Rip out .x

This commit is contained in:
jordan4ibanez
2023-11-29 03:46:57 -05:00
parent 821ad77f92
commit 04c1ab298b
3 changed files with 0 additions and 2585 deletions

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@ -148,17 +148,6 @@ namespace scene
* As this format supports skeletal animations, an
* ISkinnedMesh will be returned by this importer.</TD>
* </TR>
* <TR>
* <TD>DirectX (.x)</TD>
* <TD>Platform independent importer (so not D3D-only) for
* .x files. Most 3D packages can export these natively
* and there are several tools for them available, e.g.
* the Maya exporter included in the DX SDK.
* .x files can include skeletal animations and Irrlicht
* is able to play and display them, users can manipulate
* the joints via the ISkinnedMesh interface. Currently,
* Irrlicht only supports uncompressed .x files.</TD>
* </TR>
* </TABLE>
*
* To load and display a mesh quickly, just do this: