mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2024-12-29 04:00:24 +01:00
87f502a259
When the craft guide is showing a craft, the output slot is now a button, which causes the craft guide to show ways in which that output can be used. This mirrors the way input slots are buttons that show recipes for the selected ingredient. Usages of an item can be iterated through in the same way as recipes for the item. This incidentally offers some ability to retrace one's steps through a crafting chain, without storing actual history.
183 lines
5.8 KiB
Lua
183 lines
5.8 KiB
Lua
local function default_refill(stack)
|
|
stack:set_count(stack:get_stack_max())
|
|
local itemdef = minetest.registered_items[stack:get_name()]
|
|
if itemdef and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear" and stack:get_wear() ~= 0 then
|
|
stack:set_wear(0)
|
|
end
|
|
return stack
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local player_name = player:get_player_name()
|
|
unified_inventory.players[player_name] = {}
|
|
unified_inventory.current_index[player_name] = 1
|
|
unified_inventory.filtered_items_list[player_name] =
|
|
unified_inventory.items_list
|
|
unified_inventory.activefilter[player_name] = ""
|
|
unified_inventory.active_search_direction[player_name] = "nochange"
|
|
unified_inventory.apply_filter(player, "", "nochange")
|
|
unified_inventory.current_searchbox[player_name] = ""
|
|
unified_inventory.alternate[player_name] = 1
|
|
unified_inventory.current_item[player_name] = nil
|
|
unified_inventory.current_craft_direction[player_name] = "recipe"
|
|
unified_inventory.set_inventory_formspec(player,
|
|
unified_inventory.default)
|
|
|
|
-- Refill slot
|
|
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
|
allow_put = function(inv, listname, index, stack, player)
|
|
local player_name = player:get_player_name()
|
|
if unified_inventory.is_creative(player_name) then
|
|
return stack:get_count()
|
|
else
|
|
return 0
|
|
end
|
|
end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
local player_name = player:get_player_name()
|
|
local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
|
|
stack = handle_refill(stack)
|
|
inv:set_stack(listname, index, stack)
|
|
minetest.sound_play("electricity",
|
|
{to_player=player_name, gain = 1.0})
|
|
end,
|
|
})
|
|
refill:set_size("main", 1)
|
|
end)
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
if formname ~= "" then
|
|
return
|
|
end
|
|
local player_name = player:get_player_name()
|
|
|
|
-- always take new search text, even if not searching on it yet
|
|
if fields.searchbox ~= nil and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
|
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
|
end
|
|
|
|
for i, def in pairs(unified_inventory.buttons) do
|
|
if fields[def.name] then
|
|
def.action(player)
|
|
minetest.sound_play("click",
|
|
{to_player=player_name, gain = 0.1})
|
|
return
|
|
end
|
|
end
|
|
|
|
-- Inventory page controls
|
|
local start = math.floor(
|
|
unified_inventory.current_index[player_name] / 80 + 1)
|
|
local start_i = start
|
|
local pagemax = math.floor(
|
|
(#unified_inventory.filtered_items_list[player_name] - 1)
|
|
/ (80) + 1)
|
|
|
|
if fields.start_list then
|
|
start_i = 1
|
|
end
|
|
if fields.rewind1 then
|
|
start_i = start_i - 1
|
|
end
|
|
if fields.forward1 then
|
|
start_i = start_i + 1
|
|
end
|
|
if fields.rewind3 then
|
|
start_i = start_i - 3
|
|
end
|
|
if fields.forward3 then
|
|
start_i = start_i + 3
|
|
end
|
|
if fields.end_list then
|
|
start_i = pagemax
|
|
end
|
|
if start_i < 1 then
|
|
start_i = 1
|
|
end
|
|
if start_i > pagemax then
|
|
start_i = pagemax
|
|
end
|
|
if not (start_i == start) then
|
|
minetest.sound_play("paperflip1",
|
|
{to_player=player_name, gain = 1.0})
|
|
unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
|
|
unified_inventory.set_inventory_formspec(player,
|
|
unified_inventory.current_page[player_name])
|
|
end
|
|
|
|
local clicked_item = nil
|
|
for name, value in pairs(fields) do
|
|
if string.sub(name, 1, 12) == "item_button_" then
|
|
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
|
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
|
if string.sub(clicked_item, 1, 6) == "group:" then
|
|
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
|
unified_inventory.apply_filter(player, clicked_item, new_dir)
|
|
return
|
|
end
|
|
if new_dir == "recipe" or new_dir == "usage" then
|
|
unified_inventory.current_craft_direction[player_name] = new_dir
|
|
end
|
|
break
|
|
end
|
|
end
|
|
if clicked_item then
|
|
minetest.sound_play("click",
|
|
{to_player=player_name, gain = 0.1})
|
|
local page = unified_inventory.current_page[player_name]
|
|
if not unified_inventory.is_creative(player_name) then
|
|
page = "craftguide"
|
|
end
|
|
if page == "craftguide" then
|
|
unified_inventory.current_item[player_name] = clicked_item
|
|
unified_inventory.alternate[player_name] = 1
|
|
unified_inventory.set_inventory_formspec(player,
|
|
"craftguide")
|
|
else
|
|
if unified_inventory.is_creative(player_name) then
|
|
local inv = player:get_inventory()
|
|
local stack = ItemStack(clicked_item)
|
|
stack:set_count(stack:get_stack_max())
|
|
if inv:room_for_item("main", stack) then
|
|
inv:add_item("main", stack)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if fields.searchbutton then
|
|
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
|
unified_inventory.current_searchbox[player_name] = ""
|
|
unified_inventory.set_inventory_formspec(player,
|
|
unified_inventory.current_page[player_name])
|
|
minetest.sound_play("paperflip2",
|
|
{to_player=player_name, gain = 1.0})
|
|
end
|
|
|
|
-- alternate button
|
|
if fields.alternate then
|
|
minetest.sound_play("click",
|
|
{to_player=player_name, gain = 0.1})
|
|
local item_name = unified_inventory.current_item[player_name]
|
|
if item_name then
|
|
local alternates = 0
|
|
local alternate = unified_inventory.alternate[player_name]
|
|
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
|
if crafts ~= nil then
|
|
alternates = #crafts
|
|
end
|
|
if alternates > 1 then
|
|
alternate = alternate + 1
|
|
if alternate > alternates then
|
|
alternate = 1
|
|
end
|
|
unified_inventory.alternate[player_name] = alternate
|
|
unified_inventory.set_inventory_formspec(player,
|
|
unified_inventory.current_page[player_name])
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|