(player)
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player:get_inventory():set_stack(listname, index, nil)
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player:get_inventory():set_stack(listname, index, nil)
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end,
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end,
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allow_put = function(inv, listname, index, stack, player)
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allow_put = function(inv, listname, index, stack, player)
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if stack:get_definition().groups.bagslots then
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local new_slots = stack:get_definition().groups.bagslots
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return 1
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if new_slots then
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else
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local player_inv = player:get_inventory()
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return 0
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local old_slots = player_inv:get_size(listname.."contents")
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if new_slots >= old_slots then
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return 1
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else
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-- using a smaller bag, make sure it fits
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local old_list = player_inv:get_list(listname.."contents")
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local new_list = {}
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local slots_used = 0
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local use_new_list = false
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for i, v in ipairs(old_list) do
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if v and not v:is_empty() then
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slots_used = slots_used + 1
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use_new_list = i > new_slots
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new_list[slots_used] = v
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end
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end
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if new_slots >= slots_used then
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if use_new_list then
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player_inv:set_list(listname.."contents", new_list)
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end
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return 1
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end
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end
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end
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end
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return 0
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end,
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end,
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allow_take = function(inv, listname, index, stack, player)
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allow_take = function(inv, listname, index, stack, player)
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if player:get_inventory():is_empty(listname.."contents") then
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if player:get_inventory():is_empty(listname.."contents") then
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