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Use config setting 'world_edge' to determine size of world:
Defaults to '30000' if setting not found.
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4
init.lua
4
init.lua
@ -2,7 +2,7 @@
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-- TODO: Check for terrain height
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-- TODO: Check for terrain height
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-- Defines the edge of a world
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-- Defines the edge of a world
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local edge = 30000
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local edge = tonumber(minetest.settings:get("world_edge")) or 30000
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-- Radius which should be checked for a good teleportation place
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-- Radius which should be checked for a good teleportation place
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local radius = 2
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local radius = 2
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--------------
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--------------
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@ -140,4 +140,4 @@ minetest.register_entity("worldedge:lock", {
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on_activate = function(staticdata, dtime_s)
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on_activate = function(staticdata, dtime_s)
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--self.object:set_armor_groups({immortal = 1})
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--self.object:set_armor_groups({immortal = 1})
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end
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end
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})
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})
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