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I don't even know why we have file writers
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@ -18,12 +18,8 @@ namespace scene
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name clashes with external mesh writers.*/
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enum EMESH_WRITER_TYPE
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{
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//! Irrlicht native mesh writer, for static .irrmesh files.
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EMWT_IRR_MESH = MAKE_IRR_ID('i','r','r','m'),
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//! B3D mesh writer, for static .b3d files
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EMWT_B3D = MAKE_IRR_ID('b', '3', 'd', 0)
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// EMWT_B3D = MAKE_IRR_ID('b', '3', 'd', 0)
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};
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