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Now make it extra nice
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52a284c650
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@ -107,7 +107,7 @@ std::tuple<bool, std::string> grabVec2f(json data, std::string key, irr::core::v
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} else {
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return {false, buildVectorError(key, -1, 2)};
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}
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return {true, nullptr};
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return {true, ""};
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}
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/**
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@ -142,7 +142,7 @@ std::tuple<bool, std::string> grabVec3f(json data, std::string key, irr::core::v
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} else {
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return {false, buildVectorError(key, -1, 3)};
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}
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return {true, nullptr};
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return {true, ""};
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}
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/**
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@ -177,7 +177,7 @@ std::tuple<bool, std::string> grabQuaternionf(json data, std::string key, irr::c
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} else {
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return {false, buildVectorError(key, -1, 4)};
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}
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return {true, nullptr};
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return {true, ""};
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}
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@ -203,7 +203,7 @@ std::tuple<bool, std::string> parseNode(json data, SMeshBuffer* meshBuffer) {
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return {false, std::get<1>(rotationResult)};
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}
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return {true, nullptr};
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return {true, ""};
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}
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/**
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@ -219,7 +219,7 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::readChunkTEXS() {
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texs = JSONDataContainer["TEXS"];
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} {
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// Since it's optional, it succeeds if it's not there.
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return {true, nullptr};
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return {true, ""};
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}
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if (texs.contains("textures") && texs["textures"].is_array()) {
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@ -238,10 +238,15 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::readChunkTEXS() {
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// This part should probably be it's own function.
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//todo: look into making this it's own function.
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if (t.contains("name") && t["name"].is_string()) {
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auto thing = t["name"];
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}
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if (t.contains("pos") && t["pos"].is_array()) {
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irr::core::vector2df pos {0,0};
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auto posSuccess = grabVec2f(t, "pos", pos);
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if (!std::get<0>(posSuccess)) {
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@ -261,7 +266,7 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::readChunkTEXS() {
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}
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// Everything succeeds, yay!
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return {true, nullptr};
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return {true, ""};
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}
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@ -284,7 +289,7 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::load() {
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// return animatedMesh;
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return {true, nullptr};
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return {true, ""};
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}
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/**
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@ -292,8 +297,10 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::load() {
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*/
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CSkinnedMesh* CB3DJSONMeshFileLoader::cleanUp(std::string failure) {
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os::Printer::log(failure.c_str(), ELL_WARNING);
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AnimatedMesh->drop();
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AnimatedMesh = 0;
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if (AnimatedMesh != nullptr) {
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AnimatedMesh->drop();
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AnimatedMesh = 0;
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}
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return AnimatedMesh;
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}
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@ -327,7 +334,7 @@ std::tuple<bool, std::string> CB3DJSONMeshFileLoader::parseJSONFile(io::IReadFil
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}
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// I'm not sure if buffer and output gets dropped here.
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return {true, nullptr};
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return {true, ""};
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}
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IAnimatedMesh* CB3DJSONMeshFileLoader::createMesh(io::IReadFile* file) {
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