Rip out some BSP

This commit is contained in:
jordan4ibanez
2023-11-29 02:03:31 -05:00
parent dad3dbae3a
commit 43e61fb8bf
2 changed files with 2 additions and 12 deletions

View File

@ -220,9 +220,9 @@
* // add .pk3 archive to the file system
* device->getFileSystem()->addZipFileArchive("quake3map.pk3");
*
* // load .bsp file and show it using an octree
* // load .b3d file and show it using an octree
* scenemgr->addOctreeSceneNode(
* scenemgr->getMesh("quake3map.bsp"));
* scenemgr->getMesh("quake3map.b3d"));
* \endcode
*
* As you can see, the engine uses namespaces. Everything in the engine is